Grand Necromancer
3600
Status:

v15: APPROVED

                                        
Grandmaster of death.

ID: 3200
Family: Grand Necromancer
Author: Ashbringer
Rarity: Unique
Element: Darkness
Ability Factor: 15%
Attack Type: Decay
Attack Range: 900
Attack CD: 2.50
Attack Damage: 1795
Mana: 500
Mana Regen: 5.00
The Damned
                                        
2 spectres roam around the necromancer, occasionally attacking enemies within the tower's attack range, dealing 7500 spell damage.

Movement speed of the spectres is increased by 20% of the Necromancer's bonus attack speed.

Level Bonus:
+300 spell damage
+1 spectre at level 15 and 25
Grim Shepherd
                                        
When an enemy dies within 1200 range, there is a 5% (100% vs Boss) chance to collect its soul. Each soul collected increases the damage dealt by Skeletal Mages and Spectres by 1%.

Every 100 souls collected creates an additional spectre, up to a maximum of 2 additional spectres.
Raise Skeletal Mage
                                        
Every 6 seconds, collect a non-air corpse within attack range. On attack, consume a collected corpse to create a Skeletal Mage near the target. Skeletal Mages attack every 2 seconds, dealing 5000 spell damage and last for 3 attacks. Buff duration increases the number of attacks.

Maximum 2 corpses stored.

Level Bonus:
+200 spell damage
Soul Harvest

                                        
Inflict a powerful curse that increases damage taken from the Necromancer's minions by 50% and causes the target to lose 5% of its current life per second. Lasts 5 seconds. If the target dies while under this effect, the Necromancer collects a soul and the cooldown is reset.

Has 50% reduced effect against Bosses.

Level Bonus:
+2% damage taken from minions
+0.1 seconds duration

Grand Necromancer v15

Every tower uploaded is listed here for browsing or discussion.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v11

Post by Ashbringer »

Grand Necromancer has been updated to v11!

Author's reason for this update:

Recoded skeletons to use timers instead of TriggerSleepAction.
Greatly reduced duration of skeletons.
Increased frequency of raising skeletons to ever 4 seconds.
Increased damage of skeletons and spectres.
Doubled minion damage effect of Soul Harvest.
Soul Harvest now has half effect vs bosses.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v12

Post by Ashbringer »

Grand Necromancer has been updated to v12!

Author's reason for this update:

Improved Soul Harvest wording.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v13

Post by Ashbringer »

Grand Necromancer has been updated to v13!

Author's reason for this update:

Raise Skeletal Mage reworked. The tower now collects a corpse periodically, and spends the corpses on attack to spawn skeletons near the target.
Skeletons no longer expire on a timer, but instead after making X number of attacks.
Skeletons no longer scale with attack speed.
Added soul collecting mechanic to improve endgame scaling.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v14

Post by Ashbringer »

Grand Necromancer has been updated to v14!

Author's reason for this update:

Updated icon for The Damned.
Spectres will stay slightly closer to the tower when not attacking.
Spectres will move slightly slower when not attacking.
Spectres target aquisition takes Farseer range bonus into account.
Reduced frequency of skeletons.
Increased damage of skeletons.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v15

Post by Ashbringer »

Grand Necromancer has been updated to v15!

Author's reason for this update:

Corrected spelling of Shephard -> Shepherd
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v15

Post by Ashbringer »

Grand Necromancer v15 has been APPROVED and will be included in the next version of YouTD!
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