Heart of Niflheim v4
4000
Status:

v4: PENDING

                                        
A frozen singularity born in Niflheim, where warmth collapses and winter becomes endless.

ID: 2839
Family: 251
Author: Ashbringer
Rarity: Unique
Element: Ice
Ability Factor: 20%
Attack Type: Energy
Attack Range: 1200
Attack CD: 1.40
Attack Damage: 1080
Mana: 750
Mana Regen: 10.00
Longest Night
                                        
Attacks have a 5% chance to restore 5% of the tower's missing mana.

Level Bonus:
+0.2% chance
+0.2% missing mana restored
Eternal Winter
                                        
Attack speed, trigger chances, spell damage, spell crit chance and spell crit damage bonuses on this tower are applied to Common and Uncommon Ice towers in 350 range at a rate of 50%.

Level Bonus:
+2% stats
Stolen Breath
                                        
Every second, enemies within 1200 range gain a stack of Stolen Breath which lasts for 2 seconds. Each stack increases damage taken from Ice towers by 3% and reduces health regeneration by the same amount.

Level Bonus:
+0.12% damage taken
-0.12% health regeneration
Rime of Nifl

                                        
Consumes all mana to call down an icy comet onto an enemy, dealing 10000 spell damage to enemies in 250 range and freezing them for 3 seconds. The comet leaves behind a patch of frost that lasts 5 seconds and deals 2000 spell damage per second. For every 50 mana consumed, the damage is increased by 10%.

Level Bonus:
+400 initial spell damage
+80 spell damage per second

Heart of Niflheim v4

Every tower uploaded is listed here for browsing or discussion.
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Ashbringer
Site Admin
Posts: 32
Joined: Tue Mar 26, 2024 11:30 am

Absolute Zero v1

Post by Ashbringer »

This topic was automatically created for the discussion and updating of Absolute Zero v1
Author's comment about this tower:

Ice version of my support-carry unique aura towers. Themed after the coldness of space.
Ashbringer
Site Admin
Posts: 32
Joined: Tue Mar 26, 2024 11:30 am

Re: Absolute Zero v1

Post by Ashbringer »

Made this thing a very long time ago, not sure it works properly anymore. The comet is a giant projectile spawned in the sky so its behaviour depends on the map version due to changes Deemzul made to the projectile engine.

The comet was an attempt to recreate the cold version of the Diablo 3 Wizard's Meteor spell. Looking at it now, the cold patch it leaves just over complicates things.

In any case, it won't be approved in its current form.
Ashbringer
Site Admin
Posts: 32
Joined: Tue Mar 26, 2024 11:30 am

Orb of Eternal Winter v2

Post by Ashbringer »

Orb of Eternal Winter has been updated to v2!

Author's reason for this update:

Complete rework of the tower.

Stolen Breath not coded yet.
Ashbringer
Site Admin
Posts: 32
Joined: Tue Mar 26, 2024 11:30 am

Orb of Eternal Winter v3

Post by Ashbringer »

Orb of Eternal Winter has been updated to v3!

Author's reason for this update:

Wrong damage type.
Tooltip typo.
Ashbringer
Site Admin
Posts: 32
Joined: Tue Mar 26, 2024 11:30 am

Heart of Niflheim v4

Post by Ashbringer »

Heart of Niflheim has been updated to v4!

Author's reason for this update:

More unique name and theme.
Coded Stolen Breath.
Perfected comet animation and timing.
Improved short tooltip.
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