Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNWarEagle.blp
[dmgplus1] => 5290
[bldtm] => 1
[goldcost] => 3500
[unitSound] => WarEagle
[sides1] => 1
[Missilearc] => 0.1
[launchZ] => 120
[acquire] => 1000
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Aerie Peak
[weapTp1] => missile
[MissileHoming] => 1
[file] => buildings\human\GryphonAviary\GryphonAviary.mdl
[uberSplat] => ESMB
[Missileart] => Abilities\Weapons\HarpyMissile\HarpyMissile.mdl
[Missilespeed] => 1800
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.5
[rangeN1] => 1200
[atkType1] => siege
[cool1] => 3.3
[Ubertip] => Death from above.
[scaleBull] => 0
[abilList] => Array
(
)
[customTeamColor] => 1
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
[teamColor] => 6
)
[settings] => Array
(
[balanceTip] => |cffFFFF00+25% |rdmg to air (|cffFFFF00+1%|r/lvl)
[abil_factor] => 0.4
[author] => Ashbringer
[alpha] => 0
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => nature
[rarity] => unique
)
[effects] => Array
(
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(
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[rot] => 3.10669
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[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
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(
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[rot] => 4.45059
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[green] => 255
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[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
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[pcolor] => 255
)
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(
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[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
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[pcolor] => 255
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(
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[rot] => 2.39423
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[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
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[pcolor] => 255
)
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(
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[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
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[pcolor] => 255
)
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(
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[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
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[pcolor] => 255
)
[6] => Array
(
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[z] => 6.4
[scale] => 0.3
[rot] => 0.750492
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[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
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[z] => 6.4
[scale] => 0.3
[rot] => 0.750492
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[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
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[z] => 12.8
[scale] => 0.3
[rot] => 0.803315
[file] => Doodads\Ashenvale\Plants\AshenBush0\AshenBush0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => -7.34557
[y] => 12.4221
[z] => 185.6
[scale] => 0.2
[rot] => 4.71239
[file] => units\creeps\WarEagle\WarEagle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => -14.6619
[y] => -23.9082
[z] => 134.4
[scale] => 0.2
[rot] => 5.36007
[file] => units\creeps\WarEagle\WarEagle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => 34.1923
[y] => -45.8479
[z] => 38.4
[scale] => 0.2
[rot] => 3.91762
[file] => units\creeps\WarEagle\WarEagle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[12] => Array
(
[x] => 22.8017
[y] => -55.8647
[z] => 0
[scale] => 0.2
[rot] => 5.08635
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks4.mdl
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[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
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[rot] => 1.1111
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks4.mdl
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[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[14] => Array
(
[x] => -42.3454
[y] => -50.6965
[z] => 0
[scale] => 0.2
[rot] => 3.29117
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks4.mdl
[red] => 205
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[15] => Array
(
[x] => 9.23766
[y] => -6.83683
[z] => 115.2
[scale] => 0.2
[rot] => 1.24289
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks4.mdl
