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[file] => Doodads\Ashenvale\Plants\AshenBush0\AshenBush0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
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(
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[file] => Doodads\Ashenvale\Plants\AshenBush0\AshenBush0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
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(
[x] => 2.63572
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[file] => Doodads\Ashenvale\Plants\AshenBush0\AshenBush0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
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(
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[file] => Doodads\Ashenvale\Plants\AshenBush0\AshenBush0.mdl
[red] => 255
[green] => 255
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[animation] => Array
(
)
[aniSpeed] => 50
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)
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(
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(
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)
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(
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[green] => 255
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(
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[aniSpeed] => 50
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)
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(
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(
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[aniSpeed] => 50
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)
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(
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(
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)
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(
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(
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)
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(
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(
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)
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(
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[animation] => Array
(
)
[aniSpeed] => 50
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)
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(
[x] => -22.1273
[y] => -11.0137
[z] => 64
[scale] => 0.2
[rot] => 4.71239
[file] => Doodads\Ashenvale\Plants\AshenBush0\AshenBush0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
//@import
BuffType moppy_sacred_grounds_slow
//@import
BuffType moppy_sacred_grounds_aura
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => local Unit creep = Event.getTarget()
local integer lvl = tower.getLevel()
if creep.isImmune() == false then
call tower.doSpellDamage(creep, tower.userReal + (tower.userReal2 * lvl), tower.calcSpellCritNoBonus())
call moppy_sacred_grounds_slow.applyCustomTimed(tower, creep, 300, 4 + (lvl * 0.1))
endif
[values] => Array
(
[ONDAMAGE_chance] => 0.25
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNHolyBolt.blp
[name] => Celestial Retribution
[short_explain] => Chance on damage to slow the target and deal additional spell damage, target also receives increased attack damage.
[ONDAMAGE_chanceLevelAdd] => 0.01
[long_explain] => This tower has a |cffFFFF8025%|r chance on damage to deal |cffFFFF80560|r additional spell damage and weaken the target for |cffFFFF804|r seconds, reducing its movement speed by |cffFFFF8030%|r and make it suffer |cffFFFF8015%|r more damage from attacks.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1%|r chance|n|cffFFFF80+28|r spell damage|n|cffFFFF80+0.1|r sec slow duration
)
)
[2] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 4
[visible] => true
[AURA_auraEffect] => moppy_sacred_grounds_aura
[AURA_levelAdd] => 4
[AURA_power] => 50
[icon] => ReplaceableTextures\CommandButtons\BTNResurrection.blp
[AURA_targetType] => TARGET_TYPE_TOWERS
[long_explain] => Grants |cffFFFF8020%|r bonus damage against undead and magical creeps to all towers within |cffFFFF80350|r range.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.8%|r damage
[AURA_targetSelf] => true
[name] => Divine Radiance
[AURA_level] => 50
[short_explain] => Grants bonus damage against undead and magical creeps to all towers around the tower.
[AURA_auraRange] => 350
)
)
[3] => Array
(
[name] => On Tower Creation
[code] => set tower.userReal = 560
set tower.userReal2 = 25
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => moppy_sacred_grounds_slow
)
[1] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => moppy_sacred_grounds_aura
)
)
[lightning] => Array
(
)
)