Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[Farea1] => 150
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNElementalConvergence.blp
[dmgplus1] => 841
[bldtm] => 1
[goldcost] => 2750
[unitSound] => ObsidianDestroyer
[sides1] => 1
[Missilearc] => 0.1
[manaN] => 100
[launchZ] => 80
[acquire] => 1200
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Orb of Elemental Infusion
[weapTp1] => msplash
[file] => .mdl
[MissileHoming] => 1
[Harea1] => 250
[uberSplat] => YTDG
[Missilespeed] => 1800
[Missileart] => Abilities\Spells\Undead\OrbOfDeath\OrbOfDeathMissile.mdl
[Qfact1] => 0.5
[Qarea1] => 250
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 3
[Hfact1] => 0.5
[rangeN1] => 1200
[atkType1] => chaos
[cool1] => 2.2
[Ubertip] => Humming with energy.
[scaleBull] => 0
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => |cffCCFF00Splash attack:|n |cffFFFF00150|r AoE: |cff00FF00100%|r damage|r|n |cffFFFF00250|r AoE: |cffFFFF0050%|r damage|r
[abil_factor] => 0.2
[author] => Ashbringer
[alpha] => 255
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => arcane
[rarity] => unique
)
[effects] => Array
(
[0] => Array
(
[x] => -12.6525
[y] => -33.4237
[z] => 0
[scale] => 0.2
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => -0.0231292
[y] => 0.184941
[z] => 83.2
[scale] => 1.15
[rot] => 3.24631
[file] => Abilities\Weapons\FaerieDragonMissile\FaerieDragonMissile.mdl
[red] => 155
[green] => 55
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -4.11932
[y] => 0.238333
[z] => 32
[scale] => 0.08
[rot] => 0.000000238419
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 145
[green] => 45
[blue] => 215
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
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[y] => -31.9383
[z] => 19.2
[scale] => 0.2
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
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[y] => -32.0283
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[scale] => 0.2
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
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[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
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[y] => -4.35729
[z] => 32
[scale] => 0.08
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
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[green] => 45
[blue] => 215
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
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[6] => Array
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[y] => 0.0115417
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[scale] => 0.08
[rot] => 3.14159
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[red] => 145
[green] => 45
[blue] => 215
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
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[7] => Array
(
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[rot] => 4.71239
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[green] => 45
[blue] => 215
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => -0.112213
[y] => 0.132822
[z] => 89.6
[scale] => 1.45
[rot] => 4.43314
[file] => Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
[red] => 255
[green] => 35
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
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[z] => -0.000000953674
[scale] => 0.35
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
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[rot] => 4.71239
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[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[11] => Array
(
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[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
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[12] => Array
(
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[z] => 0
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[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
[x] => -0.387103
[y] => -27.4206
[z] => 12.8
[scale] => 0.08
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 145
[green] => 45
[blue] => 215
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[14] => Array
(
[x] => -27.2578
[y] => 0.225159
[z] => 12.8
[scale] => 0.08
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 145
[green] => 45
[blue] => 215
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[15] => Array
(
[x] => 0.528682
[y] => 28.1946
[z] => 12.8
[scale] => 0.08
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 145
[green] => 45
[blue] => 215
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => 28.0173
[y] => 0.781387
[z] => 12.8
[scale] => 0.08
[rot] => 0.000000357628
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 145
[green] => 45
[blue] => 215
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => -32.1379
[y] => 31.9815
[z] => 19.2
[scale] => 0.2
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
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[y] => 31.9899
[z] => 19.2
[scale] => 0.2
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[19] => Array
(
[x] => 32.701
[y] => -33.1416
[z] => 0
[scale] => 0.28
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[20] => Array
(
[x] => 12.7478
[y] => -33.4432
[z] => 0
