Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNStone.blp
[bldtm] => 1
[dmgplus1] => 150
[goldcost] => 150
[unitSound] => MageTower
[sides1] => 15
[Missilearc] => 0.15
[acquire] => 700
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Small Magic Ruin
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => OSMA
[Missileart] => Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
[Missilespeed] => 1000
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.1
[rangeN1] => 700
[atkType1] => pierce
[cool1] => 1
[Ubertip] => Some magic still sparkles inside these ruins.
[blue] => 100
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.95
[author] => drol
[alpha] => 255
[authorDisplay] => |cffcc6600drol|r
[element] => astral
[rarity] => common
)
[effects] => Array
(
[0] => Array
(
[x] => -37.3272
[y] => -40.2483
[z] => 0
[scale] => 0.3
[rot] => 0.680679
[file] => Doodads\Ruins\Rocks\CliffRubble_Single\CliffRubble_Single2.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => -0.312698
[y] => -4.92099
[z] => 0
[scale] => 1
[rot] => 4.90438
[file] => Abilities\Spells\NightElf\FaerieDragonInvis\FaerieDragon_Invis.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => 16.7613
[y] => 46.479
[z] => 0
[scale] => 0.3
[rot] => 1.02974
[file] => Doodads\Ruins\Rocks\CliffRubble_Single\CliffRubble_Single2.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => 11.2045
[y] => -43.2377
[z] => 0
[scale] => 0.5
[rot] => 3.78737
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar3.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => -25.3731
[y] => 42.2703
[z] => 0
[scale] => 0.3
[rot] => 3.21141
[file] => Doodads\Ruins\Rocks\Ruins_Rock\Ruins_Rock4.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => 0.235761
[y] => 0.08226
[z] => 0
[scale] => 0.5
[rot] => 4.71239
[file] => Doodads\Ruins\Rocks\CliffRubble_Double\CliffRubble_Double2.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
//@import
BuffType drol_magicRuin
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNStarWand.blp
[name] => Illuminate
[short_explain] => Attacks make the target grant more experience once killed.
[long_explain] => Attacks debuff the target, making it grant |cffFFFF8010%|r more experience once killed. This effect last |cffFFFF805|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r experience|n|cffFFFF80+0.2|r seconds
)
)
[1] => Array
(
[name] => On Damage
[code] => call drol_magicRuin.applyCustomTimed(tower,Event.getTarget(),tower.getLevel()*2 + 25,5+tower.getLevel()*0.2)
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => drol_magicRuin
)
)
[lightning] => Array
(
)
)