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[turnRate] => 3
[dmgplus1] => 1108
[bldtm] => 1
[goldcost] => 1700
[unitSound] => ElvenGuardTower
[sides1] => 1
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[manaN] => 75
[launchZ] => 75
[acquire] => 1000
[upgrades] => Array
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[Upgrade] => Array
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[Name] => Pristine Magic Mirror
[weapTp1] => missile
[impactZ] => 60
[file] => war3mapImported\Mirror.mdl
[uberSplat] => YTDG
[Missilespeed] => 1200
[Missileart] => Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
[dice1] => 1
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[modelScale] => 0.75
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[rarity] => rare
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[0] => Array
(
[name] => Header
[code] => globals
//@import
BuffType ashbringer_mirror_buff
//@import
BuffType ashbringer_reflect_buff
endglobals
//@import
function ashbringer_mirror_cast takes Tower tower, Creep target, real duration, real chance returns nothing
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 1
[visible] => true
[AURA_auraEffect] => ashbringer_reflect_buff
[AURA_levelAdd] => 1
[AURA_power] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNGenericSpellImmunity.blp
[AURA_targetType] => TARGET_TYPE_CREEPS
[long_explain] => Enemies within |cffFFFF801250|r range will lose a percentage of their mana whenever they are damaged. The mana lost is equal to the percentage of health they lost from the damage taken.
[AURA_targetSelf] => false
[name] => Mana Reflection
[AURA_level] => 0
[short_explain] => Enemies within range lose mana when they take damage.
[AURA_auraRange] => 1250
)
)
[2] => Array
(
[name] => Autocast
[code] => local real duration = 7.5 + (tower.getLevel() * 0.2)
local real chance = 0.2 + (tower.getLevel() * 0.006)
call ashbringer_mirror_cast(tower, Event.getTarget(), duration, chance)
[values] => Array
(
[AUTOCAST_cooldown] => 2
[AUTOCAST_autoRange] => 1000
[AUTOCAST_manacost] => 40
[icon] => ReplaceableTextures\CommandButtons\BTNSoulGem.blp
[AUTOCAST_range] => 1000
[AUTOCAST_targetType] => TARGET_TYPE_CREEPS
[AUTOCAST_numBuffsBeforeIdle] => 1
[caster_art] =>
[long_explain] => Applies Fate Mirror to the target and to one other enemy in |cffFFFF80600|r range of the target, lasting |cffFFFF807.5|r seconds. Damage dealt to either enemy has a |cffFFFF8020%|r chance to be copied to the other as spell damage. If there isn't a second enemy, then Fate Mirror will copy damage to the creep that it is on. Copied damage is not affected by the Magic Mirror's stats and cannot crit.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.2|r seconds duration|n|cffFFFF80+0.6%|r chance
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_BUFF
[AUTOCAST_buffType] => ashbringer_mirror_buff
[AUTOCAST_isExtended] => false
[name] => Fate Mirror
[AUTOCAST_targetSelf] => false
[short_explain] => Links two enemies together, duplicating some of the damage they take.
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_mirror_buff
)
[1] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_reflect_buff
)
)
[lightning] => Array
(
)
)