[scale] => 0.2
[rot] => 4.71239
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[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[21] => Array
(
[x] => -0.14912
[y] => 0.179247
[z] => 76.8
[scale] => 2.05
[rot] => 4.71239
[file] => Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[22] => Array
(
[x] => -12.0377
[y] => 34.467
[z] => 0
[scale] => 0.2
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[23] => Array
(
[x] => 13.3626
[y] => 34.4475
[z] => 0
[scale] => 0.2
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[24] => Array
(
[x] => 0.239886
[y] => -30.5546
[z] => 32
[scale] => 1.3
[rot] => 0.907571
[file] => Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
[red] => 255
[green] => 155
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[25] => Array
(
[x] => -30.7025
[y] => 0.185505
[z] => 32
[scale] => 1.3
[rot] => 0.907571
[file] => Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
[red] => 255
[green] => 155
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[26] => Array
(
[x] => 0.399934
[y] => 31.9287
[z] => 32
[scale] => 1.3
[rot] => 0.907571
[file] => Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
[red] => 255
[green] => 155
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[27] => Array
(
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[z] => 32
[scale] => 1.3
[rot] => 0.907571
[file] => Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
[red] => 255
[green] => 155
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[28] => Array
(
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[z] => 0
[scale] => 0.2
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[29] => Array
(
[x] => -33.8243
[y] => -12.7587
[z] => 0
[scale] => 0.2
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[30] => Array
(
[x] => 33.7939
[y] => 12.3586
[z] => 0
[scale] => 0.2
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[31] => Array
(
[x] => 33.7744
[y] => -13.0417
[z] => 0
[scale] => 0.2
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 15
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
BuffType ashbringer_infusion_celestial
BuffType ashbringer_infusion_darkness
BuffType ashbringer_infusion_nature
BuffType ashbringer_infusion_fire
BuffType ashbringer_infusion_ice
BuffType ashbringer_infusion_storm
BuffType ashbringer_infusion_iron
BuffType ashbringer_infusion_arcane
BuffType ashbringer_infusion_buff
BuffType ashbringer_attunement_buff
BuffType ashbringer_darkness_buff
BuffType ashbringer_nature_buff
BuffType ashbringer_ice_buff
BuffType ashbringer_iron_buff
string array infusion_on_hit[8]
endglobals
struct elements
Effect array se[4]
integer array a[8] //passive ability
integer array b[8] //BuffType
string array e[8] //effect on change/infusion path
string array o[8] //orb effect path
integer array m[8] //damage taken mod
integer array t[8] //attack type for buff
string array s[8] //corner effect path
integer array sr[8] //corner effect red
integer array sg[8] //corner effect green
integer array sb[8] //corner effect blue
real array ss[8] //corner effect scale
method sfx takes Tower tower returns nothing
call Effect.createSimpleAtUnit(.e[tower.userInt], tower).setLifetime(2.0)
endmethod
method update_sfx takes Tower tower, boolean destroy returns nothing
local Effect fx
local integer green = 255
local real scale = 1.25
local integer count = 0
local real angle = 0
local real x = tower.getX()
local real y = tower.getY()
local real target_x = tower.getX()
local real target_y = tower.getY()
if destroy then
set fx = tower.userInt3
call fx.destroy()
endif
if tower.userInt == 7 then
set green = 75
elseif tower.userInt == 2 or tower.userInt == 3 then
set scale = 1.7
endif
set fx = Effect.createColored(.o[tower.userInt], tower.getX(), tower.getY(), 85.0, 270.0, scale, 255, green, 255, 255)
set tower.userInt3 = fx
loop
exitwhen count > 3
if destroy then
call .se[count].destroy()
endif
set angle = (count * 90) + 45
set target_x = x + 46 * Cos(Deg2Rad(angle))
set target_y = y + 46 * Sin(Deg2Rad(angle))
set .se[count] = Effect.createColored(.s[tower.userInt], target_x, target_y, 62.0, angle, .ss[tower.userInt], .sr[tower.userInt], .sg[tower.userInt], .sb[tower.userInt], 255)
set count = count + 1
endloop
endmethod
endstruct
function ashbringer_attunement_create takes Buff b returns nothing
local Creep c = b.getBuffedUnit()
local Tower t = b.getCaster()
local elements e = t.userInt2
local integer count = 0
set b.userInt = t.userInt
set b.userReal = 0.15 + (t.getLevel() * 0.006)
loop
exitwhen count > 7
if count == b.userInt then
call c.modifyProperty(e.m[count], -b.userReal)
else
call c.modifyProperty(e.m[count], b.userReal)
endif
set count = count + 1
endloop
endfunction
function ashbringer_attunement_cleanup takes Buff b returns nothing
local Creep c = b.getBuffedUnit()
local Tower t = b.getCaster()
local elements e = t.userInt2
local integer count = 0
loop
exitwhen count > 7
if count == b.userInt then
call c.modifyProperty(e.m[count], b.userReal)
else
call c.modifyProperty(e.m[count], -b.userReal)
endif
set count = count + 1
endloop
endfunction
function ashbringer_celestial_infusion takes Buff b returns nothing
local Tower t = b.getBuffedUnit()
local Iterate i
local Tower next
local real chance = 0.025 + (t.getLevel() * 0.001)
