Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNSteelMelee.blp
[dmgplus1] => 1974
[bldtm] => 1
[goldcost] => 1400
[sides1] => 11
[launchZ] => 75
[acquire] => 950
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Restored Sculpture
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => YTDK
[Missilespeed] => 1300
[Missileart] => Abilities\Weapons\FaerieDragonMissile\FaerieDragonMissile.mdl
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.1
[rangeN1] => 950
[atkType1] => normal
[cool1] => 1.9
[Ubertip] => Restored to its former glory, this sculpture may bestow its blessing to those who pass by and offer their respect.
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.7
[author] => Moppy
[alpha] => 255
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[element] => astral
[rarity] => uncommon
)
[effects] => Array
(
[0] => Array
(
[x] => -31.1953
[y] => -4.35055
[z] => 0
[scale] => 0.3
[rot] => 2.79253
[file] => Doodads\Cityscape\Plants\FlowerBedStraight\FlowerBedStraight.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => -0.926826
[y] => -5.93219
[z] => 0
[scale] => 0.2
[rot] => 4.71239
[file] => Doodads\Cityscape\Props\KnightStatueA\KnightStatueA.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => 30.5273
[y] => -5.2891
[z] => 0
[scale] => 0.3
[rot] => 0.349066
[file] => Doodads\Cityscape\Plants\FlowerBedStraight\FlowerBedStraight.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => 34.5223
[y] => 32.3769
[z] => 0
[scale] => 0.21
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSingle\City_ColumnSingle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => -35.294
[y] => 32.235
[z] => 0
[scale] => 0.21
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSingle\City_ColumnSingle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local integer bufflevel = Event.getTarget().getBuffOfType(moppy_sacred_sculpture_debuff).getLevel()
if bufflevel < 10 then
call Event.getTarget().modifyProperty(MOD_DMG_FROM_ASTRAL, 0.04 + tower.getLevel() * (0.0008))
call moppy_sacred_sculpture_debuff.applyAdvanced(tower, Event.getTarget(), bufflevel + 1, 0, 1000)
endif
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNInnerFire.blp
[name] => Radiating Light
[short_explain] => On attack this tower increases the damage the target receives by other |cFFFFFF80Celestial|r towers.
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => On attack this tower increases the damage the target receives from other |cFFFFFF80Celestial|r towers by |cffffff804%|r. This effect stacks up to |cffffff8010|r times.|n|n|cffFF8000Level Bonus:|r|n |cffffff80+0.08%|r damage increased
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
BuffType moppy_sacred_sculpture_debuff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => moppy_sacred_sculpture_debuff
)
)
[lightning] => Array
(
)
)