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[dmgplus1] => 1392
[bldtm] => 1
[goldcost] => 3000
[sides1] => 101
[acquire] => 800
[upgrades] => Array
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[Name] => Afflicted Shrine
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[weapTp1] => missile
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[file] => Doodads\Ashenvale\Props\AshenObilisk\AshenObilisk.mdl
[uberSplat] => ESMB
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[dice1] => 1
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[modelScale] => 0.5
[rangeN1] => 1000
[atkType1] => chaos
[cool1] => 1.1
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[name] => Header
[code] => globals
//@import
BuffType dummy_obelisk_debuff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => local Unit target = Event.getTarget()
local integer id = target.getUID()
local integer level = tower.getLevel()
call dummy_obelisk_debuff.applyCustomTimed(tower,target,0,3/tower.getProp_BuffDuration()) // applying the dummy buff to show the effect on the unot
call target.modifyProperty(MOD_DMG_FROM_NATURE,0.04+level*0.0008) // mod property
call TriggerSleepAction(3.0) // 3 seconds before the parasite surfaces again
if target.getUID() == id then
call tower.doCustomAttackDamage(target,tower.getCurrentAttackDamageWithBonus(),tower.calcAttackMulticrit(0,0,0),AttackType.DECAY) //do the dmg
call SFXAtUnit("Objects\\Spawnmodels\\Undead\\CryptFiendEggsack\\CryptFiendEggsack.mdl",target.getUnit()) //effekt
call target.modifyProperty(MOD_DMG_FROM_NATURE,-0.04-level*0.0008) // end the modification
endif
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNParasite.blp
[name] => Slumbering Parasite
[short_explain] => This tower deals additional Decay damage after a short delay and increases a target's vulnerability to nature towers.
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => On attack this tower injects an ancient parasite into its target, which surfaces after |cffFFFF803|r seconds dealing this tower's attackdamage as |cff808000Decay|r damage to the target. Each parasite increases the creep's vulnerability to |cFF80FF00Nature|r towers by |cffffff804%|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.08%|r |cFF80FF00Nature|r vulnerability
)
)
)
[abilities] => Array
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[buffs] => Array
(
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[units] => Array
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[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => dummy_obelisk_debuff
)
)
)