if t.calcChance(chance) then
call Effect.createScaled("Abilities\\Spells\\Undead\\ReplenishHealth\\ReplenishHealthCasterOverhead.mdl", t.getX(), t.getY(), 160, 270, 1.4).setLifetime(2.0)
set i = Iterate.overUnitsInRangeOfCaster(t, TARGET_TYPE_TOWERS, 450)
loop
set next = i.next()
exitwhen next == 0
if next != t then
call next.addExp(1.0)
endif
endloop
endif
endfunction
function ashbringer_nature_infusion takes Buff b returns nothing
local Tower t = b.getCaster()
local Creep c = b.getBuffedUnit()
local real damage = t.getCurrentAttackDamageWithBonus() * 0.5 + (t.getLevel() * 0.02) / 5
call t.doCustomAttackDamage(c, damage, t.calcAttackCritNoBonus(), AttackType.ESSENCE)
endfunction
function ashbringer_fire_infusion takes Tower t, Creep c, real damage returns nothing
local Iterate i = Iterate.overUnitsInRangeOfUnit(t, TARGET_TYPE_CREEPS, c, 150 + (t.getLevel() * 2))
local Creep next
if damage > 0 then
loop
set next = i.next()
exitwhen next == 0
if next != c then
call t.doAttackDamage(next, damage, t.calcAttackMulticrit(0, 0, 0))
call Effect.createSimpleOnUnit("Abilities\\Spells\\Items\\AIfb\\AIfbSpecialArt.mdl", next, "chest").setLifetime(0.4)
endif
endloop
endif
endfunction
function ashbringer_storm_infusion takes Buff b returns nothing
local Tower t = b.getBuffedUnit()
local Iterate i = Iterate.overUnitsInRangeOfCaster(t, TARGET_TYPE_CREEPS, t.getRange())
local Creep next = i.nextRandom()
if next != 0 then
call t.doCustomAttackDamage(next, t.getCurrentAttackDamageWithBonus(), t.calcAttackMulticrit(0, 0, 0), AttackType.ENERGY)
call Effect.createSimpleAtUnit("Abilities\\Weapons\\Bolt\\BoltImpact.mdl", next).setLifetime(2.0)
call Lightning.createFromUnitToUnit("CLPB", t, next).setLifetime(0.1)
call i.destroy()
endif
endfunction
function ashbringer_arcane_infusion takes Tower t, Creep c, integer level returns nothing
local real mana = 32 + (level * 0.32)
set mana = c.subtractMana(mana, true)
if mana > 0 then
call t.doSpellDamage(c, mana*200, t.calcSpellCritNoBonus())
endif
endfunction
function ashbringer_infusion_create takes Buff b returns nothing
local Tower t = b.getCaster()
local elements e = t.userInt2
set b.userInt = t.userInt
set b.userInt2 = e.t[t.userInt]
endfunction
function ashbringer_infusion_cleanup takes Buff b returns nothing
local Tower t = b.getCaster()
local Tower target = b.getBuffedUnit()
local elements e = t.userInt2
local Buff sb = target.getBuffOfType(e.b[b.userInt])
if sb != 0 then
call sb.removeBuff()
endif
endfunction
function ashbringer_infusion_ondamage takes Buff b returns nothing
local Tower t = b.getBuffedUnit()
local Creep c = Event.getTarget()
local AttackType at = b.userInt2
local integer level = t.getLevel()
local real damage = Event.damage * (0.1 + (level * 0.004))
if Event.isMainTarget() then
set damage = damage / t.getAttackType().getDamageAgainst(c.getArmorType())
set damage = damage * at.getDamageAgainst(c.getArmorType())
if c.isImmune() and b.userInt == 7 then
set damage = 0
endif
set Event.damage = Event.damage + damage
call Effect.createSimpleOnUnit(infusion_on_hit[b.userInt], c, "chest").setLifetime(1.0)
if b.userInt == 1 then
call ashbringer_darkness_buff.apply(t, c, level)
elseif b.userInt == 2 then
call ashbringer_nature_buff.apply(t, c, level)
elseif b.userInt == 3 then
call ashbringer_fire_infusion(t, c, damage)
elseif b.userInt == 4 then
call ashbringer_ice_buff.apply(t, c, level)
elseif b.userInt == 6 then
call ashbringer_iron_buff.apply(t, c, level)
elseif b.userInt == 7 then
call ashbringer_arcane_infusion(t, c, level)
endif
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier mod = Modifier.create()
set ashbringer_infusion_buff = BuffType.create(10, 0.2, true)
call ashbringer_infusion_buff.setBuffIcon('@@10@@')
//call ashbringer_infusion_buff.addEventOnCreate(ashbringer_infusion_create)
//call ashbringer_infusion_buff.addEventOnCleanup(ashbringer_infusion_cleanup)
//Abilities\\Spells\\Items\\AIta\\CrystalBallCaster.mdl
set ashbringer_infusion_celestial = BuffType.create(10, 0.2, true)
call ashbringer_infusion_celestial.setBuffIcon('@@17@@')
call ashbringer_infusion_celestial.setSpecialEffectColored("Abilities\\Spells\\Items\\OrbCorruption\\OrbCorruption.mdl", 200, 1.4, 255, 255, 255, 255)
call mod.addModification(MOD_TRIGGER_CHANCES, 0.15, 0.006)
call ashbringer_infusion_celestial.setBuffModifier(mod)
call ashbringer_infusion_celestial.addEventOnCreate(ashbringer_infusion_create)
call ashbringer_infusion_celestial.addEventOnDamage(ashbringer_infusion_ondamage, 1.0, 0.0)
call ashbringer_infusion_celestial.addEventOnKill(ashbringer_celestial_infusion)
call ashbringer_infusion_celestial.setStackingGroup("orbInfusion")
//Abilities\\Spells\\Undead\\Curse\\CurseTarget.mdl
set mod = Modifier.create()
set ashbringer_infusion_darkness = BuffType.create(10, 0.2, true)
call ashbringer_infusion_darkness.setBuffIcon('@@18@@')
call ashbringer_infusion_darkness.setSpecialEffectColored("Abilities\\Spells\\Items\\OrbDarkness\\OrbDarkness.mdl", 200, 1.4, 255, 255, 255, 255)
call mod.addModification(MOD_BUFF_DURATION, 0.2, 0.008)
call ashbringer_infusion_darkness.setBuffModifier(mod)
call ashbringer_infusion_darkness.addEventOnCreate(ashbringer_infusion_create)
call ashbringer_infusion_darkness.addEventOnDamage(ashbringer_infusion_ondamage, 1.0, 0.0)
