Aerie Peak v2
3500
Status:

v2: PENDING

                                        
Death from above.

ID: 2312
Family: None
Author: Ashbringer
Rarity: Unique
Element: Nature
Ability Factor: 40%
Attack Type: Physical
Attack Range: 1200
Attack CD: 3.30
Attack Damage: 5290
Mana: 0
Mana Regen: 0.00
Specials:
                                    
+25% dmg to air (+1%/lvl)
Rule the Skies
                                        
3 eagles roam around the tower, occasionally attacking enemies within the tower's attack range. Eagles deal 25% attack damage and always crit.

Movement speed of the eagles is increased by 7% of attack speed.

Level Bonus:
+1% damage
+1 eagle at level 15 and 25
Apex Predators
                                        
Attack hits have a 15% chance to mark a target as prey, increasing the damage the target takes from eagle attacks by 10% for 5 seconds. Can stack up to 5 times. Eagles will prioritize attacking marked enemies.

50% increased effect on Nature creeps.

Level Bonus:
+0.6% chance
+0.4% damage
Feed the Young
                                        
If an enemy dies while marked, the tower's attack crit damage is permanently increased by x0.01 per stack and an additional x0.1 if the enemy is a Boss. Every x2 crit damage gained this way creates an additional eagle. Maximum of x4 crit damage can be gained.

Aerie Peak v2

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Ashbringer
Site Admin
Posts: 18
Joined: Tue Mar 26, 2024 11:30 am

Aerie Peak v1

Post by Ashbringer »

This topic was automatically created for the discussion and updating of this tower.
Ashbringer
Site Admin
Posts: 18
Joined: Tue Mar 26, 2024 11:30 am

Aerie Peak v2

Post by Ashbringer »

Aerie Peak has been updated to v2!

Author's reason for this update:

Shifted damage profile towards the eagles.
Increased rate at which it gains more eagles.
Eagles now prioritize marked enemies.
Refactored code into a struct.
Better cleanup on tower destruction.
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