[red] => 205
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => -3.84021
[y] => -18.7665
[z] => 115.2
[scale] => 0.2
[rot] => 6.05613
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks4.mdl
[red] => 205
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => -13.518
[y] => -14.513
[z] => 115.2
[scale] => 0.2
[rot] => 5.3689
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks4.mdl
[red] => 205
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
[x] => 13.3695
[y] => -11.209
[z] => 128
[scale] => 0.26
[rot] => 2.3562
[file] => units\critters\Sheep\Sheep.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => decay flesh
[aniSpeed] => 50
[pcolor] => 255
)
[19] => Array
(
[x] => 13.2209
[y] => -11.3717
[z] => 128
[scale] => 0.18
[rot] => 4.66003
[file] => Doodads\LordaeronSummer\Props\Flies\Flies.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[20] => Array
(
[x] => -60.2424
[y] => -21.5008
[z] => 0
[scale] => 0.15
[rot] => 3.86103
[file] => Doodads\Ruins\Rocks\Ruins_Spires\Ruins_Spires1.mdl
[red] => 205
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[21] => Array
(
[x] => 56.7984
[y] => 9.70758
[z] => 0
[scale] => 0.5
[rot] => 1.60724
[file] => Doodads\Felwood\Plants\FelwoodBush\FelwoodBush1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[22] => Array
(
[x] => 48.4487
[y] => 34.7677
[z] => 32
[scale] => 0.4
[rot] => 5.86431
[file] => Doodads\Ashenvale\Plants\AshenBush0\AshenBush0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[23] => Array
(
[x] => 39.5106
[y] => 23.956
[z] => 0
[scale] => 0.15
[rot] => 3.86103
[file] => Doodads\Ruins\Rocks\Ruins_Spires\Ruins_Spires1.mdl
[red] => 205
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[24] => Array
(
[x] => 15.9657
[y] => 49.1031
[z] => 0
[scale] => 0.15
[rot] => 4.03852
[file] => Doodads\Ruins\Rocks\Ruins_Spires\Ruins_Spires1.mdl
[red] => 205
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[25] => Array
(
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[y] => 61.6907
[z] => 0
[scale] => 0.15
[rot] => 0.863466
[file] => Doodads\Ruins\Rocks\Ruins_Spires\Ruins_Spires1.mdl
[red] => 205
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[26] => Array
(
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[rot] => 1.23535
[file] => Doodads\Ruins\Rocks\Ruins_Spires\Ruins_Spires1.mdl
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[green] => 255
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[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[27] => Array
(
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[y] => 43.7386
[z] => 0
[scale] => 0.3
[rot] => 1.11348
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[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[28] => Array
(
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[y] => 12.1846
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[scale] => 0.2
[rot] => 3.27341
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[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[29] => Array
(
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[y] => -56.5748
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[rot] => 2.18046
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[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[30] => Array
(
[x] => 49.9604
[y] => 44.374
[z] => 0
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[rot] => 0.378387
[file] => Doodads\Felwood\Plants\FelwoodBush\FelwoodBush1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[31] => Array
(
[x] => 15.6495
[y] => 55.1154
[z] => 12.8
[scale] => 0.2
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[file] => Doodads\Ashenvale\Plants\AshenBush0\AshenBush0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[32] => Array
(
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[z] => 0
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[rot] => 3.82454
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[red] => 205
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[33] => Array
(
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[y] => 57.8838
[z] => 12.8
[scale] => 0.3
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[file] => Doodads\Felwood\Plants\FelwoodBush\FelwoodBush1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_DMG_TO_AIR
[base] => 0.25
[add] => 0.01
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Level Up
[code] => local Aerie ae = tower.userInt3
call ae.update(tower)
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
ProjectileType ashbringer_aerie_unit
BuffType ashbringer_marked_buff