call ashbringer_infusion_darkness.setStackingGroup("orbInfusion")
//Abilities\\Spells\\Other\\Parasite\\ParasiteTarget.mdl
set mod = Modifier.create()
set ashbringer_infusion_nature = BuffType.create(10, 0.2, true)
call ashbringer_infusion_nature.setBuffIcon('@@15@@')
call ashbringer_infusion_nature.setSpecialEffectColored("Abilities\\Spells\\Items\\OrbVenom\\OrbVenom.mdl", 200, 1.9, 255, 255, 255, 255)
call mod.addModification(MOD_SPELL_CRIT_CHANCE, 0.075, 0.003)
call mod.addModification(MOD_ATK_CRIT_CHANCE, 0.075, 0.003)
call ashbringer_infusion_nature.setBuffModifier(mod)
call ashbringer_infusion_nature.addEventOnCreate(ashbringer_infusion_create)
call ashbringer_infusion_nature.addEventOnDamage(ashbringer_infusion_ondamage, 1.0, 0.0)
call ashbringer_infusion_nature.setStackingGroup("orbInfusion")
//Abilities\\Spells\\Other\\SoulBurn\\SoulBurnbuff.mdl
set mod = Modifier.create()
set ashbringer_infusion_fire = BuffType.create(10, 0.2, true)
call ashbringer_infusion_fire.setBuffIcon('@@16@@')
call ashbringer_infusion_fire.setSpecialEffectColored("Abilities\\Spells\\Items\\AIfb\\AIfbTarget.mdl", 200, 1.9, 255, 255, 255, 255)
call mod.addModification(MOD_DAMAGE_ADD_PERC, 0.15, 0.006)
call mod.addModification(MOD_SPELL_DAMAGE_DEALT, 0.15, 0.006)
call ashbringer_infusion_fire.setBuffModifier(mod)
call ashbringer_infusion_fire.addEventOnCreate(ashbringer_infusion_create)
call ashbringer_infusion_fire.addEventOnDamage(ashbringer_infusion_ondamage, 1.0, 0.0)
call ashbringer_infusion_fire.setStackingGroup("orbInfusion")
//Abilities\\Weapons\\ZigguratFrostMissile\\ZigguratFrostMissile.mdl
set mod = Modifier.create()
set ashbringer_infusion_ice = BuffType.create(10, 0.2, true)
call ashbringer_infusion_ice.setBuffIcon('@@13@@')
call ashbringer_infusion_ice.setSpecialEffectColored("Abilities\\Spells\\Items\\AIob\\AIobTarget.mdl", 200, 1.4, 255, 255, 255, 255)
call mod.addModification(MOD_DEBUFF_RESISTANCE, 0.15, 0.006)
call ashbringer_infusion_ice.setBuffModifier(mod)
call ashbringer_infusion_ice.addEventOnCreate(ashbringer_infusion_create)
call ashbringer_infusion_ice.addEventOnDamage(ashbringer_infusion_ondamage, 1.0, 0.0)
call ashbringer_infusion_ice.setStackingGroup("orbInfusion")
//Abilities\\Weapons\\FarseerMissile\\FarseerMissile.mdl
set mod = Modifier.create()
set ashbringer_infusion_storm = BuffType.create(10, 0.2, true)
call ashbringer_infusion_storm.setBuffIcon('@@14@@')
call ashbringer_infusion_storm.setSpecialEffectColored("Abilities\\Spells\\Items\\AIlb\\AIlbTarget.mdl", 200, 1.4, 255, 255, 255, 255)
call mod.addModification(MOD_ATTACKSPEED, 0.15, 0.006)
call ashbringer_infusion_storm.setBuffModifier(mod)
call ashbringer_infusion_storm.addEventOnCreate(ashbringer_infusion_create)
call ashbringer_infusion_storm.addEventOnDamage(ashbringer_infusion_ondamage, 1.0, 0.0)
call ashbringer_infusion_storm.addEventOnAttack(ashbringer_storm_infusion, 0.1, 0.004)
call ashbringer_infusion_storm.setStackingGroup("orbInfusion")
//Abilities\\Spells\\Human\\InnerFire\\InnerFireTarget.mdl
set mod = Modifier.create()
set ashbringer_infusion_iron = BuffType.create(10, 0.2, true)
call ashbringer_infusion_iron.setBuffIcon('@@11@@')
call ashbringer_infusion_iron.setSpecialEffectColored("Abilities\\Spells\\Items\\OrbSlow\\OrbSlow.mdl", 200, 1.4, 255, 255, 255, 255)
call mod.addModification(MOD_BOUNTY_RECEIVED, 0.4, 0.016)
call ashbringer_infusion_iron.setBuffModifier(mod)
call ashbringer_infusion_iron.addEventOnCreate(ashbringer_infusion_create)
call ashbringer_infusion_iron.addEventOnDamage(ashbringer_infusion_ondamage, 1.0, 0.0)
call ashbringer_infusion_iron.setStackingGroup("orbInfusion")
//Abilities\\Spells\\Human\\MagicSentry\\MagicSentryCaster.mdl
set mod = Modifier.create()
set ashbringer_infusion_arcane = BuffType.create(10, 0.2, true)
call ashbringer_infusion_arcane.setBuffIcon('@@12@@')
call ashbringer_infusion_arcane.setSpecialEffectColored("Abilities\\Spells\\Items\\AIlb\\AIlbTarget.mdl", 200, 1.4, 255, 75, 255, 255)
call mod.addModification(MOD_MANA_REGEN_PERC, 0.15, 0.006)
call ashbringer_infusion_arcane.setBuffModifier(mod)
call ashbringer_infusion_arcane.addEventOnCreate(ashbringer_infusion_create)
call ashbringer_infusion_arcane.addEventOnDamage(ashbringer_infusion_ondamage, 1.0, 0.0)
call ashbringer_infusion_arcane.setStackingGroup("orbInfusion")
//darkness debuff
set mod = Modifier.create()
set ashbringer_darkness_buff = BuffType.create(5.0, 0.0, false)
call ashbringer_darkness_buff.setBuffIcon('@@8@@')
call mod.addModification(MOD_ATK_DAMAGE_RECEIVED, 0.15, 0.008)
call mod.addModification(MOD_SPELL_DAMAGE_RECEIVED, 0.15, 0.008)
call ashbringer_darkness_buff.setBuffModifier(mod)
//nature debuff
set ashbringer_nature_buff = BuffType.create(5.1, 0.0, false)
call ashbringer_nature_buff.setBuffIcon('@@20@@')
call ashbringer_nature_buff.addPeriodicEvent(ashbringer_nature_infusion, 1.0)
//ice debuff
set mod = Modifier.create()
set ashbringer_ice_buff = BuffType.create(5.0, 0.0, false)
call ashbringer_ice_buff.setBuffIcon('@@19@@')
call mod.addModification(MOD_MOVESPEED, -0.15, -0.006)
call ashbringer_ice_buff.setBuffModifier(mod)
//iron debuff
set mod = Modifier.create()
set ashbringer_iron_buff = BuffType.create(5.0, 0.0, false)
