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[settings] => Array
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[rarity] => unique
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[dmgTable] => Array
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[name] => Header
[code] => globals
BuffType moppy_eightfold_accord_aura
endglobals
function moppy_eightfold_accord_create takes Buff b returns nothing
local Tower t = b.getCaster()
local Tower a = b.getBuffedUnit()
local integer elem = a.getElement()
local integer lvl = t.getLevel()
if elem == Element.ASTRAL then
set b.userInt = MOD_EXP_RECEIVED
set b.userReal = 0.5 + lvl * 0.01
elseif elem == Element.DARKNESS then
set b.userInt = MOD_BUFF_DURATION
set b.userReal = 0.25 + lvl * 0.005
elseif elem == Element.NATURE then
set b.userInt = MOD_ATK_CRIT_CHANCE
set b.userReal = 0.075 + lvl * 0.001
elseif elem == Element.FIRE then
set b.userInt = MOD_DAMAGE_ADD_PERC
set b.userReal = 0.2 + lvl * 0.004
elseif elem == Element.ICE then
set b.userInt = MOD_DEBUFF_RESISTANCE
set b.userReal = 0.25 + lvl * 0.005
elseif elem == Element.STORM then
set b.userInt = MOD_ATTACKSPEED
set b.userReal = 0.15 + lvl * 0.003
elseif elem == Element.IRON then
set b.userInt = MOD_BOUNTY_RECEIVED
set b.userReal = 0.3 + lvl * 0.006
else
set b.userInt = MOD_MANA_REGEN_PERC
set b.userReal = 0.25 + lvl * 0.005
endif
call a.modifyProperty(b.userInt, b.userReal)
endfunction
function moppy_eightfold_accord_cleanup takes Buff b returns nothing
local Tower a = b.getBuffedUnit()
call a.modifyProperty(b.userInt, -b.userReal)
endfunction
function moppy_eightfold_accord_update takes Buff b returns nothing
call moppy_eightfold_accord_cleanup(b)
call moppy_eightfold_accord_create(b)
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set moppy_eightfold_accord_aura = BuffType.createAuraEffectType(true)
call moppy_eightfold_accord_aura.setBuffIcon('@@0@@')
call moppy_eightfold_accord_aura.addEventOnCreate(moppy_eightfold_accord_create)
call moppy_eightfold_accord_aura.addPeriodicEvent(moppy_eightfold_accord_update, 10.0)
call moppy_eightfold_accord_aura.addEventOnCleanup(moppy_eightfold_accord_cleanup)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 0
[visible] => true
[AURA_auraEffect] => moppy_eightfold_accord_aura
[AURA_levelAdd] => 0
[AURA_power] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNArcane Missile Barrage.blp
[AURA_targetType] => TARGET_TYPE_TOWERS
[long_explain] => Towers within |cffFFFF80500|r range gain different stat boosts based on their respective elements:|n|n|cFFFFFF80Celestial|r: |cffFFFF80+50%|r experience gain|n|cFF8A5300Darkness|r: |cffFFFF80+25%|r buff duration|n|cFF80FF00Nature|r: |cffFFFF80+5%|r crit chance|n|cFFFF5300Fire|r: |cffFFFF80+20%|r damage|n|cFF00FFFFIce|r: |cffFFFF80+25%|r debuff resistance|n|cFF8080FFStorm|r: |cffFFFF80+15%|r attack speed|n|cFFC0C0C0Iron|r: |cffFFFF80+30%|r bounty received|n|cFFFF77FFArcane|r: |cffFFFF80+25%|r mana regeneration|n|n|cffFF8000Level Bonus:|r|n|cFFFFFF80Celestial|r: |cffFFFF80+1%|r experience gain|n|cFF8A5300Darkness|r: |cffFFFF80+0.5%|r buff duration|n|cFF80FF00Nature|r: |cffFFFF80+0.1%|r crit chance|n|cFFFF5300Fire|r: |cffFFFF80+0.4%|r damage|n|cFF00FFFFIce|r: |cffFFFF80+0.5%|r debuff resistance|n|cFF8080FFStorm|r: |cffFFFF80+0.3%|r attack speed|n|cFFC0C0C0Iron|r: |cffFFFF80+0.6%|r bounty received|n|cFFFF77FFArcane|r: |cffFFFF80+0.5%|r mana regeneration
[AURA_targetSelf] => true
[name] => Eightfold Accord
[AURA_level] => 0
[short_explain] => Nearby towers gain different stat boosts based on their respective elements.
[AURA_auraRange] => 500
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => BNab
[oeValues] => Array
(
[Targetattach] => Array
(
)
[EditorName] => Eightfold Accord
[Buffubertip] => Increased a specific stat based on tower's element.
[TargetArt] => Array
(
)
[Bufftip] => Eightfold Accord
[Buffart] => ReplaceableTextures\CommandButtons\BTNArcane Missile Barrage.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)