MultiboardValues ashbringer_aerie_mb
endglobals
struct Aerie
Projectile array p[7]
boolean array a[7]
method update takes Tower tower returns nothing
local integer eagles = 3
local integer count = tower.userInt
if tower.getLevel()>=25 then
set eagles = 5
elseif tower.getLevel()>=15 then
set eagles = 4
endif
set eagles = eagles + tower.userInt2
if eagles>count then
loop
if .a[count]==false then
set .p[count] = Projectile.createBezierInterpolationFromPointToPoint(ashbringer_aerie_unit, tower, 0, 0, tower.getX(), tower.getY(), 100, tower.getX(), tower.getY()-200, 275, 0, 0, 0)
call .p[count].setScale(0.65)
set .p[count].userInt = 0
set .a[count] = true
endif
set count = count + 1
exitwhen count==eagles
endloop
elseif eagles180.0 then
set angle_diff = angle_diff - 360.0
endif
if angle_diff>0.0 then
set angle_mult = 1
elseif(angle_diff < 0.0) then
set angle_mult = -1
else
set angle_mult = 1
endif
set p.speed = 600 * move_modifier
call p.startBezierInterpolationToUnit(next, 0, GetRandomReal(0.2, 0.4)*angle_mult, 0.2, true)
set p.userInt = 1
else
set random_angle = GetRandomReal(0, 360)
set random_distance = GetRandomReal(0, tower.getRange())
set end_x = tower.getX() + random_distance * Cos(Deg2Rad(random_angle))
set end_y = tower.getY() + random_distance * Sin(Deg2Rad(random_angle))
set angle_diff = bj_RADTODEG * Atan2(end_y - p.y, end_x - p.x)
set angle_diff = (angle_diff-180) - (p.direction-180)
if angle_diff<-180.0 then
set angle_diff = angle_diff + 360.0
endif
if angle_diff>180.0 then
set angle_diff = angle_diff - 360.0
endif
if angle_diff>0.0 then
set angle_mult = -1
elseif(angle_diff < 0.0) then
set angle_mult = 1
else
set angle_mult = 0
endif
set p.speed = 320 * move_modifier
call p.startBezierInterpolationToPoint(end_x, end_y, height, 0, GetRandomReal(0.2, 0.4)*angle_mult, 0.2)
endif
else
set p.userInt = 0
if target!=0 then
set b = target.getBuffOfType(ashbringer_marked_buff)
if b!=0 then
set marked = 1 + (b.getPower() * (0.1 + (tower.getLevel() * 0.004)))
endif
if target.getCategory()==CATEGORY_NATURE then
set marked = ((marked - 1) * 1.5) + 1
endif
set crit = tower.calcAttackMulticrit(0, 0, 0)
if crit==1 then
set crit = tower.getProp_AtkCritDamage()
endif
call tower.doAttackDamage(target, tower.getCurrentAttackDamageWithBonus() * marked * (0.25 + (tower.getLevel() * 0.01)), crit)
call Effect.createSimpleOnUnit("Abilities\\Spells\\Other\\Stampede\\StampedeMissileDeath.mdl", target, "chest").destroy()
endif
set random_angle = GetRandomReal(0, 360)
set random_distance = GetRandomReal(0, tower.getRange())
set end_x = tower.getX() + random_distance * Cos(Deg2Rad(random_angle))
set end_y = tower.getY() + random_distance * Sin(Deg2Rad(random_angle))
set angle_diff = bj_RADTODEG * Atan2(end_y - p.y, end_x - p.x)
set angle_diff = (angle_diff-180) - (p.direction-180)
if angle_diff<-180.0 then
set angle_diff = angle_diff + 360.0
endif
if angle_diff>180.0 then
set angle_diff = angle_diff - 360.0
endif
if angle_diff>0.0 then
set angle_mult = -1
elseif(angle_diff < 0.0) then
set angle_mult = 1
else
set angle_mult = 0
endif
set p.speed = 320 * move_modifier
call p.startBezierInterpolationToPoint(end_x, end_y, height, 0, GetRandomReal(0.2, 0.4)*angle_mult, 0.2)
endif
endfunction
function ashbringer_marked_death takes Buff b returns nothing
local Tower tower = b.getCaster()
local Creep target = b.getBuffedUnit()
local real crit = 0.01 * b.getPower()
local Aerie ae = tower.userInt3
if tower.userReal<4 then
if target.getSize()==SIZE_BOSS then
set crit = crit + 0.1
endif
call tower.modifyProperty(MOD_ATK_CRIT_DAMAGE, crit)
set tower.userReal = tower.userReal + crit
if tower.userReal>4 then
set tower.userReal = 4
endif
if R2I(tower.userReal/2)>tower.userInt2 and tower.userInt2<2 then
set tower.userInt2 = tower.userInt2 + 1
call ae.update(tower)
endif
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set ashbringer_aerie_unit = ProjectileType.createInterpolate("units\\creeps\\WarEagle\\WarEagle.mdl", 320)
call ashbringer_aerie_unit.disableExplodeOnExpiration()
call ashbringer_aerie_unit.setEventOnInterpolationFinished(ashbringer_aerie_order)
set ashbringer_marked_buff = BuffType.create(5.0, 0.0, false)
call ashbringer_marked_buff.setBuffIcon('@@0@@')
call ashbringer_marked_buff.addEventOnDeath(ashbringer_marked_death)
set ashbringer_aerie_mb = MultiboardValues.create(2)
call ashbringer_aerie_mb.setKey(0, "Eagles")
call ashbringer_aerie_mb.setKey(1, "Crit Bonus")
endfunction
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNWarEagle.blp
[name] => Rule the Skies
[short_explain] => Eagles surround the tower, attacking enemies in range.
