Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNYouDirtyRat!.blp
[dmgplus1] => 64
[bldtm] => 1
[goldcost] => 50
[sides1] => 1
[acquire] => 800
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Infected Vermin
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => YTDB
[Missileart] => Abilities\Weapons\CryptFiendMissile\CryptFiendMissile.mdl
[Missilespeed] => 1500
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.1
[rangeN1] => 800
[atkType1] => hero
[cool1] => 1.35
[Ubertip] => The Black Death will always be on the lookout for new victims.
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.9
[author] => Moppy
[alpha] => 255
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[element] => darkness
[rarity] => common
)
[effects] => Array
(
[0] => Array
(
[x] => 11.0223
[y] => -20.0787
[z] => 6.4
[scale] => 0.5
[rot] => 3.75246
[file] => units\critters\Rat\Rat.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => 0.256511
[y] => -4.09204
[z] => 0
[scale] => 0.375
[rot] => 1.5708
[file] => Doodads\LordaeronSummer\Props\RottenHay\RottenHay2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -13.9121
[y] => -15.6941
[z] => 12.8
[scale] => 0.5
[rot] => 5.23599
[file] => units\critters\Rat\Rat.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => 10.8367
[y] => 11.6752
[z] => 0
[scale] => 0.5
[rot] => 4.43314
[file] => Buildings\Other\BarrelsUnit0\BarrelsUnit0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
//@export
BuffType moppy_vermin_debuff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set moppy_vermin_debuff = BuffType.create(5, 0, false)
call m.addModification(MOD_MOVESPEED, 0.0, -0.001)
call m.addModification(MOD_DMG_FROM_DARKNESS, 0.0, 0.001)
call moppy_vermin_debuff.setBuffModifier(m)
call moppy_vermin_debuff.setBuffIcon('@@0@@')
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => local real SlowDmg = 0.0625 + (tower.getLevel() * 0.00125)
local integer Power = R2I (SlowDmg / 0.001)
call moppy_vermin_debuff.applyCustomPower(tower, Event.getTarget(), tower.getLevel(), Power)
[values] => Array
(
[ONDAMAGE_chance] => 0.15
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNLocustSwarm.blp
[name] => Bubonic Plague
[short_explain] => The tower has a chance on hit to infect the target creep, both slowing it and increasing damage it takes from |cFF8A5300Darkness|r towers.
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => The tower has a |cffFFFF8015%|r chance on hit to infect the target creep, both slowing it and increasing damage it takes from |cFF8A5300Darkness|r towers by |cffFFFF806.25%|r. Lasts |cffFFFF805|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.125%|r slow and damage taken
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => BNab
[oeValues] => Array
(
[Targetattach] => overhead
[EditorName] => Bubonic Plague
[Buffubertip] => Slowed and receiving increased damage from Darkness towers.
[TargetArt] => Abilities\Spells\Undead\Curse\CurseTarget.mdl
[Bufftip] => Bubonic Plague
[Buffart] => ReplaceableTextures\CommandButtons\BTNLocustSwarm.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => moppy_vermin_debuff
)
)
[lightning] => Array
(
)
)