Rune Forge v1
1050
Status:

v1: PENDING

                                        
Why seek power when you can forge it?

ID: 2296
Family: 2296
Author: Ashbringer
Rarity: Rare
Element: Arcane
Ability Factor: 35%
Attack Type: Magic
Attack Range: 850
Attack CD: 1.70
Attack Damage: 732
Mana: 90
Mana Regen: 2.00
Child: Greater Rune Forge
Runic Focus
                                        
Attacks have a 15% chance to generate 10 charge for a random rune. Runes are considered charged when they have at least 100 charge and charge cannot exceed 200.

Level Bonus:
+0.6% chance
+0.4 charge generated
Mystical Runes
                                        
Each rune grants an associated buff when activated:
Vex: +10% attack damage
Tal: +10% attack speed
Eth: +10% trigger chances
Nef: +10% mana regeneration
Ort: +5% item chance
Lem: +0.1x crit damage
Jah: +10% buff duration
Qol: +5% crit chance

Level Bonus:
+0.1% item/crit chance
+0.2% other stats
Rune Activation

                                        
Generate 100 charge evenly divided amongst all runes and then attempt to activate up to 3 charged runes. Each activated rune grants its power to towers within 150 range for 5 seconds. The activated runes become depleted, requiring 100 charge before they can be activated again.

Level Bonus:
+4 charge generated
+0.2 seconds duration

Rune Forge v1

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Ashbringer
Site Admin
Posts: 18
Joined: Tue Mar 26, 2024 11:30 am

Rune Forge v1

Post by Ashbringer »

This topic was automatically created for the discussion and updating of Rune Forge v1
Author's comment about this tower:

Removed first member.
Refactored gold costs.
Reduced buff durations.
Standardized Runic Focus chance.
Fixed abil factor.
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