Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNMedivh.blp
[turnRate] => 2
[dmgplus1] => 2152
[bldtm] => 1
[goldcost] => 2200
[sides1] => 1
[manaN] => 100
[acquire] => 1000
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Enchanting Sage
[weapTp1] => missile
[MissileHoming] => 1
[file] => units\creeps\Medivh\Medivh.mdl
[uberSplat] => YTDG
[Missileart] => Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
[Missilespeed] => 900
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 4
[modelScale] => 0.6
[rangeN1] => 1000
[atkType1] => magic
[cool1] => 2
[Ubertip] => Impart knowledge, offer advice, inspire others.
[abilList] => Array
(
)
[moveHeight] => 13.5
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.45
[author] => Moppy
[alpha] => 255
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[element] => arcane
[rarity] => rare
)
[effects] => Array
(
[0] => Array
(
[x] => 0.220997
[y] => -0.23779
[z] => -140.8
[scale] => 1.5
[rot] => 0
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => 0.040273
[y] => 0.00796415
[z] => 0
[scale] => 0.8
[rot] => 4.71239
[file] => buildings\other\CircleOfPower\CircleOfPower.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -41.8816
[y] => 47.8095
[z] => -19.2
[scale] => 0.3
[rot] => 5.30144
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => -42.985
[y] => 0.0175689
[z] => -51.2
[scale] => 0.42
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 60
[green] => 60
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => 0.242089
[y] => -43.2835
[z] => -51.2
[scale] => 0.42
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 60
[green] => 60
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => 42.5569
[y] => -47.7649
[z] => -57.6
[scale] => 0.3
[rot] => 5.49779
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[6] => Array
(
[x] => -42.0015
[y] => -47.7587
[z] => -57.6
[scale] => 0.3
[rot] => 5.49779
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
[x] => 42.6016
[y] => 47.8673
[z] => -19.2
[scale] => 0.3
[rot] => 5.69414
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => 0.492295
[y] => 45.3909
[z] => -0.000000953674
[scale] => 0.3
[rot] => 4.71239
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => 22.8734
[y] => 41.5442
[z] => -19.2
[scale] => 0.3
[rot] => 4.31969
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => -21.3146
[y] => 41.967
[z] => -19.2
[scale] => 0.3
[rot] => 5.10509
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => 42.6307
[y] => 29.3974
[z] => -32
[scale] => 0.3
[rot] => 5.49779
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[12] => Array
(
[x] => 43.4803
[y] => 0.3355
[z] => -51.2
[scale] => 0.42
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 60
[green] => 60
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
[x] => -41.9277
[y] => 29.4036
[z] => -32
[scale] => 0.3
[rot] => 5.49779
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[14] => Array
(
[x] => -43.3135
[y] => -48.7264
[z] => 38.4
[scale] => 0.7
[rot] => 4.71239
[file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
[red] => 90
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[15] => Array
(
[x] => 41.0316
[y] => -49.064
[z] => 38.4
[scale] => 0.7
[rot] => 4.71239
[file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
[red] => 90
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => -1.12373
[y] => 45.3484
[z] => 96
[scale] => 0.7
[rot] => 4.71239
[file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
[red] => 90
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => 50.1188
[y] => -26.3356
[z] => -51.2
[scale] => 0.3
[rot] => 5.69414
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
[x] => -49.6573
[y] => -26.4134
[z] => -51.2
[scale] => 0.3
[rot] => 5.30144
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[19] => Array
(
[x] => -42.637
[y] => 47.3259
[z] => 64
[scale] => 0.245
[rot] => 4.71239
[file] => war3mapImported\RuneOrc1.mdl
[red] => 255
[green] => 200
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[20] => Array
(
[x] => 41.9897
[y] => 46.8474
[z] => 64
[scale] => 0.245
[rot] => 4.71239