call ashbringer_iron_buff.setBuffIcon('@@21@@')
call mod.addModification(MOD_ARMOR_PERC, -0.1, -0.016)
call ashbringer_iron_buff.setBuffModifier(mod)
set ashbringer_attunement_buff = BuffType.create(5.0, 0, false)
call ashbringer_attunement_buff.setBuffIcon('@@9@@')
call ashbringer_attunement_buff.addEventOnCreate(EventHandler.ashbringer_attunement_create)
call ashbringer_attunement_buff.addEventOnCleanup(EventHandler.ashbringer_attunement_cleanup)
set infusion_on_hit[0] = "Abilities\\Spells\\Items\\OrbCorruption\\OrbCorruptionSpecialArt.mdl" //Abilities\\Spells\\NightElf\\ThornsAura\\ThornsAuraDamage.mdl
set infusion_on_hit[1] = "Abilities\\Spells\\Undead\\DeathandDecay\\DeathandDecayDamage.mdl"
set infusion_on_hit[2] = "Abilities\\Spells\\Items\\OrbVenom\\OrbVenomSpecialArt.mdl"
set infusion_on_hit[3] = "Abilities\\Spells\\Items\\AIfb\\AIfbSpecialArt.mdl"
set infusion_on_hit[4] = "Abilities\\Spells\\Items\\AIob\\AIobSpecialArt.mdl"
set infusion_on_hit[5] = "Abilities\\Spells\\Items\\AIlb\\AIlbSpecialArt.mdl"
set infusion_on_hit[6] = "Abilities\\Weapons\\Rifle\\RifleImpact.mdl"
set infusion_on_hit[7] = "Abilities\\Spells\\Human\\Feedback\\ArcaneTowerAttack.mdl"
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Tower Destruction
[code] => local elements e = tower.userInt2
local Effect fx = tower.userInt3
local integer count = 0
call fx.destroy()
loop
exitwhen count > 3
call e.se[count].destroy()
set count = count + 1
endloop
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => On Damage
[code] => local Creep target = Event.getTarget()
local Buff b = target.getBuffOfType(ashbringer_attunement_buff)
if b != 0 then
call b.refreshDuration()
else
call ashbringer_attunement_buff.apply(tower, target, tower.getLevel())
endif
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNDispelMagic.blp
[name] => Elemental Attunement
[short_explain] => Creeps hit take decreased damage from towers of the chosen Elemental Affinity but take increased damage from all other elements.
[ONDAMAGE_chanceLevelAdd] => 0
[long_explain] => Creeps hit are attuned to the chosen Elemental Affinity of the Orb for |cffffff805|r seconds, decreasing the damage they take from towers of that element by |cffffff8015%|r but increasing the damage they take from towers of all other elements by the same amount.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r damage reduced/increased
)
)
[3] => Array
(
[name] => Periodic
[code] => //checks if ability missing or has wrong ability
local integer count = 0
local elements e = tower.userInt2
local integer check
if tower.userReal < 1 then
loop
exitwhen count > 7
set check = GetUnitAbilityLevel(tower.getUnit(), e.a[count])
if check !=1 and count == tower.userInt then
call UnitAddAbility(tower.getUnit(), e.a[count])
elseif check ==1 and count != tower.userInt then
call UnitRemoveAbility(tower.getUnit(), e.a[count])
endif
set count = count + 1
endloop
endif
[values] => Array
(
[visible] => false
[PERIODIC_period] => 60
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[4] => Array
(
[name] => Autocast
[code] => local elements e = tower.userInt2
local BuffType bt = e.b[tower.userInt]
call e.sfx(tower)
call ashbringer_infusion_buff.apply(tower, Event.getTarget(), tower.getLevel())
call bt.apply(tower, Event.getTarget(), tower.getLevel())
[values] => Array
(
[AUTOCAST_cooldown] => 10
[AUTOCAST_autoRange] => 450
[AUTOCAST_manacost] => 80
[icon] => ReplaceableTextures\CommandButtons\BTNElementalConvergence.blp
[AUTOCAST_range] => 450
[AUTOCAST_targetType] => TARGET_TYPE_TOWERS
[AUTOCAST_numBuffsBeforeIdle] => 1
[caster_art] =>
[long_explain] => Infuse a target tower with the power of the chosen element for |cffffff8010|r seconds. See the chosen element for specific effects.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.2|r seconds duration
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_BUFF
[AUTOCAST_buffType] => ashbringer_infusion_buff
[AUTOCAST_isExtended] => false
[name] => Elemental Infusion
[AUTOCAST_targetSelf] => true
[short_explain] => Infuse a tower with a powerful buff based on of the chosen Elemental Affinity.
)
)
[5] => Array
(
[name] => Autocast
[code] => local elements e = tower.userInt2
call UnitRemoveAbility(tower.getUnit(), e.a[tower.userInt])
if tower.userInt < 7 then
set tower.userInt = tower.userInt + 1
else
set tower.userInt = 0
endif
call UnitAddAbility(tower.getUnit(), e.a[tower.userInt])
call e.sfx(tower)
call e.update_sfx(tower, true)
//set tower.userReal = 0.0
[values] => Array
(
[AUTOCAST_cooldown] => 10
[AUTOCAST_autoRange] => 0
[AUTOCAST_manacost] => 80
[icon] => ReplaceableTextures\CommandButtons\BTNReplay-Loop.blp
[AUTOCAST_range] => 0
[AUTOCAST_targetType] => 0
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] =>
[long_explain] => Cycle the Orb's Elemental Affinity to the next element. The order of elements is:|n|cFFFFFF80Celestial|r > |cFF8A5300Darkness|r > |cFF80FF00Nature|r > |cFFFF5300Fire|r > |cFF00FFFFIce|r > |cFF8080FFStorm|r > |cFFC0C0C0Iron|r > |cFFFF77FFArcane|r
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_NOAC_IMMEDIATE
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => false
[name] => Elemental Affinity
[AUTOCAST_targetSelf] => false
[short_explain] => Select the tower's elemental affinity.
