Instead of attacking, channel 10% of current mana into the next Spellcraft. The damage of the next Spellcraft and the potency of secondary effects is increased by 1% per 10 mana channelled. Maximum 10000 mana can be channelled.
Level Bonus:
+0.04% potency per 10 mana
Spellcraft
Casts a spell based on selected primary and secondary effects.
Cycle Spellcraft Primary
Click to cycle between Spellcraft base spells.
Current Primary: Spellstorm
Creates a storm at the target enemy's location that deals 2500 spell damage per second to enemies in 250 area for 5 seconds.
Level Bonus: +100 spell damage
Cycle Spellcraft Secondary
Click to cycle between secondary Spellcraft effects.
Current Secondary: Concussive
Enemies hit by Spellcraft have a 20% chance to be stunned for 0.5 seconds.
Launch 5 projectiles that land randomly in 250 range of the target, each dealing 2500 spell damage in 100 area.
Level Bonus: +100 spell damage
Cycle Spellcraft Secondary
Click to cycle between secondary Spellcraft effects.
Current Secondary: Feedback
Enemies hit by Spellcraft have up to 35 mana burnt, dealing 75 spell damage per point of mana removed.
Cycle Spellcraft Primary
Click to cycle between Spellcraft base spells.
Current Primary: Tempest
Applies a debuff which deals 3750 spell damage to the target and one other enemy in 450 range every second for 6 seconds. If the target dies, the debuff jumps to a nearby enemy.
Level Bonus: +150 spell damage
Cycle Spellcraft Secondary
Click to cycle between secondary Spellcraft effects.
Current Secondary: Echo
Enemies hit by Spellcraft take 5% of the base spell damage dealt per second for 5 seconds. This effect can stack.
Cycle Spellcraft Primary
Click to cycle between Spellcraft base spells.
Current Primary: Summon Familiar
Summons a familiar that will fly around, occasionally attacking random enemies. Deals 3000 spell damage on attack and lasts for 4 attacks.
Level Bonus: +120 spell damage
Cycle Spellcraft Secondary
Click to cycle between secondary Spellcraft effects.
Current Secondary: Destabilize
Enemies hit by Spellcraft take 25% increased attack and spell damage for 3 seconds.
Adjusted icon positions to (hopefully) avoid them moving around when changing primary or secondary. Familiar's now destroy themselves if the tower's UID changes. Summon Familiar primary now only lasts for 4 hits (down from 5).