Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[scaleBull] => 0
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 3000
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1200
[file] => Doodads\Outland\Rocks\Outland_Spires\Outland_Spires4.mdl
[manaN] => 350
[atkType1] => pierce
[modelScale] => 0.38
[weapTp1] => missile
[acquire] => 800
[rangeN1] => 800
[upgrades] => Array
(
)
[cool1] => 3
[Ubertip] => A tower which can store fire for later use.
[regenMana] => 2
[abilList] => Array
(
)
[launchZ] => 220
[Name] => Fire Accumulator
[Missileart] => Abilities\Weapons\FireBallMissile\FireBallMissile.mdl
[launchX] => 45
[Art] => ReplaceableTextures\CommandButtons\BTNOrbOfFire.blp
[buildingShadow] => Array
(
)
[sides1] => 1
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 4932
[bldtm] => 1
)
[settings] => Array
(
[author] => tolleder
[element] => fire
[authorDisplay] => tolleder
[balanceTip] => |cffFFFF00+10 |rmana/lvl
[rarity] => rare
[version] => 1.0
[abil_factor] => 0.4
)
[effects] => Array
(
[0] => Array
(
[x] => -46.9821
[y] => -3.46474
[z] => 217.6
[scale] => 0.9
[rot] => 3.10669
[file] => Abilities\Spells\Items\AIfb\AIfbTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 28.6371
[y] => 10.0475
[z] => 166.4
[scale] => 0.85
[rot] => 3.10669
[file] => Abilities\Spells\Items\AIfb\AIfbTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 34.0579
[y] => -11.4042
[z] => 0
[scale] => 0.45
[rot] => 3.10669
[file] => Doodads\Outland\Rocks\Outland_Spires\Outland_Spires2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 40.7628
[y] => -45.9214
[z] => 108.8
[scale] => 0.85
[rot] => 3.10669
[file] => Abilities\Spells\Items\AIfb\AIfbTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -30.8309
[y] => 17.5788
[z] => 0
[scale] => 1
[rot] => 5.86431
[file] => Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => 21.1234
[y] => 16.51
[z] => 0
[scale] => 1
[rot] => 4.29351
[file] => Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => -7.98576
[y] => -27.4292
[z] => 0
[scale] => 1
[rot] => 5.51524
[file] => Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => -22.0022
[y] => -56.1305
[z] => 0
[scale] => 1.1
[rot] => 0.174533
[file] => Doodads\LordaeronSummer\Props\Brazier\Brazier
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => 7.17551
[y] => 49.9012
[z] => 0
[scale] => 1
[rot] => 5.20108
[file] => Doodads\LordaeronSummer\Props\TorchHumanOmni\TorchHumanOmni.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_MANA
[base] => 0
[add] => 10
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Tower Creation
[code] => set tower.userInt=0
call SetUnitState(tower.getUnit(),UNIT_STATE_MANA,0)
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => call slowAndDamage.applyCustomPower(tower,Event.getTarget(),tower.getLevel()+52,tower.getLevel())
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[icon] => ReplaceableTextures\CommandButtons\BTNIncinerate.blp
[visible] => true
[name] => Incinerate
[short_explain] => Projectiles set the target creep on fire
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => This tower's attacks set the target on fire. A burning creep takes |cffFFFF8015%|r more damage from |cFFFF5300Fire|r towers and receives |cffFFFF80800|r spelldamage every second for |cffFFFF809|r seconds|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+32|r damage|n|cffFFFF80+0.3|r seconds duration
)
)
[2] => Array
(
[name] => Header
[code] => globals
BuffType slowAndDamage
ProjectileType pT
endglobals
public function damagePeriodic takes Buff b returns nothing //Poisondamage
local Tower tower=b.getCaster()
call tower.doSpellDamage(b.getBuffedUnit(),b.getPower()*32+800,tower.calcSpellCritNoBonus())
endfunction
public function hit takes Projectile p, Unit creep returns nothing
local Tower tower=p.getCaster()
