Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [animProps] => Alternate
            [goldcost] => 200
            [Attachmentanimprops] => Alternate,upgrade,second
            [weapsOn] => 1
            [Attachmentlinkprops] => Alternate
            [dice1] => 1
            [Missilespeed] => 1500
            [file] => buildings\nightelf\AncientOfWar\AncientOfWar.mdl
            [atkType1] => siege
            [modelScale] => 0.3
            [weapTp1] => missile
            [acquire] => 800
            [rangeN1] => 950
            [upgrades] => Array
                (
                )

            [cool1] => 1.4
            [Ubertip] => An angry tree that has a chance to throw a big rock at its target.
            [abilList] => Array
                (
                )

            [Name] => Annoyed Tree
            [Missileart] => Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNAncientOfTheEarth.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 20
            [uberSplat] => ESMB
            [auto] => Array
                (
                )

            [dmgplus1] => 141
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => Boekie
            [element] => nature
            [authorDisplay] => |cff00CD00Boekie|r
            [alpha] => 255
            [balanceTip] => Array
                (
                )

            [rarity] => uncommon
            [version] => 1.0
            [abil_factor] => 0.54
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 4.21444
                    [y] => 0.843525
                    [z] => 0
                    [scale] => 0.4
                    [rot] => 2.16421
                    [file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -29.5228
                    [y] => -28.1127
                    [z] => -12.8
                    [scale] => 0.25
                    [rot] => 1.53589
                    [file] => Doodads\LordaeronSummer\Plants\RiverRushes\RiverRushes0.mdl
                    [red] => 150
                    [green] => 255
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
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                    [y] => -24.7242
                    [z] => 0
                    [scale] => 0.25
                    [rot] => 3.47321
                    [file] => Doodads\LordaeronSummer\Plants\RiverRushes\RiverRushes0.mdl
                    [red] => 150
                    [green] => 255
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => 33.5819
                    [y] => -10.9142
                    [z] => 0
                    [scale] => 0.25
                    [rot] => 5.89921
                    [file] => Doodads\LordaeronSummer\Plants\RiverRushes\RiverRushes0.mdl
                    [red] => 150
                    [green] => 255
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
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                    [y] => 21.22
                    [z] => 0
                    [scale] => 0.25
                    [rot] => 1.3439
                    [file] => Doodads\LordaeronSummer\Plants\RiverRushes\RiverRushes0.mdl
                    [red] => 150
                    [green] => 255
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
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                    [aniSpeed] => 50
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                    [y] => -22.0839
                    [z] => 0
                    [scale] => 0.4
                    [rot] => 1.29154
                    [file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [6] => Array
                (
                    [x] => 37.1887
                    [y] => 10.4409
                    [z] => 0
                    [scale] => 0.4
                    [rot] => 1.48353
                    [file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [7] => Array
                (
                    [x] => 11.1179
                    [y] => -30.8541
                    [z] => 0
                    [scale] => 0.4
                    [rot] => 2.58309
                    [file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [8] => Array
                (
                    [x] => -39.8775
                    [y] => 15.8834
                    [z] => 0
                    [scale] => 0.4
                    [rot] => 4.7473
                    [file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@export
        ProjectileType boekie_tree_rock
    endglobals    
   
    function RockHit takes Projectile p, Unit t returns nothing
        call p.doSpellDamagePBAoE(p.userReal,100.0,0.0)
        call DestroyEffect( AddSpecialEffect("Objects\\Spawnmodels\\Undead\\ImpaleTargetDust\\ImpaleTargetDust.mdl", p.x, p.y ) )
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
            
		set boekie_tree_rock = ProjectileType.createInterpolate( "Abilities\\Weapons\\RockBoltMissile\\RockBoltMissile.mdl",750.00 )
        call boekie_tree_rock.setEventOnInterpolationFinished(ProjectileTargetEvent.RockHit)
    endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Attack
                    [code] => set Projectile.createLinearInterpolationFromUnitToUnit(boekie_tree_rock,tower,1.5+tower.getLevel()*0.05, tower.calcSpellCritNoBonus(),tower,Event.getTarget(),0.25,true).userReal = 300.0
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNGolemStormBolt.blp
                            [visible] => true
                            [name] => Rock Throw
                            [short_explain] => Throws a rock towards a unit.
                            [ONATTACK_chance] => 0.30
                            [ONATTACK_chanceLevelAdd] => 0.006
                            [long_explain] => |cffFFFF8030%|r chance to throw a rock towards the attacked unit. On impact it deals |cffFFFF80150|r spell damage in a |cffFFFF80300|r AoE. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r chance|n|cffFFFF80+5|r damage
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => true
                    [category] => global
                    [typ] => ProjectileType
                    [name] => boekie_tree_rock
                )

        )

)