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[name] => Header
[code] => globals
BuffType ashbringer_enigma_buff
//@export
MultiboardValues ashbringer_cube_mb
endglobals
//@export
function ashbringer_cube_mana takes Tower tower returns nothing
local real mana_regen = tower.userInt * SquareRoot(tower.userInt2) * 10 / 100.0
call tower.modifyProperty(MOD_MANA_REGEN_PERC, tower.userReal - mana_regen)
set tower.userReal = mana_regen
endfunction
//@export
function ashbringer_cube_onCreate takes Buff b returns nothing
local Tower tower = b.getCaster()
local Tower target = b.getBuffedUnit()
local integer power = b.getPower()
if tower.getFamily() != target.getFamily() then
set tower.userInt2 = tower.userInt2 + 1
set b.userInt = tower.userInt
call ashbringer_cube_mana(tower)
if power == 1 then
//arcane
set b.userReal = 0.06 * tower.userInt
call target.modifyProperty(MOD_SPELL_DAMAGE_DEALT, b.userReal)
set b.userReal2 = 0.03 * tower.userInt
call target.modifyProperty(MOD_MANA_PERC, b.userReal2)
elseif power == 2 then
//darkness
set b.userReal = 0.06 * tower.userInt
call target.modifyProperty(MOD_SPELL_CRIT_DAMAGE, b.userReal)
set b.userReal2 = 0.03 * tower.userInt
call target.modifyProperty(MOD_BUFF_DURATION, b.userReal2)
elseif power == 3 then
//fire
set b.userReal = 0.006 * tower.userInt
call target.modifyProperty(MOD_ATK_CRIT_CHANCE, b.userReal)
set b.userReal2 = 0.03 * tower.userInt
call target.modifyProperty(MOD_DAMAGE_ADD_PERC, b.userReal2)
elseif power == 4 then
//astral
set b.userReal = 0.006 * tower.userInt
call target.modifyProperty(MOD_SPELL_CRIT_CHANCE, b.userReal)
set b.userReal2 = 0.03 * tower.userInt
call target.modifyProperty(MOD_TRIGGER_CHANCES, b.userReal2)
elseif power == 5 then
//storm
set b.userReal = 0.06 * tower.userInt
call target.modifyProperty(MOD_ATTACKSPEED, b.userReal)
set b.userReal2 = 0.03 * tower.userInt
call target.modifyProperty(MOD_MANA_REGEN_PERC, b.userReal2)
elseif power == 6 then
//ice
set b.userReal = 0.06 * tower.userInt
call target.modifyProperty(MOD_ATK_CRIT_DAMAGE, b.userReal)
set b.userReal2 = 0.03 * tower.userInt
call target.modifyProperty(MOD_DEBUFF_RESISTANCE, b.userReal2)
endif
endif
endfunction
//@export
function ashbringer_cube_onAttack takes Buff B returns nothing
local Tower caster = B.getCaster()
local Tower tower = B.getBuffedUnit()
local integer lvl = caster.getLevel()
if caster.calcChance(0.01 * tower.getBaseAttackspeed()) then
call caster.addExp(1 + 0.04 * lvl)
call Effect.createScaled("Abilities\\Spells\\Undead\\OrbOfDeath\\OrbOfDeathMissile.mdl", tower.getX(), tower.getY(), 70.0, 0.0, 3).destroy()
endif
endfunction
//@export
function ashbringer_cube_periodic takes Buff b returns nothing
local Tower tower = b.getCaster()
local Tower target = b.getBuffedUnit()
local real buff_alter
local integer power = b.getPower()
if tower.getFamily() != target.getFamily() and tower.userInt != b.userInt then
if power == 1 then
//arcane
set buff_alter = (0.06 * tower.userInt) - b.userReal
call target.modifyProperty(MOD_SPELL_DAMAGE_DEALT, buff_alter)
set b.userReal = b.userReal + buff_alter
set buff_alter = (0.03 * tower.userInt) - b.userReal2
call target.modifyProperty(MOD_MANA_PERC, buff_alter)
set b.userReal2 = b.userReal2 + buff_alter
elseif power == 2 then
//darkness
set buff_alter = (0.06 * tower.userInt) - b.userReal
call target.modifyProperty(MOD_SPELL_CRIT_DAMAGE, buff_alter)
set b.userReal = b.userReal + buff_alter
set buff_alter = (0.03 * tower.userInt) - b.userReal2
call target.modifyProperty(MOD_BUFF_DURATION, buff_alter)
set b.userReal2 = b.userReal2 + buff_alter
elseif power == 3 then
//fire
set buff_alter = (0.006 * tower.userInt) - b.userReal
call target.modifyProperty(MOD_ATK_CRIT_CHANCE, buff_alter)
set b.userReal = b.userReal + buff_alter
set buff_alter = (0.03 * tower.userInt) - b.userReal2
call target.modifyProperty(MOD_DAMAGE_ADD_PERC, buff_alter)
set b.userReal2 = b.userReal2 + buff_alter