call tower.doSpellDamage(creep,tower.getLevel()*72+1800,tower.calcSpellCritNoBonus())
call slowAndDamage.applyCustomPower(tower,creep,tower.getLevel()+52,tower.getLevel())
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set slowAndDamage=BuffType.create(9,0.3,false)
// new fire weakening
call m.addModification(MOD_DMG_FROM_FIRE, 15/100.0, 0)
call slowAndDamage.setBuffModifier(m)
// end new fire
call slowAndDamage.setBuffIcon('@@0@@')
call slowAndDamage.addPeriodicEvent(EventHandler.damagePeriodic,1.0)
call slowAndDamage.setStackingGroup("FireBattery")
set pT=ProjectileType.create("Abilities\\Weapons\\FireBallMissile\\FireBallMissile.mdl",10.0,1200.0)
call pT.enableHoming(ProjectileTargetEvent.hit,0.0)
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[3] => Array
(
[name] => Periodic
[code] => local unit towerUnit=tower.getUnit()
local Iterate inRange
local real numResults=0.0
local Unit result
local Unit next
local Projectile p
local PeriodicEvent pE
if GetUnitState(towerUnit,UNIT_STATE_MANA)>10 then
//Random creep in range
set inRange=Iterate.overUnitsInRangeOfCaster(tower,TARGET_CREEPS,1200)
loop
set next=inRange.next()
exitwhen next==0
set numResults=numResults+1.0
if GetRandomReal(0.0,1.0)<=1.0/numResults then
set result=next
endif
endloop
if numResults>0.5 then
if GetRandomReal(0.0,3.0)<=2.0 then
if GetRandomReal(0.0,2.0)<=1.0 then
set p= Projectile.createFromPointToUnit(pT,tower,1.0,1.0,GetUnitX(towerUnit)-45.0,GetUnitY(towerUnit),217.0,result,true,false,false)
else
set p= Projectile.createFromPointToUnit(pT,tower,1.0,1.0,GetUnitX(towerUnit)+28.0,GetUnitY(towerUnit)+10.0,166.0,result,true,false,false)
endif
else
set p= Projectile.createFromPointToUnit(pT,tower,1.0,1.0,GetUnitX(towerUnit)+40.0,GetUnitY(towerUnit)-46.0,108.0,result,true,false,false)
endif
call p.setScale(0.5)
endif
//Manacost
call SetUnitState(towerUnit,UNIT_STATE_MANA,GetUnitState(towerUnit,UNIT_STATE_MANA)-10)
else
set pE=Event.getCurrentPeriodicEvent()
set tower.userInt=pE
call pE.disable()
endif
set towerUnit = null
[values] => Array
(
[icon] =>
[visible] => false
[PERIODIC_period] => 0.2
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[4] => Array
(
[name] => Autocast
[code] => local unit towerUnit=tower.getUnit()
local PeriodicEvent pE
call SetUnitState(towerUnit,UNIT_STATE_MANA,GetUnitState(towerUnit,UNIT_STATE_MANA)+100)
if tower.userInt!=0 then
set pE=tower.userInt
call pE.enable()
endif
set towerUnit = null
[values] => Array
(
[caster_art] =>
[icon] => ReplaceableTextures\CommandButtons\BTNOrbOfFire.blp
[AUTOCAST_cooldown] => 20.0
[AUTOCAST_numBuffsBeforeIdle] => 0
[visible] => true
[AUTOCAST_isExtended] => false
[long_explain] => The tower attacks creeps in a range of |cffFFFF801200|r every |cffFFFF800.2|r seconds till all mana is gone. Each attack (or try to attack) costs |cffFFFF8010|r mana, deals |cffFFFF801800|r points damage and incinerates the target.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+72|r damage
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
[AUTOCAST_manacost] => 100
[AUTOCAST_range] => 1200
[name] => Accumulator Overload
[AUTOCAST_buffType] => 0
[AUTOCAST_targetSelf] => false
[short_explain] => Multiple attacks at a high rate for mana
[AUTOCAST_targetType] => 0
[target_art] =>
[AUTOCAST_autoRange] => 800
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Bspo
[oeValues] => Array
(
[Bufftip] => Burning
[Targetattach] => origin
[Buffubertip] => This creep takes damage over time.
[EditorSuffix] => Array
(
)
[Targetattachcount] => 1
[Buffart] => ReplaceableTextures\CommandButtons\BTNIncinerate.blp
[TargetArt] => Abilities\Spells\Human\FlameStrike\FlameStrikeDamageTarget.mdl
[EditorName] => Burning
[Spelldetail] => 1
)
)
)
[units] => Array
(
)
[references] => Array
(
)
)