Array
(
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            [Art] => ReplaceableTextures\CommandButtons\BTNAcidBomb.blp
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            [bldtm] => 1
            [goldcost] => 3250
            [unitSound] => SpawningGrounds
            [sides1] => 1
            [Missilearc] => 0.2
            [acquire] => 1000
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Industrial Chemical Complex
            [red] => 205
            [weapTp1] => missile
            [file] => .mdl
            [MissileHoming] => 1
            [uberSplat] => YTDF
            [Missilespeed] => 1400
            [Missileart] => war3mapImported\SludgeMissileLime.mdl
            [dice1] => 1
            [RngBuff1] => 250
            [green] => 205
            [modelScale] => 0.1
            [rangeN1] => 1000
            [atkType1] => hero
            [cool1] => 3
            [Ubertip] => The environment? That's cutting into our margins!
            [scaleBull] => 0
            [abilList] => Array
                (
                )

            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
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            [abil_factor] => 0.2
            [author] => Ashbringer
            [alpha] => 255
            [authorDisplay] => |cffff6600Ashbringer|r
            [version] => 1.0
            [element] => iron
            [rarity] => rare
        )

    [effects] => Array
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                    [animation] => Array
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                    [animation] => Array
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                    [x] => -19.8959
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                    [animation] => Array
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                    [alpha] => 255
                    [pitch] => 0
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                    [animation] => Array
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                    [animation] => Array
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                    [animation] => Array
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                    [animation] => Array
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                        (
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                    [animation] => Array
                        (
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                    [aniSpeed] => 50
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                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
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                (
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                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
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                    [animation] => Array
                        (
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        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_DMG_TO_NATURE
                    [base] => 0.75
                    [add] => 0.02
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType ashbringer_pollution_buff
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
    endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [AURA_powerAdd] => 1
                            [visible] => true
                            [AURA_auraEffect] => ashbringer_pollution_buff
                            [AURA_levelAdd] => 1
                            [AURA_power] => 0
                            [icon] => ReplaceableTextures\CommandButtons\BTNHealingSpray.blp
                            [AURA_targetType] => TARGET_TYPE_CREEPS
                            [long_explain] => Enemies in |cffFFFF801000|r range take |cffFFFF8015%|r of attack damage plus |cffFFFF801%|r of their current life as |cff808000Decay|r damage every second. Damage is doubled vs Nature creeps. Cannot crit.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r attack damage
                            [AURA_targetSelf] => false
                            [name] => Pollution
                            [AURA_level] => 0
                            [short_explain] => Enemies in |cffFFFF801000|r range take |cff808000Decay|r damage every second based on current life. Damage is doubled vs Nature creeps. Cannot crit.
                            [AURA_auraRange] => 1000
                        )

                )

            [2] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userReal = S2R("pollution_damage_base")
    set tower.userReal2 = S2R("pollution_damage_pl")
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => ashbringer_pollution_buff
                )

        )

    [lightning] => Array
        (
        )

)