Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[animProps] => Alternate
[goldcost] => 200
[Attachmentanimprops] => Alternate,upgrade,second
[weapsOn] => 1
[Attachmentlinkprops] => Alternate
[dice1] => 1
[Missilespeed] => 1500
[file] => buildings\nightelf\AncientOfWar\AncientOfWar.mdl
[atkType1] => siege
[modelScale] => 0.3
[weapTp1] => missile
[acquire] => 800
[rangeN1] => 950
[upgrades] => Array
(
)
[cool1] => 1.4
[Ubertip] => An angry tree that has a chance to throw a big rock at its target.
[abilList] => Array
(
)
[Name] => Annoyed Tree
[Missileart] => Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNAncientOfTheEarth.blp
[buildingShadow] => Array
(
)
[sides1] => 20
[uberSplat] => ESMB
[auto] => Array
(
)
[dmgplus1] => 141
[bldtm] => 1
)
[settings] => Array
(
[author] => Boekie
[element] => nature
[authorDisplay] => |cff00CD00Boekie|r
[alpha] => 255
[balanceTip] => Array
(
)
[rarity] => uncommon
[version] => 1.0
[abil_factor] => 0.54
)
[effects] => Array
(
[0] => Array
(
[x] => 4.21444
[y] => 0.843525
[z] => 0
[scale] => 0.4
[rot] => 2.16421
[file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -29.5228
[y] => -28.1127
[z] => -12.8
[scale] => 0.25
[rot] => 1.53589
[file] => Doodads\LordaeronSummer\Plants\RiverRushes\RiverRushes0.mdl
[red] => 150
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -12.3289
[y] => -24.7242
[z] => 0
[scale] => 0.25
[rot] => 3.47321
[file] => Doodads\LordaeronSummer\Plants\RiverRushes\RiverRushes0.mdl
[red] => 150
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 33.5819
[y] => -10.9142
[z] => 0
[scale] => 0.25
[rot] => 5.89921
[file] => Doodads\LordaeronSummer\Plants\RiverRushes\RiverRushes0.mdl
[red] => 150
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -21.2181
[y] => 21.22
[z] => 0
[scale] => 0.25
[rot] => 1.3439
[file] => Doodads\LordaeronSummer\Plants\RiverRushes\RiverRushes0.mdl
[red] => 150
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -26.7074
[y] => -22.0839
[z] => 0
[scale] => 0.4
[rot] => 1.29154
[file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 37.1887
[y] => 10.4409
[z] => 0
[scale] => 0.4
[rot] => 1.48353
[file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => 11.1179
[y] => -30.8541
[z] => 0
[scale] => 0.4
[rot] => 2.58309
[file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => -39.8775
[y] => 15.8834
[z] => 0
[scale] => 0.4
[rot] => 4.7473
[file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower4.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
//@export
ProjectileType boekie_tree_rock
endglobals
function RockHit takes Projectile p, Unit t returns nothing
call p.doSpellDamagePBAoE(p.userReal,100.0,0.0)
call DestroyEffect( AddSpecialEffect("Objects\\Spawnmodels\\Undead\\ImpaleTargetDust\\ImpaleTargetDust.mdl", p.x, p.y ) )
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set boekie_tree_rock = ProjectileType.createInterpolate( "Abilities\\Weapons\\RockBoltMissile\\RockBoltMissile.mdl",750.00 )
call boekie_tree_rock.setEventOnInterpolationFinished(ProjectileTargetEvent.RockHit)
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Attack
[code] => set Projectile.createLinearInterpolationFromUnitToUnit(boekie_tree_rock,tower,1.5+tower.getLevel()*0.05, tower.calcSpellCritNoBonus(),tower,Event.getTarget(),0.25,true).userReal = 300.0
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNGolemStormBolt.blp
[visible] => true
[name] => Rock Throw
[short_explain] => Throws a rock towards a unit.
[ONATTACK_chance] => 0.30
[ONATTACK_chanceLevelAdd] => 0.006
[long_explain] => |cffFFFF8030%|r chance to throw a rock towards the attacked unit. On impact it deals |cffFFFF80150|r spell damage in a |cffFFFF80300|r AoE. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r chance|n|cffFFFF80+5|r damage
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => ProjectileType
[name] => boekie_tree_rock
)
)
)