)
)
[6] => Array
(
[name] => On Tower Creation
[code] => local elements e = elements.create()
//local Effect fx
//celestial
set e.b[0] = ashbringer_infusion_celestial
set e.a[0] = '@@7@@'
set e.e[0] = "Abilities\\Spells\\Human\\HolyBolt\\HolyBoltSpecialArt.mdl"
set e.o[0] = "Abilities\\Spells\\Items\\OrbCorruption\\OrbCorruption.mdl"
set e.m[0] = MOD_DMG_FROM_ASTRAL
set e.t[0] = AttackType.ENERGY
set e.s[0] = "Abilities\\Spells\\Items\\AIta\\CrystalBallCaster.mdl"
set e.sr[0] = 255
set e.sg[0] = 255
set e.sb[0] = 255
set e.ss[0] = 0.3
//darkness
set e.b[1] = ashbringer_infusion_darkness
set e.a[1] = '@@5@@'
set e.e[1] = "Objects\\Spawnmodels\\Undead\\UndeadDissipate\\UndeadDissipate.mdl"
set e.o[1] = "Abilities\\Spells\\Items\\OrbDarkness\\OrbDarkness.mdl"
set e.m[1] = MOD_DMG_FROM_DARKNESS
set e.t[1] = AttackType.DECAY
set e.s[1] = "Abilities\\Spells\\Undead\\Curse\\CurseTarget.mdl"
set e.sr[1] = 255
set e.sg[1] = 255
set e.sb[1] = 255
set e.ss[1] = 0.45
//nature
set e.b[2] = ashbringer_infusion_nature
set e.a[2] = '@@6@@'
set e.e[2] = "Objects\\Spawnmodels\\NightElf\\NEDeathSmall\\NEDeathSmall.mdl"
set e.o[2] = "Abilities\\Spells\\Items\\OrbVenom\\OrbVenom.mdl"
set e.m[2] = MOD_DMG_FROM_NATURE
set e.t[2] = AttackType.PHYSICAL
set e.s[2] = "Abilities\\Spells\\NightElf\\FaerieFire\\FaerieFireTarget.mdl"
set e.sr[2] = 55
set e.sg[2] = 255
set e.sb[2] = 55
set e.ss[2] = 0.35
//fire
set e.b[3] = ashbringer_infusion_fire
set e.a[3] = '@@3@@'
set e.e[3] = "Abilities\\Spells\\Human\\MarkOfChaos\\MarkOfChaosTarget.mdl"
set e.o[3] = "Abilities\\Spells\\Items\\AIfb\\AIfbTarget.mdl"
set e.m[3] = MOD_DMG_FROM_FIRE
set e.t[3] = AttackType.ELEMENTAL
set e.s[3] = "Abilities\\Weapons\\WitchDoctorMissile\\WitchDoctorMissile.mdl"
set e.sr[3] = 255
set e.sg[3] = 155
set e.sb[3] = 0
set e.ss[3] = 0.3
//ice
set e.b[4] = ashbringer_infusion_ice
set e.a[4] = '@@4@@'
set e.e[4] = "Abilities\\Spells\\Undead\\FrostNova\\FrostNovaTarget.mdl"
set e.o[4] = "Abilities\\Spells\\Items\\AIob\\AIobTarget.mdl"
set e.m[4] = MOD_DMG_FROM_ICE
set e.t[4] = AttackType.ELEMENTAL
set e.s[4] = "Abilities\\Spells\\Undead\\FrostArmor\\FrostArmorTarget.mdl"
set e.sr[4] = 255
set e.sg[4] = 255
set e.sb[4] = 255
set e.ss[4] = 0.18
//storm
set e.b[5] = ashbringer_infusion_storm
set e.a[5] = '@@1@@'
set e.e[5] = "Abilities\\Spells\\Other\\Monsoon\\MonsoonBoltTarget.mdl" //Abilities\\Weapons\\Bolt\\BoltImpact.mdl"
set e.o[5] = "Abilities\\Spells\\Items\\AIlb\\AIlbTarget.mdl"
set e.m[5] = MOD_DMG_FROM_STORM
set e.t[5] = AttackType.ENERGY
set e.s[5] = "Abilities\\Weapons\\FarseerMissile\\FarseerMissile.mdl"
set e.sr[5] = 255
set e.sg[5] = 255
set e.sb[5] = 255
set e.ss[5] = 0.32
//iron
set e.b[6] = ashbringer_infusion_iron
set e.a[6] = '@@2@@'
set e.e[6] = "Abilities\\Spells\\Orc\\WarStomp\\WarStompCaster.mdl"
set e.o[6] = "Abilities\\Spells\\Items\\OrbSlow\\OrbSlow.mdl"
set e.m[6] = MOD_DMG_FROM_IRON
set e.t[6] = AttackType.PHYSICAL
set e.s[6] = "Objects\\InventoryItems\\PotofGold\\PotofGold.mdl"
set e.sr[6] = 255
set e.sg[6] = 255
set e.sb[6] = 255
set e.ss[6] = 0.3
//arcane
set e.b[7] = ashbringer_infusion_arcane
set e.a[7] = '@@0@@'
set e.e[7] = "Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
set e.o[7] = "Abilities\\Spells\\Items\\AIlb\\AIlbTarget.mdl"
set e.m[7] = MOD_DMG_FROM_ARCANE
set e.t[7] = AttackType.MAGIC
set e.s[7] = "Objects\\InventoryItems\\runicobject\\runicobject.mdl"
set e.sr[7] = 255
set e.sg[7] = 255
set e.sb[7] = 255
set e.ss[7] = 0.24
set tower.userInt = 0
set tower.userInt2 = e
set tower.userReal = 0.0
call UnitAddAbility(tower.getUnit(), e.a[tower.userInt])
//set fx = Effect.createColored(e.o[tower.userInt], tower.getX(), tower.getY(), 55.0, 270.0, 1.15, 255, 255, 255, 255)
set tower.userInt3 = 0
call e.update_sfx(tower, false)
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Asth
[oeValues] => Array
(
[Ubertip] => |cff0078d7Elemental Infusion Effects:|r|n|cffffff80+15%|r mana regeneration|n|cffffff8010%|r of attack damage dealt as extra |cffFF0080Magic|r damage|nAttacks burn |cffffff8032|r mana on hit, dealing |cffffff80200|r spell damage per point of mana burnt|n|n|cffff8000Level Bonus:|r|n|cffffff80+0.6%|r mana regeneration|n|cffffff80+0.4%|r |cffFF0080Magic|r damage|n|cffffff80+0.32|r mana burnt
[Buttonpos] => 1
[Art] => ReplaceableTextures\CommandButtons\BTNOrbofSlowness.blp
