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Archmage v10
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v1
This topic was automatically created for the discussion and updating of this tower.
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v2
Archmage has been updated to v2!
Author's reason for this update:
Doubled the birth animation speed of water elementals so they can attack sooner.
Author's reason for this update:
Doubled the birth animation speed of water elementals so they can attack sooner.
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v3
Archmage has been updated to v3!
Author's reason for this update:
Water Elementals can now multicrit
Author's reason for this update:
Water Elementals can now multicrit
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v4
Archmage has been updated to v4!
Author's reason for this update:
Protection against edge cases in minion attack period calculation.
Author's reason for this update:
Protection against edge cases in minion attack period calculation.
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v5
Archmage has been updated to v5!
Author's reason for this update:
Fixed water elementals not spawning with point type autocast.
Water elementals now try to attack the previous target of each attack period before looking for a new one.
Author's reason for this update:
Fixed water elementals not spawning with point type autocast.
Water elementals now try to attack the previous target of each attack period before looking for a new one.
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v6
Archmage has been updated to v6!
Author's reason for this update:
Increased range, reduced base attack speed rate.
Rounded water elemental base duration to an even number.
Adjusted water elemental autocast behaviour.
Quickened water elemental spawning animation.
Raised abil factor slightly.
Author's reason for this update:
Increased range, reduced base attack speed rate.
Rounded water elemental base duration to an even number.
Adjusted water elemental autocast behaviour.
Quickened water elemental spawning animation.
Raised abil factor slightly.
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v7
Archmage has been updated to v7!
Author's reason for this update:
Projectile expire when reached -> false
Author's reason for this update:
Projectile expire when reached -> false
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v8
Archmage has been updated to v8!
Author's reason for this update:
Water Elementals no longer attack banished/ethereal enemies.
Author's reason for this update:
Water Elementals no longer attack banished/ethereal enemies.
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v9
Archmage has been updated to v9!
Author's reason for this update:
Autocast now causes next attack to summon a water elemental, since autocast point stops working due to a warcraft 3 bug with point orders.
Now has a splash attack since he lacked aoe.
Author's reason for this update:
Autocast now causes next attack to summon a water elemental, since autocast point stops working due to a warcraft 3 bug with point orders.
Now has a splash attack since he lacked aoe.
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Ashbringer
- Site Admin
- Posts: 18
- Joined: Tue Mar 26, 2024 11:30 am
Archmage v10
Archmage has been updated to v10!
Author's reason for this update:
Had wrong cast type.
Reduced base duration of water elemental by 6 seconds.
Increased mana cost of water elemental by 20%.
Reduced mana regeneration by 20%.
Increased damage of elementals slightly.
Tooltip wording.
Author's reason for this update:
Had wrong cast type.
Reduced base duration of water elemental by 6 seconds.
Increased mana cost of water elemental by 20%.
Reduced mana regeneration by 20%.
Increased damage of elementals slightly.
Tooltip wording.