Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNSoul Rune.blp
[dmgplus1] => 50
[bldtm] => 1
[goldcost] => 55
[unitSound] => ShrineOfAzshara
[sides1] => 1
[Missilearc] => 0.1
[manaN] => 60
[acquire] => 900
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Faintly Glowing Rune
[red] => 185
[weapTp1] => missile
[file] => war3mapImported\RuneOrc1.mdl
[uberSplat] => YTDG
[Missilespeed] => 800
[Missileart] => Abilities\Spells\Undead\DevourMagic\DevourMagicBirthMissile.mdl
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 5
[green] => 55
[modelScale] => 0.7
[rangeN1] => 800
[atkType1] => normal
[cool1] => 2
[Ubertip] => Humming with energy.
[scaleBull] => 0
[abilList] => Array
(
)
[moveHeight] => 10
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => |cffFFFF00+3% |rattackspeed/lvl|n|cffFFFF00+3% |rmana/lvl
[abil_factor] => 0.4
[author] => Ashbringer
[alpha] => 135
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => arcane
[rarity] => common
)
[effects] => Array
(
[0] => Array
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[x] => 0.479404
[y] => -0.519366
[z] => -12.8
[scale] => 0.4
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 35
[green] => 15
[blue] => 35
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
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[1] => Array
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[x] => 0.958779
[y] => -19.6979
[z] => -12.8
[scale] => 0.3
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 35
[green] => 15
[blue] => 35
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
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[y] => -0.119928
[z] => -12.8
[scale] => 0.3
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 35
[green] => 15
[blue] => 35
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
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[3] => Array
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[x] => 0.691889
[y] => 18.5649
[z] => -12.8
[scale] => 0.3
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 35
[green] => 15
[blue] => 35
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
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[aniSpeed] => 50
[pcolor] => 255
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[4] => Array
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[y] => -1.06167
[z] => -12.8
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[rot] => 0
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 35
[green] => 15
[blue] => 35
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
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[aniSpeed] => 50
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[dmgTable] => Array
(
[0] => Array
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[id] => MOD_ATTACKSPEED
[base] => 0
[add] => 0.03
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[1] => Array
(
[id] => MOD_MANA_PERC
[base] => 0
[add] => 0.03
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => call ashbringer_fragment_attack(tower, Event.getTarget())
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNSoul Rune.blp
[name] => Rune Fragmentation
[short_explain] => Attacks can hit additional enemies at the cost of mana.
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => Attacks hit additional enemies at the cost of |cffFFFF8010|r mana per extra projectile.
)
)
[1] => Array
(
[name] => Header
[code] => globals
ProjectileType ashbringer_rune_projectile
endglobals
//@export
function ashbringer_fragment_attack takes Tower tower, Creep target returns nothing
local integer mana = R2I(GetUnitState(tower.getUnit(), UNIT_STATE_MANA))
local integer num_proj = (mana- ModuloInteger(mana, 10)) / 10
local integer count = 0
local Iterate i = Iterate.overUnitsInRangeOfCaster(tower, TARGET_TYPE_CREEPS, 800)
local Creep next
loop
set next = i.nextRandom()
if next == target then
set next = i.nextRandom()
endif
exitwhen count == num_proj or next == 0
set count = count + 1
call Projectile.createFromUnitToUnit(ashbringer_rune_projectile, tower, 0.0, 0.0, tower, next, true, false, false)
endloop
if next != 0 then
call i.destroy()
endif
call tower.subtractMana(I2R(count*10), true)
endfunction
function ashbringer_rune_hit takes Projectile p, Unit c returns nothing
local Tower t = p.getCaster()
call t.doAttackDamage(c, t.getCurrentAttackDamageWithBonus(), t.calcAttackMulticrit(0, 0, 0))
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set ashbringer_rune_projectile = ProjectileType.create("Abilities\\Spells\\Undead\\DevourMagic\\DevourMagicBirthMissile.mdl", 5.0, 800)
call ashbringer_rune_projectile.enableHoming(ashbringer_rune_hit, 0.0)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)