[long_explain] => |cffffff803|r eagles roam around the tower, occasionally attacking enemies within the tower's attack range. Eagles deal |cffffff8025%|r attack damage and always crit.|n|nMovement speed of the eagles is increased by |cffffff807%|r of attack speed.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1%|r damage|n|cffFFFF80+1|r eagle at level |cffffff8015|r and |cffffff8025|r
)
)
[2] => Array
(
[name] => On Tower Details
[code] => call ashbringer_aerie_mb.setValue(0, I2S(tower.userInt))
call ashbringer_aerie_mb.setValue(1, "+x"+R2S(tower.userReal))
return ashbringer_aerie_mb
[values] => Array
(
[0] => Array
(
[_value] => 0
[typ] => string
)
)
)
[3] => Array
(
[name] => On Tower Destruction
[code] => local integer eagles = tower.userInt
local integer count = 0
local Aerie ae = tower.userInt3
loop
if ae.p[count]!=0 then
call ae.p[count].destroy()
endif
set count = count + 1
exitwhen count==eagles
endloop
call ae.destroy()
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[4] => Array
(
[name] => On Damage
[code] => local Unit target = Event.getTarget()
local Buff b = target.getBuffOfType(ashbringer_marked_buff)
local integer power
if b!=0 then
set power = b.getPower() + 1
if power>5 then
set power = 5
endif
call ashbringer_marked_buff.applyCustomPower(tower, target, power, power)
else
call ashbringer_marked_buff.applyCustomPower(tower, target, 1, 1)
endif
[values] => Array
(
[ONDAMAGE_chance] => 0.15
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNScout.blp
[name] => Apex Predators
[short_explain] => Hits can mark targets to increase the damage they take from eagles. Increased effect vs Nature.
[ONDAMAGE_chanceLevelAdd] => 0.006
[long_explain] => Attack hits have a |cffffff8015%|r chance to mark a target as prey, increasing the damage the target takes from eagle attacks by |cffffff8010%|r for |cffffff805|r seconds. Can stack up to |cffffff805|r times. Eagles will prioritize attacking marked enemies.|n|n|cffffff8050%|r increased effect on Nature creeps.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r chance|n|cffFFFF80+0.4%|r damage
)
)
[5] => Array
(
[name] => Periodic
[code] => local Aerie ae = tower.userInt3
local integer count = 0
local real current_time = Game.getGameTime()
local boolean run_update = false
//check for broken eagles and reboot them
loop
if ae.a[count]==true and (current_time-ae.p[count].userReal)/25>15 then
set ae.a[count] = false
call ae.p[count].destroy()
set run_update = true
endif
set count = count + 1
exitwhen count==7
endloop
if run_update==true then
call ae.update(tower)
endif
[values] => Array
(
[visible] => false
[PERIODIC_period] => 30
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[6] => Array
(
[name] => On Tower Creation
[code] => local Aerie ae = Aerie.create()
call ae.setup(tower)
set tower.userInt = 0
set tower.userInt2 = 0
set tower.userReal = 0
set tower.userInt3 = ae
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNRavenForm.blp
[name] => Feed the Young
[short_explain] => The tower gains attack crit damage when marked enemies die.
[long_explain] => If an enemy dies while marked, the tower's attack crit damage is permanently increased by |cffffff80x0.01|r per stack and an additional |cffffff80x0.1|r if the enemy is a Boss. Every |cffffff80x2|r crit damage gained this way creates an additional eagle. Maximum of |cffffff80x4|r crit damage can be gained.
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => BHab
[oeValues] => Array
(
[Targetattach] => overhead
[Buffubertip] => Increased damage taken from eagles.
[TargetArt] => Abilities\Spells\Orc\Bloodlust\BloodlustTarget.mdl
[Bufftip] => Marked
[Buffart] => ReplaceableTextures\CommandButtons\BTNScout.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)