Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNrune1.blp
[dmgplus1] => 1256
[bldtm] => 1
[goldcost] => 2100
[unitSound] => ArcaneVault
[sides1] => 1
[manaN] => 125
[acquire] => 900
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Greater Rune Forge
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => YTDG
[Missileart] => Abilities\Weapons\GryphonRiderMissile\GryphonRiderMissile.mdl
[Missilespeed] => 1300
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 2
[rangeN1] => 850
[atkType1] => magic
[cool1] => 1.7
[Ubertip] => Why seek power when you can forge it?
[scaleBull] => 0
[abilList] => Array
(
)
[customTeamColor] => 1
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.3
[author] => Ashbringer
[alpha] => 0
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => arcane
[rarity] => rare
)
[effects] => Array
(
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(
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(
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(
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(
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[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local Runes r = tower.userInt3
local real charge = 10 + (tower.getLevel() * 0.4)
call r.add_random_charge(tower, charge)
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNrune1.blp
[name] => Runic Focus
[short_explain] => Chance on attack to generate charge.
[ONATTACK_chance] => 0.15
[ONATTACK_chanceLevelAdd] => 0.006
[long_explain] => Attacks have a |cffffff8015%|r chance to generate |cffffff8010|r charge for a random rune. Runes are considered charged when they have at least |cffffff80100|r charge and charge cannot exceed |cffffff80200|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r chance|n|cffFFFF80+0.4|r charge generated
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
BuffType ashbringer_rune_atkdmg
//@import
BuffType ashbringer_rune_atkspd
//@import
BuffType ashbringer_rune_trig
//@import
BuffType ashbringer_rune_mana
//@import
BuffType ashbringer_rune_itmch
//@import
BuffType ashbringer_rune_crtdmg
//@import
BuffType ashbringer_rune_buffdur
//@import
BuffType ashbringer_rune_crtch
endglobals
//@import
struct Runes
string array rune_model[11]
integer array base_r[8]
integer array base_g[8]
integer array base_b[8]
integer array bufftype[8]
integer array current[8]
real array charge[8]
Effect array rune_fx[8]
Effect array base_fx[8]
integer array empty[8]
integer array shuffled[8]
method shuffle takes nothing returns nothing
endmethod
method setup takes Tower t returns nothing
endmethod
method update_rune takes integer i returns nothing
endmethod
method activate_rune takes integer i, real x, real y, integer fx returns nothing
endmethod
method add_even_charge takes Tower tower, real charge returns nothing
endmethod
method add_random_charge takes Tower tower, real charge returns nothing
endmethod
method activate_random takes Tower tower, integer max, real charge, integer power returns nothing
endmethod
endstruct
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNRune2.blp
[name] => Forged Runes
[short_explain] => Each rune grants an associated buff when activated.
[long_explain] => Each rune grants an associated buff when activated:|n|cffff0000Vex|r: |cffffff80+15%|r attack damage|n|cff00ffffTal|r: |cffffff80+15%|r attack speed|n|cffffff00Eth|r: |cffffff80+15%|r trigger chances|n|cffaaaaffNef|r: |cffffff80+15%|r mana regeneration|n|cffff66bbOrt|r: |cffffff80+7.5%|r item chance|n|cff00ff00Lem|r: |cffffff80+0.15x|r crit damage|n|cff8811ffJah|r: |cffffff80+15%|r buff duration|n|cffff6600Qol|r: |cffffff80+7.5%|r crit chance|n|n|cffff8000Level Bonus:|r|n|cffffff80+0.1%|r item chance/crit chance|n|cffffff80+0.2%|r other stats
)
)
[2] => Array
(
[name] => On Tower Destruction
[code] => local integer i = 0
local Runes r = tower.userInt3
loop
exitwhen i > 7
call r.rune_fx[i].destroy()
call r.base_fx[i].destroy()
set i = i + 1
endloop
call r.destroy()
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[3] => Array
(
[name] => Autocast
[code] => local Runes r = tower.userInt3
call r.activate_random(tower, 3, 110 + (tower.getLevel() * 4), 75 + (tower.getLevel() * 1))
[values] => Array
(
[AUTOCAST_cooldown] => 3
[AUTOCAST_autoRange] => 900
[AUTOCAST_manacost] => 40
[icon] => ReplaceableTextures\CommandButtons\BTNStormRune.blp
[AUTOCAST_range] => 900
[AUTOCAST_targetType] => 0
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] =>
[long_explain] => Generate |cffffff80110|r charge evenly divided amongst all runes and then attempt to activate up to |cffffff803|r charged runes. Each activated rune grants its power to towers within |cffffff80150|r range for |cffffff805|r seconds. The activated runes become depleted, requiring |cffffff80100|r charge before they can be activated again.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+4|r charge generated|n|cffFFFF80+0.2|r seconds durationgenerated
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => true
[name] => Rune Activation
[AUTOCAST_targetSelf] => false
[short_explain] => Activate some charged runes, granting their power to adjacent towers.
)
)
[4] => Array
(
[name] => On Tower Creation
[code] => local Runes r = Runes.create()
set tower.userInt3 = r
set tower.userInt2 = 0
call r.setup(tower)
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_rune_atkdmg
)
[1] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_rune_atkspd
)
[2] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_rune_trig
)
[3] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_rune_mana
)
[4] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_rune_itmch
)
[5] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_rune_crtdmg
)
[6] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_rune_buffdur
)
[7] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_rune_crtch
)
)
[lightning] => Array
(
)
)