Grand Necromancer
3600
Status:

v15: APPROVED

                                        
Grandmaster of death.

ID: 3200
Family: Grand Necromancer
Author: Ashbringer
Rarity: Unique
Element: Darkness
Ability Factor: 15%
Attack Type: Decay
Attack Range: 900
Attack CD: 2.50
Attack Damage: 1795
Mana: 500
Mana Regen: 5.00
The Damned
                                        
2 spectres roam around the necromancer, occasionally attacking enemies within the tower's attack range, dealing 7500 spell damage.

Movement speed of the spectres is increased by 20% of the Necromancer's bonus attack speed.

Level Bonus:
+300 spell damage
+1 spectre at level 15 and 25
Grim Shepherd
                                        
When an enemy dies within 1200 range, there is a 5% (100% vs Boss) chance to collect its soul. Each soul collected increases the damage dealt by Skeletal Mages and Spectres by 1%.

Every 100 souls collected creates an additional spectre, up to a maximum of 2 additional spectres.
Raise Skeletal Mage
                                        
Every 6 seconds, collect a non-air corpse within attack range. On attack, consume a collected corpse to create a Skeletal Mage near the target. Skeletal Mages attack every 2 seconds, dealing 5000 spell damage and last for 3 attacks. Buff duration increases the number of attacks.

Maximum 2 corpses stored.

Level Bonus:
+200 spell damage
Soul Harvest

                                        
Inflict a powerful curse that increases damage taken from the Necromancer's minions by 50% and causes the target to lose 5% of its current life per second. Lasts 5 seconds. If the target dies while under this effect, the Necromancer collects a soul and the cooldown is reset.

Has 50% reduced effect against Bosses.

Level Bonus:
+2% damage taken from minions
+0.1 seconds duration

Grand Necromancer v15

Every tower uploaded is listed here for browsing or discussion.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v1

Post by Ashbringer »

This topic was automatically created for the discussion and updating of this tower.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v2

Post by Ashbringer »

Grand Necromancer has been updated to v2!

Author's reason for this update:

Fixed spectre tooltip.
Removed unnecessary struct.
Model adjustments.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v3

Post by Ashbringer »

Grand Necromancer has been updated to v3!

Author's reason for this update:

Code improvements.
The Damned tooltip had incorrect number of spectres.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v4

Post by Ashbringer »

Grand Necromancer has been updated to v4!

Author's reason for this update:

EventHandler
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v5

Post by Ashbringer »

Grand Necromancer has been updated to v5!

Author's reason for this update:

Protection against edge cases in minion attack period calculation.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v6

Post by Ashbringer »

Grand Necromancer has been updated to v6!

Author's reason for this update:

Tooltips.
Skeletal Mages now try to attack the target from their previous attack period before looking for a new target.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v7

Post by Ashbringer »

Grand Necromancer has been updated to v7!

Author's reason for this update:

Tooltip again. Doh.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v8

Post by Ashbringer »

Grand Necromancer has been updated to v8!

Author's reason for this update:

Fixed autocast auto range.
Increased damage of Skeletal Mages and Spectres.
Removed in combat requirement for raising Skeletal Mages.
Reduced tower attack speed.
Reduced base movement speed of Spectres but increased movement speed scaling.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v9

Post by Ashbringer »

Grand Necromancer has been updated to v9!

Author's reason for this update:

Projectile expire when reached -> false
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Grand Necromancer v10

Post by Ashbringer »

Grand Necromancer has been updated to v10!

Author's reason for this update:

werd
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