elseif power == 4 then
//astral
set buff_alter = (0.006 * tower.userInt) - b.userReal
call target.modifyProperty(MOD_SPELL_CRIT_CHANCE, buff_alter)
set b.userReal = b.userReal + buff_alter
set buff_alter = (0.03 * tower.userInt) - b.userReal2
call target.modifyProperty(MOD_TRIGGER_CHANCES, buff_alter)
set b.userReal2 = b.userReal2 + buff_alter
elseif power == 5 then
//storm
set buff_alter = (0.06 * tower.userInt) - b.userReal
call target.modifyProperty(MOD_ATTACKSPEED, buff_alter)
set b.userReal = b.userReal + buff_alter
set buff_alter = (0.03 * tower.userInt) - b.userReal2
call target.modifyProperty(MOD_MANA_REGEN_PERC, buff_alter)
set b.userReal2 = b.userReal2 + buff_alter
elseif power == 6 then
//ice
set buff_alter = (0.06 * tower.userInt) - b.userReal
call target.modifyProperty(MOD_ATK_CRIT_DAMAGE, buff_alter)
set b.userReal = b.userReal + buff_alter
set buff_alter = (0.03 * tower.userInt) - b.userReal2
call target.modifyProperty(MOD_DEBUFF_RESISTANCE, buff_alter)
set b.userReal2 = b.userReal2 + buff_alter
endif
endif
endfunction
//@export
function ashbringer_cube_onCleanup takes Buff b returns nothing
local Tower tower = b.getCaster()
local Tower target = b.getBuffedUnit()
if tower.getFamily() != target.getFamily() then
set tower.userInt2 = tower.userInt2 - 1
call ashbringer_cube_mana(tower)
if b.getPower() == 1 then
//arcane
call target.modifyProperty(MOD_SPELL_DAMAGE_DEALT, -b.userReal)
call target.modifyProperty(MOD_MANA_PERC, -b.userReal2)
elseif b.getPower() == 2 then
//darkness
call target.modifyProperty(MOD_SPELL_CRIT_DAMAGE, -b.userReal)
call target.modifyProperty(MOD_BUFF_DURATION, -b.userReal2)
elseif b.getPower() == 3 then
//fire
call target.modifyProperty(MOD_ATK_CRIT_CHANCE, -b.userReal)
call target.modifyProperty(MOD_DAMAGE_ADD_PERC, -b.userReal2)
elseif b.getPower() == 4 then
//astral
call target.modifyProperty(MOD_SPELL_CRIT_CHANCE, -b.userReal)
call target.modifyProperty(MOD_TRIGGER_CHANCES, -b.userReal2)
elseif b.getPower() == 5 then
//storm
call target.modifyProperty(MOD_ATTACKSPEED, -b.userReal)
call target.modifyProperty(MOD_MANA_REGEN_PERC, -b.userReal2)
elseif b.getPower() == 6 then
//ice
call target.modifyProperty(MOD_ATK_CRIT_DAMAGE, -b.userReal)
call target.modifyProperty(MOD_DEBUFF_RESISTANCE, -b.userReal2)
endif
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set ashbringer_enigma_buff = BuffType.createAuraEffectType(true)
call ashbringer_enigma_buff.setBuffIcon('@@0@@')
call ashbringer_enigma_buff.addEventOnCreate(ashbringer_cube_onCreate)
call ashbringer_enigma_buff.addEventOnAttack(ashbringer_cube_onAttack, 1.0, 0.0)
call ashbringer_enigma_buff.addPeriodicEvent(ashbringer_cube_periodic, 1.0)
call ashbringer_enigma_buff.addEventOnCleanup(ashbringer_cube_onCleanup)
set ashbringer_cube_mb = MultiboardValues.create(2)
call ashbringer_cube_mb.setKey(0,"Power Level")
call ashbringer_cube_mb.setKey(1,"Towers Powered")
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Tower Details
[code] => call ashbringer_cube_mb.setValue(0,I2S(tower.userInt))
call ashbringer_cube_mb.setValue(1,I2S(tower.userInt2))
return ashbringer_cube_mb
[values] => Array
(
[0] => Array
(
[_value] => 0
[typ] => string
)
)
)
[2] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 0
[visible] => true
[AURA_auraEffect] => ashbringer_enigma_buff
[AURA_levelAdd] => 1
[AURA_power] => 1
[icon] => ReplaceableTextures\CommandButtons\BTNHaloShadow.blp
[AURA_targetType] => TARGET_TYPE_TOWERS
[long_explain] => Increases the spell damage of towers in |cffffff80450|r range by |cffffff80[6% x power level]|r and maximum mana by |cffffff80[3% x power level]|r but consumes mana based on power level and number of towers affected. Mana regeneration is reduced by |cffffff80[10 x power level x squareroot(towers powered)]%|r. If the cube's mana reaches zero mana it will deactivate itself for |cffffff80120|r seconds. Does not stack with or affect other Enigma Cubes.
