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[Art] => ReplaceableTextures\CommandButtons\BTNAcidBomb.blp
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[bldtm] => 1
[goldcost] => 1050
[unitSound] => SpawningGrounds
[sides1] => 1
[Missilearc] => 0.2
[acquire] => 1000
[upgrades] => Array
(
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[Upgrade] => Array
(
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[Name] => Chemical Plant
[red] => 205
[weapTp1] => missile
[file] => .mdl
[MissileHoming] => 1
[uberSplat] => YTDF
[Missilespeed] => 1400
[Missileart] => war3mapImported\SludgeMissileLime.mdl
[dice1] => 1
[RngBuff1] => 250
[green] => 205
[modelScale] => 0.1
[rangeN1] => 1000
[atkType1] => hero
[cool1] => 3
[Ubertip] => The environment? That's cutting into our margins!
[scaleBull] => 0
[abilList] => Array
(
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[buildingShadow] => Array
(
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[targs1] => Array
(
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[settings] => Array
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[author] => Ashbringer
[alpha] => 255
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => iron
[rarity] => rare
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[dmgTable] => Array
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[0] => Array
(
[id] => MOD_DMG_TO_NATURE
[base] => 0.25
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[triggers] => Array
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[0] => Array
(
[name] => Header
[code] => globals
//@export
BuffType ashbringer_pollution_buff
endglobals
function ashbringer_pollution_tick takes Buff b returns nothing
local Tower tower = b.getCaster()
local Unit target = b.getBuffedUnit()
local real damage = tower.getCurrentAttackDamageWithBonus() * (tower.userReal + (tower.getLevel() * tower.userReal2))
set damage = damage + (GetWidgetLife(target.getUnit()) * 0.01)
if target.getCategory() == CATEGORY_NATURE then
set damage = damage * 2
endif
call tower.doAttackDamage(target, damage, 1)
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier mod = Modifier.create()
set ashbringer_pollution_buff = BuffType.createAuraEffectType(false)
call ashbringer_pollution_buff.setBuffIcon('@@0@@')
call ashbringer_pollution_buff.setBuffModifier(mod)
call ashbringer_pollution_buff.addPeriodicEvent(ashbringer_pollution_tick, 1)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 1
[visible] => true
[AURA_auraEffect] => ashbringer_pollution_buff
[AURA_levelAdd] => 1
[AURA_power] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNHealingSpray.blp
[AURA_targetType] => TARGET_TYPE_CREEPS
[long_explain] => Enemies in |cffFFFF801000|r range take |cffFFFF8010%|r of attack damage plus |cffFFFF801%|r of their current life as |cff808000Decay|r damage every second. Damage is doubled vs Nature creeps. Cannot crit.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r attack damage
[AURA_targetSelf] => false
[name] => Pollution
[AURA_level] => 0
[short_explain] => Enemies in |cffFFFF801000|r range take |cff808000Decay|r damage every second based on current life. Damage is doubled vs Nature creeps. Cannot crit.
[AURA_auraRange] => 1000
)
)
[2] => Array
(
[name] => On Tower Creation
[code] => set tower.userReal = S2R("pollution_damage_base")
set tower.userReal2 = S2R("pollution_damage_pl")
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => chest
[Buffubertip] => Taking Decay damage per second.
[TargetArt] => Units\Undead\PlagueCloud\PlagueCloudtarget.mdl
[Bufftip] => Pollution
[Buffart] => ReplaceableTextures\CommandButtons\BTNHealingSpray.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => ashbringer_pollution_buff
)
)
[lightning] => Array
(
)
)