Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 1000
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [animProps] => work
            [goldcost] => 1500
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 900
            [file] => buildings\human\Blacksmith\Blacksmith.mdl
            [atkType1] => siege
            [modelScale] => 0.55
            [weapTp1] => missile
            [Missilearc] => 0.2
            [acquire] => 800
            [rangeN1] => 675
            [upgrades] => Array
                (
                )

            [cool1] => 2.5
            [Ubertip] => Hidden in the mountains, the dwarven master smiths polish found items to release their true power.
            [abilList] => Array
                (
                )

            [Name] => Dwarven Forgery
            [Missileart] => abilities\weapons\catapult\catapultmissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNBlacksmith.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 601
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 4224
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => geX
            [element] => iron
            [authorDisplay] => geX
            [alpha] => 255
            [balanceTip] => |cffFFFF80+50% |ritem quality (|cffFFFF80+1%|r/lvl)
            [rarity] => unique
            [version] => 1.0
            [abil_factor] => 0.72
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 34.796
                    [y] => -33.5804
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 2.55059
                    [file] => Doodads\Terrain\G_RockChunks\G_RockChunks1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                )

            [1] => Array
                (
                    [x] => -49.2062
                    [y] => 31.3797
                    [z] => 0
                    [scale] => 0.45
                    [rot] => 2.88707
                    [file] => Doodads\Terrain\G_RockChunks\G_RockChunks0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                )

            [2] => Array
                (
                    [x] => 33.5136
                    [y] => 49.8928
                    [z] => 0
                    [scale] => 0.45
                    [rot] => 0.274825
                    [file] => Doodads\Terrain\G_RockChunks\G_RockChunks5.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_ITEM_QUALITY_ON_KILL
                    [base] => 0.5
                    [add] => 0.01
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        BuffType itemAura
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        local Modifier m = Modifier.create()
        set itemAura = BuffType.createAuraEffectType(true)
        call m.addModification(MOD_ITEM_QUALITY_ON_KILL,0.15,0.004)
        call itemAura.setBuffModifier(m)
        call itemAura.setBuffIcon('@@0@@')
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNThoriumMelee.blp
                            [visible] => true
                            [AURA_auraEffect] => itemAura
                            [AURA_power] => 0
                            [AURA_level] => 0
                            [long_explain] => Increases the item quality ratio of friendly towers in |cffFFFF80550|r range including itself by |cffFFFF8015%|r.|n|n|cffFF8000Level Bonus:|r|n+|cffFFFF800.4%|r quality ratio
                            [AURA_auraRange] => 550
                            [AURA_targetType] => TARGET_TYPE_TOWERS
                            [AURA_levelAdd] => 1
                            [AURA_powerAdd] => 1
                            [name] => Dwarven Polish
                            [AURA_targetSelf] => true
                            [short_explain] => Increases the item quality ratio of nearby towers
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BHad
                    [oeValues] => Array
                        (
                            [Bufftip] => Dwarven Polish
                            [Targetattach] => Array
                                (
                                )

                            [Buffubertip] => This tower has an increased item quality ratio.
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNThoriumMelee.blp
                            [TargetArt] => Array
                                (
                                )

                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)