Attacks hit 0 to 3 additional enemies. Affected by trigger chances.
Level Bonus: +1 maximum targets at level 15 +1 minimum targets at level 25
Feedback Loop
Attacks burn up to 10 mana from each enemy, dealing 50 spell damage per point of mana burnt. The tower gains mana equal to the amount of mana burnt. Can remove mana from immune enemies.
Level Bonus: +0.2 mana burnt +2 spell damage per mana
Failsafe
Discharge excess energy haphazardly, causing one of three random outcomes: >Strike a single random enemy for 1000% of attack damage as spell damage. >Restores 7.5% of each tower's missing mana in 250 range. >Increases this tower's attack speed by 37.5% for 5.0 seconds.