Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[targCount1] => 6
[Farea1] => 500
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNBlueDragonRoost.blp
[damageLoss1] => 0.1
[dmgplus1] => 1138
[bldtm] => 1
[goldcost] => 1600
[sides1] => 100
[Missilearc] => 0.4
[acquire] => 800
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Blue Dragon Roost
[weapTp1] => mbounce
[file] => buildings\other\DragonBuildingBlue\DragonBuildingBlue.mdl
[uberSplat] => OSMA
[Missilespeed] => 1000
[Missileart] => Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.4
[rangeN1] => 800
[atkType1] => pierce
[cool1] => 2
[Ubertip] => From this frozen roost, a blue dragon watches with cold patience - and an even colder fury.
[abilList] => Array
(
)
[moveHeight] => 30
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => |cffCCFF00Bounce attack:|n |cffFFFF006|r targets|n |cffFFFF00-10%|r damage per bounce
[abil_factor] => 0.65
[author] => Moppy
[alpha] => 255
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[element] => ice
[rarity] => unique
)
[effects] => Array
(
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[x] => 6.51559
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[red] => 150
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[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
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[red] => 150
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[pitch] => 0
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[animation] => Array
(
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[aniSpeed] => 50
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[red] => 150
[green] => 150
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[pitch] => 0
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[animation] => Array
(
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[aniSpeed] => 50
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[red] => 150
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[aniSpeed] => 50
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[red] => 150
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[aniSpeed] => 50
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(
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[scale] => 0.55
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[file] => Doodads\Northrend\Rocks\North_IceClaw\North_IceClaw6.mdl
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[aniSpeed] => 50
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(
)
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(
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[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
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[aniSpeed] => 50
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)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
BuffType moppy_blue_dragon_roost_hypothermia_debuff
endglobals
function Start_Blue_Dragon_Roost takes Buff B returns nothing
local Unit U = B.getBuffedUnit()
local unit u = U.getUnit()
call SetUnitVertexColor(u, 75, 100, 255, 255)
set u = null
endfunction
function End_Blue_Dragon_Roost takes Buff B returns nothing
local Unit U = B.getBuffedUnit()
local unit u = U.getUnit()
call SetUnitVertexColor(u, 255, 255, 255, 255)
set u = null
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set moppy_blue_dragon_roost_hypothermia_debuff = BuffType.create(5.0, 0.0, false)
call moppy_blue_dragon_roost_hypothermia_debuff.setBuffModifier(m)
call m.addModification(MOD_MOVESPEED, -0.40, -0.008)
call m.addModification(MOD_HP_REGEN_PERC, -0.60, -0.012)
call m.addModification(MOD_SPELL_DAMAGE_RECEIVED, 0.20, 0.004)
call moppy_blue_dragon_roost_hypothermia_debuff.setBuffIcon('@@0@@')
call moppy_blue_dragon_roost_hypothermia_debuff.addEventOnCreate(Start_Blue_Dragon_Roost)
call moppy_blue_dragon_roost_hypothermia_debuff.addEventOnCleanup(End_Blue_Dragon_Roost)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => call moppy_blue_dragon_roost_hypothermia_debuff.apply(tower, Event.getTarget(), tower.getLevel())
[values] => Array
(
[ONDAMAGE_chance] => 0.1
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNOrbOfFrost.blp
[name] => Hypothermia
[short_explain] => The tower has a chance on hit to drastically lower the body temperature of its targets, slowing them, reducing their health regeneration and spell resistance.
[ONDAMAGE_chanceLevelAdd] => 0.004
[long_explain] => The tower has a |cffFFFF8010%|r chance on hit to drastically lower the body temperature of its targets, slowing them by |cffFFFF8040%|r, reducing their health regeneration by |cffFFFF8060%|r and spell resistance by |cffFFFF8020%|r. Lasts |cffFFFF805|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.8%|r slow|n|cffFFFF80+1.2%|r reduced health regeneration|n|cffFFFF80+0.4%|r reduced spell resistance|n|cffFFFF80+0.4%|r chance
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => BNab
[oeValues] => Array
(
[Targetattach] => Array
(
)
[EditorName] => Hypothermia
[Buffubertip] => Slowed; reduced health regeneration and spell resistance.
[TargetArt] => Array
(
)
[Bufftip] => Hypothermia
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfFrost.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)