Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[Farea1] => 150
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNSacrificialPit.blp
[dmgplus1] => 2113
[bldtm] => 1
[goldcost] => 1025
[unitSound] => SacrificialAltar
[sides1] => 1
[Missilearc] => 0.6
[launchZ] => 0
[acquire] => 2500
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Necrotic Demolisher
[weapTp1] => msplash
[file] => Doodads\Cinematic\EyeOfSargeras\EyeOfSargeras.mdl
[uberSplat] => YTDB
[Missilespeed] => 1500
[Missileart] => Abilities\Weapons\IllidanMissile\IllidanMissile.mdl
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.35
[rangeN1] => 2500
[atkType1] => hero
[cool1] => 8
[Ubertip] => A volley of death and damnation.
[scaleBull] => 0
[blue] => 195
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => ground
[weapsOn] => 1
[minRange] => 1250
[teamColor] => 6
)
[settings] => Array
(
[balanceTip] => |cffFFFF001250|r |cffFF0000minimum attack range|r|n|cffFF0000Attacks GROUND only|r|n|cffCCFF00Splash attack:|n |cffFFFF00150|r AoE: |cff00FF00100%|r damage|r|n|cffFFFF00+3% |rattack speed/lvl
[abil_factor] => 0.4
[author] => Ashbringer
[alpha] => 125
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => darkness
[rarity] => uncommon
)
[effects] => Array
(
[0] => Array
(
[x] => -3.10147
[y] => -0.227176
[z] => 0.000000953674
[scale] => 0.34
[rot] => 4.50295
[file] => buildings\undead\SacrificialPit\SacrificialPit.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 7
)
[1] => Array
(
[x] => 0.000736912
[y] => -0.300603
[z] => -19.2
[scale] => 1.8
[rot] => 2.77507
[file] => Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl
[red] => 1
[green] => 255
[blue] => 1
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -27.2736
[y] => -28.9622
[z] => 0
[scale] => 0.25
[rot] => 1.62316
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => 42.757
[y] => 3.44372
[z] => 0
[scale] => 0.25
[rot] => 4.80315
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => -27.5052
[y] => -20.0849
[z] => 12.8
[scale] => 0.25
[rot] => 3.10159
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => 24.7145
[y] => -32.8017
[z] => 0
[scale] => 0.25
[rot] => 3.66814
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[6] => Array
(
[x] => -40.9199
[y] => 1.6628
[z] => 0
[scale] => 0.25
[rot] => 2.87958
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
[x] => -4.74185
[y] => -44.2056
[z] => 0
[scale] => 0.25
[rot] => 5.37274
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => 38.8696
[y] => -15.305
[z] => 0
[scale] => 0.25
[rot] => 3.71761
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => 28.6669
[y] => 36.8636
[z] => 0
[scale] => 0.25
[rot] => 5.56785
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_ATTACKSPEED
[base] => 0
[add] => 0.03
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local Creep target = Event.getTarget()
local integer power = R2I((0.2 + (tower.getLevel() * 0.006)) / 0.001)
local real debuff_dmg = 0.1 + (tower.getLevel() * 0.004)
call ashbringer_mortar_launch(tower, target.getX(), target.getY(), 6, debuff_dmg, power, 20)
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNOrbOfDeath.blp
[name] => Necrotic Volley
[short_explain] => Attacks bombard the area around the target with multiple projectiles.
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 1.0
[long_explain] => Attacks bombard the area around the target with |cffffff806|r additional projectiles. The further away the enemy is, the greater the spread of the projectiles.
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
BuffType ashbringer_damned_buff
endglobals
//@import
function ashbringer_mortar_launch takes Tower tower, real x, real y, integer count, real debuff_dmg, integer power, real z returns nothing
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => On Damage
[code] => local Creep target = Event.getTarget()
local Buff b
local integer power = R2I((0.2 + (tower.getLevel() * 0.006)) / 0.001)
local real debuff_dmg = tower.getCurrentAttackDamageWithBonus() * 0.1 + (tower.getLevel() * 0.004)
set b = target.getBuffOfType(ashbringer_damned_buff)
if b!=0 then
set b.userInt = b.userInt + 1
if debuff_dmg > b.userReal then
set b.userReal = debuff_dmg
endif
if power > b.getPower() then
call b.setPower(power)
endif
call b.refreshDuration()
else
set b = ashbringer_damned_buff.apply(tower, target, power)
set b.userInt = 1
set b.userInt2 = tower
set b.userReal = debuff_dmg
endif
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNDeathCoil.blp
[name] => Damned
[short_explain] => Enemies hit have reduced life regeneration and take stacking damage over time.
[ONDAMAGE_chanceLevelAdd] => 0
[long_explain] => Each volley hit inflicts a stack of damned on the enemy. Damned deals |cffffff8010%|r of attack damage per stack per second and reduces life regeneration by |cffffff8020%|r. Lasts |cffffff805|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffffff80+0.4%|r of attack damage|n|cffffff80+0.6%|r life regeneration reduction|n|cffffff80+0.12|r seconds duration
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_damned_buff
)
)
[lightning] => Array
(
)
)