[Untip] => |cFFFF77FFArcane Affinity|r
[Requires] => Array
(
)
[EditorSuffix] => (Arcane)
[Tip] => |cFFFF77FFArcane Affinity|r
[Name] => Arcane Affinity
)
)
[1] => Array
(
[id] => @@1@@
[derivedFrom] => Asth
[oeValues] => Array
(
[Ubertip] => |cff0078d7Elemental Infusion Effects:|r|n|cffffff80+15%|r attack speed|n|cffffff8010%|r of attack damage dealt as extra |cff00ffffEnergy|r damage|n|cffffff8010%|r chance on attack to strike a nearby enemy with lightning, dealing attack damage as |cff00ffffEnergy|r damage|n|n|cffff8000Level Bonus:|r|n|cffffff80+0.6%|r attack speed|n|cffffff80+0.4%|r |cff00ffffEnergy|r damage|n|cffffff80+0.4%|r lightning chance
[Buttonpos] => 1
[Art] => ReplaceableTextures\CommandButtons\BTNOrbOfLightning.blp
[Untip] => |cFF8080FFStorm Affinity|r
[Requires] => Array
(
)
[EditorSuffix] => (Storm)
[Tip] => |cFF8080FFStorm Affinity|r
[Name] => Storm Affinity
)
)
[2] => Array
(
[id] => @@2@@
[derivedFrom] => Asth
[oeValues] => Array
(
[Ubertip] => |cff0078d7Elemental Infusion Effects:|r|n|cffffff80+40%|r bounty received|n|cffffff8010%|r of attack damage dealt as extra |cffc0c0c0Physical|r damage|nAttacks reduce enemy armor by |cffffff8010%|r for |cffffff805|r seconds|n|n|cffff8000Level Bonus:|r|n|cffffff80+1.6%|r bounty received|n|cffffff80+0.4%|r |cffc0c0c0Physical|r damage|n|cffffff80+0.4%|r armor reduction
[Buttonpos] => 1
[Art] => ReplaceableTextures\CommandButtons\BTNOrb.blp
[Untip] => |cFFC0C0C0Iron Affinity|r
[Requires] => Array
(
)
[EditorSuffix] => (Iron)
[Tip] => |cFFC0C0C0Iron Affinity|r
[Name] => Iron Affinity
)
)
[3] => Array
(
[id] => @@3@@
[derivedFrom] => Asth
[oeValues] => Array
(
[Ubertip] => |cff0078d7Elemental Infusion Effects:|r|n|cffffff8015%|r attack and spell damage|n|cffffff8010%|r of attack damage dealt as extra |cffff8000Elemental|r splash damage in |cffffff80150|r range|n|n|cffff8000Level Bonus:|r|n|cffffff80+0.6%|r attack and spell damage|n|cffffff80+0.4%|r |cffff8000Elemental|r damage|n|cffffff80+2|r splash range
[Buttonpos] => 1
[Art] => ReplaceableTextures\CommandButtons\BTNOrbOfFire.blp
[Untip] => |cFFFF5300Fire Affinity|r
[Requires] => Array
(
)
[EditorSuffix] => (Fire)
[Tip] => |cFFFF5300Fire Affinity|r
[Name] => Fire Affinity
)
)
[4] => Array
(
[id] => @@4@@
[derivedFrom] => Asth
[oeValues] => Array
(
[Ubertip] => |cff0078d7Elemental Infusion Effects:|r|n|cffffff80+15%|r debuff resistance|n|cffffff8010%|r of attack damage dealt as extra |cffff8000Elemental|r damage|nAttacks slow enemies by |cffffff8015%|r for |cffffff805|r seconds|n|n|cffff8000Level Bonus:|r|n|cffffff80+0.6%|r debuff resistance|n|cffffff80+0.4%|r |cffff8000Elemental|r damage|n|cffffff80+0.6%|r slow
[Buttonpos] => 1
[Art] => ReplaceableTextures\CommandButtons\BTNOrbOfFrost.blp
[Untip] => |cFF00FFFFIce Affinity|r
[Requires] => Array
(
)
[EditorSuffix] => (Ice)
[Tip] => |cFF00FFFFIce Affinity|r
[Name] => Ice Affinity
)
)
[5] => Array
(
[id] => @@5@@
[derivedFrom] => Asth
[oeValues] => Array
(
[Ubertip] => |cff0078d7Elemental Infusion Effects:|r|n|cffffff80+20%|r buff duration|n|cffffff8010%|r of attack damage dealt as extra |cff808000Decay|r damage|nAttacks cause enemies to take |cffffff8015%|r increased attack and spell damage for |cffffff805|r seconds|n|n|cffff8000Level Bonus:|r|n|cffffff80+0.8%|r buff duration|n|cffffff80+0.4%|r |cff808000Decay|r damage|n|cffffff80+0.6%|r increased damage taken
[Buttonpos] => 1
[Art] => ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
[Untip] => |cFF8A5300Darkness Affinity|r
[Requires] => Array
(
)
[EditorSuffix] => (Darkness)
[Tip] => |cFF8A5300Darkness Affinity|r
[Name] => Darkness Affinity
)
)
[6] => Array
(
[id] => @@6@@
[derivedFrom] => Asth
[oeValues] => Array
(
[Ubertip] => |cff0078d7Elemental Infusion Effects:|r|n|cffffff80+7.5%|r attack and spell crit chance|n|cffffff8010%|r of attack damage dealt as extra |cffc0c0c0Physical|r damage|nAttacks poison enemies, dealing |cffffff8050%|r of attack damage as |cff80ff00Essence|r damage over |cffffff805|r seconds|n|n|cffff8000Level Bonus:|r|n|cffffff80+0.3%|r attack and spell crit chance|n|cffffff80+0.4%|r |cffc0c0c0Physical|r damage|n|cffffff80+2%|r poison damage
[Buttonpos] => 1
[Art] => ReplaceableTextures\CommandButtons\BTNOrbOfVenom.blp
[Untip] => |cFF80FF00Nature Affinity|r
[Requires] => Array
(
)
[EditorSuffix] => (Nature)
[Tip] => |cFF80FF00Nature Affinity|r
[Name] => Nature Affinity