[file] => war3mapImported\RuneOrc1.mdl
[red] => 255
[green] => 200
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[21] => Array
(
[x] => -1.85609
[y] => -6.79364
[z] => -38.4
[scale] => 1
[rot] => 1.13446
[file] => Abilities\Spells\Other\Drain\ManaDrainCaster.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[22] => Array
(
[x] => 0.355338
[y] => 49.0133
[z] => 19.2
[scale] => 0.11536
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[23] => Array
(
[x] => -45.1707
[y] => 3.97336
[z] => -6.4
[scale] => 0.0854
[rot] => 6.13483
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[24] => Array
(
[x] => 45.8908
[y] => 3.71962
[z] => -6.4
[scale] => 0.0854
[rot] => 0.148353
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[25] => Array
(
[x] => 31.2378
[y] => -30.8855
[z] => -51.2
[scale] => 0.42
[rot] => 5.49779
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 60
[green] => 60
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[26] => Array
(
[x] => -32.4077
[y] => -30.7495
[z] => -51.2
[scale] => 0.42
[rot] => 3.92699
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 60
[green] => 60
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[27] => Array
(
[x] => 50.5941
[y] => 0.298818
[z] => -38.4
[scale] => 0.3
[rot] => 4.71239
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[28] => Array
(
[x] => -50.3506
[y] => -0.225422
[z] => -38.4
[scale] => 0.3
[rot] => 4.71239
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[29] => Array
(
[x] => 49.4384
[y] => -0.417826
[z] => 44.8
[scale] => 0.245
[rot] => 4.71239
[file] => war3mapImported\RuneOrc1.mdl
[red] => 255
[green] => 200
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[30] => Array
(
[x] => -52.028
[y] => -1.83919
[z] => 44.8
[scale] => 0.245
[rot] => 4.71239
[file] => war3mapImported\RuneOrc1.mdl
[red] => 255
[green] => 200
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
//@import
BuffType moppy_arcaneflux_aura
//@import
BuffType moppy_guidance_buff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 6
[visible] => true
[AURA_auraEffect] => moppy_arcaneflux_aura
[AURA_levelAdd] => 1
[AURA_power] => 150
[icon] => ReplaceableTextures\CommandButtons\BTNPurge.blp
[AURA_targetType] => TARGET_TYPE_TOWERS
[long_explain] => Increases max mana of towers in |cffffff80400|r range by |cffffff8015%|r and makes their active abilities that target enemies additionally deal |cffffff80[600 spell damage * ability cooldown]|r.|n|n|cffFF8000Level Bonus:|r|n|cffffff80+0.6%|r max mana|n|cffffff80+12|r spell damage
[AURA_targetSelf] => true
[name] => Arcane Flux
[AURA_level] => 0
[short_explain] => Increases max mana of towers in range and makes their active abilities that target enemies additionally deal spell damage.
[AURA_auraRange] => 400
)
)
[2] => Array
(
[name] => Autocast
[code] => call moppy_guidance_buff.applyCustomPower(tower, Event.getTarget(), tower.getLevel(), 150 + tower.getLevel() * 6)
[values] => Array
(
[AUTOCAST_cooldown] => 2
[AUTOCAST_autoRange] => 500
[AUTOCAST_manacost] => 60
[icon] => ReplaceableTextures\CommandButtons\BTNDevotion.blp
[AUTOCAST_range] => 500
[AUTOCAST_targetType] => TARGET_TYPE_TOWERS
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] =>
[long_explain] => Increases trigger chance and buff duration of target tower by |cffFFFF8015%|r. Lasts |cffFFFF8010|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r trigger chance and buff duration
[target_art] => Abilities\Spells\Items\AIem\AIemTarget.mdl
[AUTOCAST_autocastType] => AC_TYPE_ALWAYS_BUFF
[AUTOCAST_buffType] => moppy_guidance_buff
[AUTOCAST_isExtended] => false
[name] => Guidance
[AUTOCAST_targetSelf] => true
[short_explain] => Increases trigger chance and buff duration of target tower.
)
)
[3] => Array
(
[name] => On Tower Creation
[code] => set tower.userInt = 600
set tower.userInt2 = 12
call AddUnitAnimationProperties(tower.getUnit(), "stand alternate", false)
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => moppy_arcaneflux_aura
)
[1] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => moppy_guidance_buff
)
)
[lightning] => Array
(
)
)