Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [Farea1] => 150
            [auto] => Array
                (
                )

            [Art] => ReplaceableTextures\CommandButtons\BTNGhost.blp
            [turnRate] => 3
            [dmgplus1] => 1653
            [bldtm] => 1
            [goldcost] => 2600
            [sides1] => 1
            [launchZ] => 90
            [acquire] => 1000
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Spirit of Winter
            [weapTp1] => msplash
            [MissileHoming] => 1
            [file] => units\creeps\BansheeGhost\BansheeGhost.mdl
            [uberSplat] => YTDD
            [Harea1] => 325
            [Missilespeed] => 1500
            [Qarea1] => 500
            [Qfact1] => 0.2
            [Missileart] => Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl
            [dice1] => 1
            [RngBuff1] => 250
            [Hfact1] => 0.6
            [modelScale] => 0.7
            [rangeN1] => 1000
            [atkType1] => pierce
            [cool1] => 2.5
            [Ubertip] => The Spirit of Winter embodies the relentless wrath and fragile beauty of the season. Its very presence chills all who encounter it to the bone.
            [abilList] => Array
                (
                )

            [moveHeight] => 30
            [buildingShadow] => Array
                (
                )

            [castbsw] => 0.83
            [targs1] => Array
                (
                )

            [weapsOn] => 1
            [castpt] => 0.5
        )

    [settings] => Array
        (
            [balanceTip] => |cffCCFF00Splash attack:|n   |cffFFFF00150|r AoE: |cff00FF00100%|r damage|r|n   |cffFFFF00325|r AoE: |cffFFFF0060%|r damage|r|n   |cffFFFF00500|r AoE: |cffFF800020%|r damage|r
            [abil_factor] => 0.35
            [author] => Moppy
            [alpha] => 255
            [authorDisplay] => |c006969FFMoppy|r
            [version] => 1.0
            [element] => ice
            [rarity] => unique
        )

    [effects] => Array
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                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
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                    [aniSpeed] => 50
                    [pcolor] => 255
                )

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                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
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                    [aniSpeed] => 50
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                    [rot] => 3.14159
                    [file] => Doodads\Icecrown\Rocks\IceBlock\IceBlock1.mdl
                    [red] => 255
                    [green] => 255
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                    [alpha] => 255
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                    [animation] => Array
                        (
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                    [aniSpeed] => 50
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                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
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                    [animation] => Array
                        (
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                    [aniSpeed] => 50
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                    [animation] => Array
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                    [aniSpeed] => 50
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                    [red] => 255
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                    [animation] => Array
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                    [aniSpeed] => 50
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                    [animation] => Array
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                    [aniSpeed] => 50
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                    [scale] => 0.3
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                    [red] => 1
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                    [animation] => Array
                        (
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                    [aniSpeed] => 50
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                    [animation] => Array
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                    [animation] => Array
                        (
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                    [animation] => Array
                        (
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                    [animation] => Array
                        (
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                    [animation] => Array
                        (
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                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
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                    [advanced] => false
                    [animation] => Array
                        (
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                    [aniSpeed] => 50
                    [pcolor] => 255
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        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
    BuffType moppy_spirit_of_winter_breeze
    BuffType moppy_spirit_of_winter_aura
    endglobals
    
    function moppy_spirit_of_winter_movespeed_create takes Buff b returns nothing
        local Creep creep = b.getBuffedUnit()
            set b.userReal = RMaxBJ(0, 1.0 - (GetUnitMoveSpeed(creep.getUnit()) / GetUnitDefaultMoveSpeed(creep.getUnit()))) * (0.25 + (0.005 * b.getLevel()))
            call creep.modifyProperty(MOD_ATK_DAMAGE_RECEIVED, b.userReal)
    endfunction
    