)
)
[7] => Array
(
[id] => @@7@@
[derivedFrom] => Asth
[oeValues] => Array
(
[Ubertip] => |cff0078d7Elemental Infusion Effects:|r|n|cffffff80+15%|r trigger chance|n|cffffff8010%|r of attack damage dealt as extra |cff00ffffEnergy|r damage|n|cffffff802.5%|r chance on kill to give |cffffff801|r xp to nearby towers within |cffffff80450|r range|n|n|cffff8000Level Bonus:|r|n|cffffff80+0.6%|r trigger chance|n|cffffff80+0.4%|r |cff00ffffEnergy|r damage|n|cffffff80+0.1%|r xp chance
[Buttonpos] => 1
[Art] => ReplaceableTextures\CommandButtons\BTNHolyBolt.blp
[Untip] => |cFFFFFF80Celestial Affinity|r
[Requires] => Array
(
)
[EditorSuffix] => (Celestial)
[Tip] => |cFFFFFF80Celestial Affinity|r
[Name] => Celestial Affinity
)
)
)
[buffs] => Array
(
[0] => Array
(
[id] => @@8@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Buffubertip] => Increased attack and spell damage taken.
[TargetArt] => Abilities\Spells\Items\OrbDarkness\OrbDarkness.mdl
[Bufftip] => Malice of Darkness
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
)
)
[1] => Array
(
[id] => @@9@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Takes less damage from towers of the chosen element and more damage from others.
[TargetArt] => Array
(
)
[Bufftip] => Elemental Attunement
[Buffart] => ReplaceableTextures\CommandButtons\BTNDispelMagic.blp
)
)
[2] => Array
(
[id] => @@10@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Infused with elemental magic.
[TargetArt] => Array
(
)
[Bufftip] => Elemental Infusion
[Buffart] => ReplaceableTextures\CommandButtons\BTNElementalConvergence.blp
)
)
[3] => Array
(
[id] => @@11@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Infused with the might of Iron.
[TargetArt] => Array
(
)
[Bufftip] => Iron Infusion
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrb.blp
)
)
[4] => Array
(
[id] => @@12@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Infused with the brilliance of Arcane.
[TargetArt] => Array
(
)
[Bufftip] => Arcane Infusion
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbofSlowness.blp
)
)
[5] => Array
(
[id] => @@13@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Infused with the resilience of Ice.
[TargetArt] => Array
(
)
[Bufftip] => Ice Infusion
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfFrost.blp
)
)
[6] => Array
(
[id] => @@14@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Infused with the wrath of Storm.
[TargetArt] => Array
(
)
[Bufftip] => Storm Infusion
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfLightning.blp
)
)
[7] => Array
(
[id] => @@15@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Infused with the ferocity of Nature.
[TargetArt] => Array
(
)
[Bufftip] => Nature Infusion
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfVenom.blp
)
)
[8] => Array
(
[id] => @@16@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Infused with the fury of Fire.
[TargetArt] => Array
(
)
[Bufftip] => Fire Infusion
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfFire.blp
)
)
[9] => Array
(
[id] => @@17@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Infused with the blessing of Celestial.
[TargetArt] => Array
(
)
[Bufftip] => Celestial Infusion
[Buffart] => ReplaceableTextures\CommandButtons\BTNHolyBolt.blp
)
)
[10] => Array
(
[id] => @@18@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Infused with the malice of Darkness.
[TargetArt] => Array
(
)
[Bufftip] => Darkness Infusion
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
)
)
[11] => Array
(
[id] => @@19@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Buffubertip] => Reduced movement speed.
[TargetArt] => Abilities\Spells\Items\AIob\AIobTarget.mdl
[Bufftip] => Resilience of Ice
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfFrost.blp
)
)
[12] => Array
(
[id] => @@20@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Buffubertip] => Taking Essence damage over time.
[TargetArt] => Abilities\Spells\Items\OrbVenom\OrbVenom.mdl
[Bufftip] => Ferocity of Nature
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfVenom.blp
)
)
[13] => Array
(
[id] => @@21@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Buffubertip] => Reduced armor.
[TargetArt] => Abilities\Spells\Items\OrbSlow\OrbSlow.mdl
[Bufftip] => Might of Iron
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrb.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)