Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNFrostTower.blp
[dmgplus1] => 1608
[bldtm] => 1
[goldcost] => 1900
[sides1] => 1
[manaN] => 100
[launchZ] => 120
[acquire] => 900
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Mind Allocator
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => YTDG
[Missileart] => Abilities\Weapons\ZigguratMissile\ZigguratMissile.mdl
[Missilespeed] => 1000
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 10
[green] => 100
[modelScale] => 0.1
[rangeN1] => 900
[atkType1] => magic
[cool1] => 1.5
[Ubertip] => A relic infused with the wisdom of past magicians, allowing their knowledge to be directly imprinted into the mind, enhancing magical prowess.
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.47
[author] => Moppy
[alpha] => 255
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[element] => arcane
[rarity] => unique
)
[effects] => Array
(
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[red] => 50
[green] => 25
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[pitch] => -0.3
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[file] => Objects\InventoryItems\CrystalShard\CrystalShard.mdl
[red] => 100
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[animation] => Array
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[scale] => 0.5
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[file] => Abilities\Spells\Human\ManaShield\ManaShieldCaster.mdl
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[pitch] => 0
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(
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[alpha] => 255
[pitch] => -0.78
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
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)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
BuffType moppy_mind_allocator_buff
BuffType moppy_mind_allocator_debuff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function Cognitive_Imprint_onDamage takes Buff b returns nothing
set Event.damage = Event.damage * (1.00 + (b.getBuffedUnit().getProp_SpellDmgDealt() - 1.00) * (0.10 + (b.getCaster().getLevel() * 0.004)))
endfunction
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set moppy_mind_allocator_buff = BuffType.create (10.0, 0.0, true)
call m.addModification(MOD_SPELL_DAMAGE_DEALT,0.15, 0.006)
call m.addModification(MOD_TRIGGER_CHANCES,0.15, 0.006)
call moppy_mind_allocator_buff.addEventOnDamage(Cognitive_Imprint_onDamage, 100.0, 0.00)
call moppy_mind_allocator_buff.setBuffModifier(m)
call moppy_mind_allocator_buff.setBuffIcon('@@0@@')
set m = Modifier.create()
set moppy_mind_allocator_debuff = BuffType.create (5.0, 0.0, false)
call m.addModification(MOD_SPELL_DAMAGE_RECEIVED, 0.10, 0.004)
call moppy_mind_allocator_debuff.setBuffModifier(m)
call moppy_mind_allocator_debuff.setBuffIcon('@@1@@')
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => call moppy_mind_allocator_debuff.apply(tower, Event.getTarget(), tower.getLevel())
[values] => Array
(
[ONDAMAGE_chance] => 0.125
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNUsedSoulGem.blp
[name] => Volatile Inscription
[short_explain] => The tower has a chance on hit to apply a volatile inscription on the target creep, increasing spell damage it takes.
[ONDAMAGE_chanceLevelAdd] => 0.005
[long_explain] => The tower has a |cffffff8012.5%|r chance on hit to apply a volatile inscription on the target creep, increasing spell damage it takes by |cffffff8010%|r for |cffffff805|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffffff80+0.5%|r chance|n|cffffff80+0.4%|r spell damage taken
)
)
[2] => Array
(
[name] => Autocast
[code] => Array
(
)
[values] => Array
(
[AUTOCAST_cooldown] => 5
[AUTOCAST_autoRange] => 900
[AUTOCAST_manacost] => 80
[icon] => ReplaceableTextures\CommandButtons\BTNCharm.blp
[AUTOCAST_range] => 900
[AUTOCAST_targetType] => TARGET_TYPE_TOWERS
[AUTOCAST_numBuffsBeforeIdle] => 1
[caster_art] =>
[long_explain] => Increases target tower's spell damage and trigger chances by |cffffff8015%|r, and its attack damage based on |cffffff8010%|r of its total bonus spell damage. Lasts |cffffff8010|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffffff80+0.6%|r spell damage|n|cffffff80+0.6%|r trigger chances|n|cffffff80+0.4%|r attack damage
[target_art] => Abilities\Spells\Items\AIim\AIimTarget.mdl
[AUTOCAST_autocastType] => AC_TYPE_ALWAYS_BUFF
[AUTOCAST_buffType] => moppy_mind_allocator_buff
[AUTOCAST_isExtended] => false
[name] => Cognitive Imprint
[AUTOCAST_targetSelf] => true
[short_explain] => Increases target tower's spell damage and trigger chances, and its attack damage based on its bonus spell damage.
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => BNbr
[oeValues] => Array
(
[Targetattach] => Array
(
)
[EditorName] => Cognitive Imprint
[Buffubertip] => Increased spell damage and trigger chances. Deals bonus attack damage based on its bonus spell damage.
[TargetArt] => Array
(
)
[Bufftip] => Cognitive Imprint
[Buffart] => ReplaceableTextures\CommandButtons\BTNCharm.blp
)
)
[1] => Array
(
[id] => @@1@@
[derivedFrom] => BNab
[oeValues] => Array
(
[EditorName] => Volatile Inscription
[Buffubertip] => Taking increased spell damage.
[TargetArt] => Abilities\Spells\Undead\Cripple\CrippleTarget.mdl
[Bufftip] => Volatile Inscription
[Buffart] => ReplaceableTextures\CommandButtons\BTNUsedSoulGem.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)