Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 120
[weapsOn] => 1
[Hfact1] => 0.3
[dice1] => 1
[Missilespeed] => 1800
[file] => Doodads\Barrens\Rocks\BarrensFissure\BarrensFissure1.mdl
[Harea1] => 175
[atkType1] => pierce
[modelScale] => 0.35
[weapTp1] => msplash
[Missilearc] => 0.2
[acquire] => 1100
[rangeN1] => 1100
[upgrades] => Array
(
)
[cool1] => 1.8
[Ubertip] => A sleeping geyser that only sprouts fire now and then.
[green] => 100
[propWin] => 1
[abilList] => Array
(
)
[Qarea1] => 175
[launchZ] => 20
[Name] => Ash Geyser
[Missileart] => Abilities\Spells\Other\Volcano\VolcanoMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNVolcano.blp
[buildingShadow] => Array
(
)
[blue] => 100
[Qfact1] => 0.3
[sides1] => 10
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 105
[bldtm] => 1
)
[settings] => Array
(
[author] => drol
[element] => fire
[authorDisplay] => |cffcc6600drol|r
[alpha] => 255
[balanceTip] => |cffCCFF00Splash attack:|n |cffFFFF00175|r AoE: |cffFFFF0030%|r damage|r|n|cffFFFF00+20% |rdmg to normals (|cffFFFF00+0.4%|r/lvl)
[rarity] => uncommon
[version] => 1.0
[abil_factor] => 0.61
)
[effects] => Array
(
[0] => Array
(
[x] => 2.76048
[y] => 13.299
[z] => 0
[scale] => 0.25
[rot] => 0.314159
[file] => Doodads\LordaeronSummer\Props\SmokeSmudge\SmokeSmudge1.mdl
[red] => 1
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -4.93608
[y] => 3.21345
[z] => 0
[scale] => 0.25
[rot] => 0.314159
[file] => Doodads\LordaeronSummer\Props\SmokeSmudge\SmokeSmudge1.mdl
[red] => 1
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 1.49905
[y] => -8.17178
[z] => 0
[scale] => 0.25
[rot] => 0.314159
[file] => Doodads\LordaeronSummer\Props\SmokeSmudge\SmokeSmudge1.mdl
[red] => 1
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 13.1691
[y] => 3.92951
[z] => 0
[scale] => 0.25
[rot] => 0.314159
[file] => Doodads\LordaeronSummer\Props\SmokeSmudge\SmokeSmudge1.mdl
[red] => 1
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => 30.8226
[y] => -7.55995
[z] => 0
[scale] => 0.3
[rot] => 4.18879
[file] => Doodads\Barrens\Rocks\Barrens_Rocks\Barrens_Rocks0.mdl
[red] => 255
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -40.0309
[y] => -3.37539
[z] => 0
[scale] => 0.3
[rot] => 1.5708
[file] => Doodads\Barrens\Rocks\Barrens_Rocks\Barrens_Rocks0.mdl
[red] => 255
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_DMG_TO_NORMAL
[base] => 0.2
[add] => 0.004
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => set drol_fireDot.apply(tower,Event.getTarget(),tower.getLevel()).userReal = tower.getCurrentAttackDamageWithBonus() * (0.15 + tower.getLevel() * 0.006)
[values] => Array
(
[ONDAMAGE_chance] => 0.30
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@export
BuffType drol_fireDot
endglobals
function drol_fireDot_Damage takes Buff b returns nothing
call b.getCaster().doSpellDamage(b.getBuffedUnit(),b.userReal,b.getCaster().calcSpellCritNoBonus())
endfunction
private function init takes nothing returns nothing
local Modifier drol_fireMod = Modifier.create()
set drol_fireDot = BuffType.create(8,0,false)
call drol_fireDot.setBuffIcon('@@0@@')
call drol_fireMod.addModification(MOD_HP_REGEN_PERC, -0.05, -0.001)
call drol_fireDot.setBuffModifier(drol_fireMod)
call drol_fireDot.addPeriodicEvent(EventHandler.drol_fireDot_Damage,1)
endfunction
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNWallOfFire.blp
[visible] => true
[name] => Ignite
[short_explain] => Damages a target over time and makes it regenerate slower.
[long_explain] => The geyser has a |cffFFFF8030%|r chance on damaging a creep to ignite the target, dealing |cffFFFF8015%|r of the tower's attack damage as spell damage per second and reducing the target's health regeneration by |cffFFFF805%|r for |cffFFFF808|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r attack damage|n|cffFFFF80+0.1%|r health regeneration reduction
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => BHab
[oeValues] => Array
(
[Bufftip] => Ignited
[Buffubertip] => This unit is set on fire; it suffers damage every second and is slowed.
[Targetattachcount] => 1
[Buffart] => ReplaceableTextures\CommandButtons\BTNWallOfFire.blp
[TargetArt] => Environment\SmallBuildingFire\SmallBuildingFire2.mdl
[Spelldetail] => 1
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => drol_fireDot
)
)
)