Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNSorceress.blp
[turnRate] => 3
[dmgplus1] => 545
[bldtm] => 1
[goldcost] => 360
[unitSound] => Sorceress
[sides1] => 1
[manaN] => 50
[acquire] => 900
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Amateur Sorceress
[weapTp1] => missile
[impactZ] => 60
[file] => units\human\Sorceress\Sorceress_V1.mdl
[MissileHoming] => 1
[uberSplat] => YTDG
[Missilespeed] => 1350
[Missileart] => Abilities\Weapons\SorceressMissile\SorceressMissile.mdl
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 2
[modelScale] => 0.53
[rangeN1] => 900
[propWin] => 10
[atkType1] => magic
[cool1] => 1.75
[Ubertip] => She never gets tired of levitating.
[scaleBull] => 0
[abilList] => Array
(
)
[moveHeight] => 10
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
[teamColor] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.8
[author] => Ashbringer
[alpha] => 255
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => arcane
[rarity] => uncommon
)
[effects] => Array
(
[0] => Array
(
[x] => -0.438085
[y] => -15.3028
[z] => 12.8
[scale] => 0.11
[rot] => 1.5708
[file] => war3mapImported\City_ColumnSemiCircle2.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => 0.380421
[y] => 15.4578
[z] => 12.8
[scale] => 0.11
[rot] => 4.71239
[file] => war3mapImported\City_ColumnSemiCircle2.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => 0.0411183
[y] => 0.00438605
[z] => 0
[scale] => 0.7
[rot] => 5.49779
[file] => Abilities\Spells\Human\Thunderclap\ThunderclapTarget.mdl
[red] => 1
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => 0.0224013
[y] => 0.0828044
[z] => 0
[scale] => 1.25
[rot] => 0.122173
[file] => Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl
[red] => 1
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => 0.0608652
[y] => 0.109575
[z] => 0.000000953674
[scale] => 0.6
[rot] => 0.122173
[file] => Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl
[red] => 1
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => -0.684962
[y] => -28.9838
[z] => 0.000000953674
[scale] => 0.38
[rot] => 2.3562
[file] => buildings\other\BookOfSummoning\BookOfSummoning.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[6] => Array
(
[x] => 0.0568734
[y] => 0.144519
[z] => -6.4
[scale] => 1.2
[rot] => 0.122173
[file] => Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl
[red] => 1
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
[x] => 36.5188
[y] => 16.3214
[z] => 0
[scale] => 0.2
[rot] => 3.56309
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 55
[green] => 55
[blue] => 185
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => 34.4934
[y] => -0.00388869
[z] => 0
[scale] => 0.2
[rot] => 0.000000238419
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => 16.679
[y] => 36.3212
[z] => 0
[scale] => 0.2
[rot] => 4.28391
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 55
[green] => 55
[blue] => 185
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => 24.5128
[y] => 24.6077
[z] => 0
[scale] => 0.2
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => 25.4073
[y] => -25.6793
[z] => 0
[scale] => 0.2
[rot] => 5.49779
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[12] => Array
(
[x] => 36.9684
[y] => -16.802
[z] => 0
[scale] => 0.2
[rot] => 2.71455
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 55
[green] => 55
[blue] => 185
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
[x] => 0.015155
[y] => -34.6554
[z] => 0
[scale] => 0.2
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[14] => Array
(
[x] => 16.9686
[y] => -36.6418
[z] => 0
[scale] => 0.2
[rot] => 2.00284
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 55
[green] => 55
[blue] => 185
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[15] => Array
(
[x] => -24.4279
[y] => -24.7805
[z] => 0
[scale] => 0.2
[rot] => 3.92699
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => -16.5746
[y] => -36.6625
[z] => 0
[scale] => 0.2
[rot] => 1.14422
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 55
[green] => 55
[blue] => 185
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => -35.102
[y] => 0.0438437
[z] => 0
[scale] => 0.2
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
[x] => -36.4145
[y] => -16.6627
[z] => 0
[scale] => 0.2
[rot] => 0.427939
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 55
[green] => 55
[blue] => 185
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[19] => Array
(
[x] => -25.1058
[y] => 25.4519
[z] => 0
[scale] => 0.2
[rot] => 2.35619
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[20] => Array
(
[x] => -36.9174
[y] => 16.8945
[z] => 0
[scale] => 0.2
[rot] => 5.85447
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 55
[green] => 55
[blue] => 185
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[21] => Array
(
[x] => 0.146679
[y] => 34.365
[z] => 0
[scale] => 0.2
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 255
[green] => 95
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[22] => Array
(
[x] => -16.9176
[y] => 36.7343
[z] => 0
[scale] => 0.2
[rot] => 5.14561
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 55
[green] => 55
[blue] => 185
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[23] => Array
(
[x] => -0.0886509
[y] => -0.00152974
[z] => 0
[scale] => 0.15
[rot] => 4.45059
[file] => Doodads\Ruins\Props\Ruins_NagaCircle\Ruins_NagaCircle.mdl
[red] => 1
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
//@import
BuffType ashbringer_slow_buff
endglobals
//@import
function ashbringer_slow_cast takes Tower tower, Unit target, real slow returns nothing
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNPolymorph.blp
[name] => Multicast: Sheepfall
[short_explain] => Every |cffFFFF804|r casts of Slow will also cause sheep to fall from the sky, dealing spell damage in an area.
[long_explain] => Every |cffFFFF804|r casts of Slow will also cast Sheepfall at the target, causing |cffFFFF803|r waves of exploding sheep to fall from the sky. Each wave deals |cffFFFF80450|r spell damage over |cffFFFF80300|r area.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+18|r spell damage
)
)
[1] => Array
(
[name] => Autocast
[code] => call ashbringer_slow_cast(tower, Event.getTarget(), 0.15 + (tower.getLevel() * 0.004))
[values] => Array
(
[AUTOCAST_cooldown] => 2
[AUTOCAST_autoRange] => 900
[AUTOCAST_manacost] => 25
[icon] => ReplaceableTextures\CommandButtons\BTNSlow.blp
[AUTOCAST_range] => 900
[AUTOCAST_targetType] => TARGET_TYPE_CREEPS
[AUTOCAST_numBuffsBeforeIdle] => 1
[caster_art] => Abilities\Spells\Human\Slow\SlowCaster.mdl
[long_explain] => Reduces an enemy's movement speed by |cffFFFF8015%|r for |cffFFFF804|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r slow|n|cffFFFF80+0.08|r seconds duration
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_BUFF
[AUTOCAST_buffType] => ashbringer_slow_buff
[AUTOCAST_isExtended] => false
[name] => Slow
[AUTOCAST_targetSelf] => false
[short_explain] => Reduces the movement speed of an enemy.
)
)
[2] => Array
(
[name] => On Tower Creation
[code] => call SetUnitColor(tower.getUnit(), ConvertPlayerColor(1))
set tower.userInt = 0
set tower.userReal = 450
set tower.userReal2 = 18
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_slow_buff
)
)
[lightning] => Array
(
)
)