[AURA_targetSelf] => false
[name] => Enigmatic Artifice
[AURA_level] => 0
[short_explain] => Increases the spell damage and maximum mana of nearby towers based on power level.
[AURA_auraRange] => 450
)
)
[3] => Array
(
[name] => Periodic
[code] => local unit u = tower.getUnit()
if tower.userInt != 0 and GetUnitState(u, UNIT_STATE_MANA) <= 1.0 then
set tower.userInt = 0
call ashbringer_cube_mana(tower)
call tower.getOwner().displayFloatingText("Power Level: 0", tower, 50, 150, 100)
call cb_stun.applyOnlyTimed(tower, tower, 120.0)
endif
set u = null
[values] => Array
(
[visible] => true
[PERIODIC_period] => 1
[icon] => ReplaceableTextures\CommandButtons\BTNMindsooth.blp
[name] => Paradoxical Paradigm
[short_explain] => Affected towers have a chance to grant the cube experience.
[long_explain] => The cube has a |cffFFFF801%|r chance to gain |cffFFFF801|r experience when an affected tower attacks an enemy. This chance is attack speed adjusted.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.04|r exp
)
)
[4] => Array
(
[name] => Autocast
[code] => if tower.userInt < 50 then
set tower.userInt = tower.userInt + 1
call ashbringer_cube_mana(tower)
endif
call tower.getOwner().displayFloatingText("Power Level: " + I2S(tower.userInt), tower, 50+4*tower.userInt, 150-3*tower.userInt, 100-2*tower.userInt)
[values] => Array
(
[AUTOCAST_cooldown] => 0.5
[AUTOCAST_autoRange] => 0
[AUTOCAST_manacost] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNReplay-SpeedUp.blp
[AUTOCAST_range] => 0
[AUTOCAST_targetType] => 0
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] =>
[long_explain] => Increases the power level of the cube by |cffffff801|r. Maximum power level is |cffffff8050|r.
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_NOAC_IMMEDIATE
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => false
[name] => Increase Power
[AUTOCAST_targetSelf] => true
[short_explain] => Increases the power level of the cube.
)
)
[5] => Array
(
[name] => Autocast
[code] => if tower.userInt > 1 then
set tower.userInt = tower.userInt - 1
call ashbringer_cube_mana(tower)
endif
call tower.getOwner().displayFloatingText("Power Level: " + I2S(tower.userInt), tower, 50+4*tower.userInt, 150-3*tower.userInt, 100-2*tower.userInt)
[values] => Array
(
[AUTOCAST_cooldown] => 5
[AUTOCAST_autoRange] => 0
[AUTOCAST_manacost] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNReplay-SpeedDown.blp
[AUTOCAST_range] => 0
[AUTOCAST_targetType] => 0
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] =>
[long_explain] => Decreases the power level of the cube by |cffFFFF801|r.
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_NOAC_IMMEDIATE
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => false
[name] => Decrease Power
[AUTOCAST_targetSelf] => true
[short_explain] => Decreases the power level of the cube.
)
)
[6] => Array
(
[name] => On Tower Creation
[code] => call SetUnitColor(tower.getUnit(), ConvertPlayerColor(1))
set tower.userInt = 0
set tower.userInt2 = 0
set tower.userReal = 0.0
set tower.userReal3 = 133742069
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Increased spell damage and maximum mana.
[TargetArt] => Array
(
)
[Bufftip] => Enigma Cube
[Buffart] => ReplaceableTextures\CommandButtons\BTNHaloShadow.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => MultiboardValues
[name] => ashbringer_cube_mb
)
)
[lightning] => Array
(
)
)