    function moppy_spirit_of_winter_movespeed_update takes Buff b returns nothing
        local Creep creep = b.getBuffedUnit()
        local real NewValue = RMaxBJ(0, 1.0 - (GetUnitMoveSpeed(creep.getUnit()) / GetUnitDefaultMoveSpeed(creep.getUnit()))) * (0.25 + (0.005 * b.getLevel()))
            if NewValue - b.userReal != 0 then
                call creep.modifyProperty(MOD_ATK_DAMAGE_RECEIVED, b.userReal + NewValue)
            endif
            set b.userReal = NewValue
    endfunction
    
    function moppy_spirit_of_winter_movespeed_destroy takes Buff b returns nothing
        local Creep creep = Event.getTarget()
            call creep.modifyProperty(MOD_ATK_DAMAGE_RECEIVED, -b.userReal)
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        local Modifier b = Modifier.create()
        set moppy_spirit_of_winter_breeze = BuffType.create(0.0, 0.0, false)
        call b.addModification(MOD_MOVESPEED, -0.15, -0.006)
        call moppy_spirit_of_winter_breeze.setBuffModifier(b)
        call moppy_spirit_of_winter_breeze.setBuffIcon('@@0@@')        
        
        set moppy_spirit_of_winter_aura = BuffType.createAuraEffectType(false)        
        call moppy_spirit_of_winter_aura.addEventOnCreate(EventHandler.moppy_spirit_of_winter_movespeed_create)        
        call moppy_spirit_of_winter_aura.addPeriodicEvent(EventHandler.moppy_spirit_of_winter_movespeed_update, 1.0)        
        call moppy_spirit_of_winter_aura.addEventOnCleanup(EventHandler.moppy_spirit_of_winter_movespeed_destroy)
        call moppy_spirit_of_winter_aura.setBuffIcon('@@1@@')        
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => call moppy_spirit_of_winter_breeze.applyCustomTimed(tower, Event.getTarget(), tower.getLevel(), 5.0)
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [icon] => ReplaceableTextures\CommandButtons\BTNBreathOfFrost.blp
                            [name] => Winter's Breeze
                            [short_explain] => Slows creeps on hit.
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => The Spirits's chilly breath slows creeps hit by |cffFFFF8015%|r for |cffFFFF805|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r slow
                        )

                )

            [2] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [AURA_powerAdd] => 1
                            [visible] => true
                            [AURA_auraEffect] => moppy_spirit_of_winter_aura
                            [AURA_levelAdd] => 1
                            [AURA_power] => 0
                            [icon] => ReplaceableTextures\CommandButtons\BTNDarkRitual.blp
                            [AURA_targetType] => TARGET_TYPE_CREEPS
                            [long_explain] => The Spirit's frigid presence causes creeps within |cffFFFF801000|r range to take an additional |cffFFFF80+0.25%|r attack damage for every |cffFFFF801%|r of movement speed they are missing.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.005%|r damage taken.
                            [AURA_targetSelf] => false
                            [name] => Winter's Curse
                            [AURA_level] => 0
                            [short_explain] => Creeps within range take additional attack damage based on how much movement speed they are missing.
                            [AURA_auraRange] => 1000
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BNab
                    [oeValues] => Array
                        (
                            [EditorName] => Winter's Breeze
                            [Buffubertip] => Slowed.
                            [TargetArt] => Abilities\Spells\Other\FrostDamage\FrostDamage.mdl
                            [Bufftip] => Winter's Breeze
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNBreathOfFrost.blp
                        )

                )

            [1] => Array
                (
                    [id] => @@1@@
                    [derivedFrom] => BNab
                    [oeValues] => Array
                        (
                            [Targetattach] => head
                            [EditorName] => Winter's Curse
                            [Buffubertip] => Taking increased attack damage based on missing movement speed.
                            [TargetArt] => Abilities\Spells\Undead\Curse\CurseTarget.mdl
                            [Bufftip] => Winter's Curse
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNDarkRitual.blp
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

    [lightning] => Array
        (
        )

)