Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [scaleBull] => 0
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 500
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1200
            [file] => Doodads\Outland\Rocks\Outland_Spires\Outland_Spires1.mdl
            [manaN] => 250
            [atkType1] => pierce
            [modelScale] => 0.35
            [weapTp1] => missile
            [acquire] => 800
            [rangeN1] => 800
            [upgrades] => Array
                (
                )

            [cool1] => 3
            [Ubertip] => A tower which can store fire for later use.
            [regenMana] => 2
            [abilList] => Array
                (
                )

            [launchZ] => 190
            [Name] => Fire Battery
            [Missileart] => Abilities\Weapons\FireBallMissile\FireBallMissile.mdl
            [launchY] => -25
            [launchX] => -30
            [Art] => ReplaceableTextures\CommandButtons\BTNOrbOfFire.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 1
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 821
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => tolleder
            [element] => fire
            [authorDisplay] => tolleder
            [balanceTip] => |cffFFFF00+10 |rmana/lvl
            [rarity] => rare
            [version] => 1.0
            [abil_factor] => 0.4
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 29.5117
                    [y] => 24.9135
                    [z] => 192
                    [scale] => 0.8
                    [rot] => 3.10669
                    [file] => Abilities\Spells\Items\AIfb\AIfbTarget.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -43.3517
                    [y] => -38.0688
                    [z] => 0
                    [scale] => 0.75
                    [rot] => 3.75246
                    [file] => Doodads\LordaeronSummer\Props\TorchHumanOmni\TorchHumanOmni.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => 44.8576
                    [y] => -36.5321
                    [z] => 0
                    [scale] => 0.75
                    [rot] => 3.75246
                    [file] => Doodads\LordaeronSummer\Props\TorchHumanOmni\TorchHumanOmni.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => -40.1397
                    [y] => 41.9138
                    [z] => 0
                    [scale] => 0.75
                    [rot] => 3.75246
                    [file] => Doodads\LordaeronSummer\Props\TorchHumanOmni\TorchHumanOmni.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 42.3099
                    [y] => 42.0267
                    [z] => 0
                    [scale] => 0.75
                    [rot] => 3.75246
                    [file] => Doodads\LordaeronSummer\Props\TorchHumanOmni\TorchHumanOmni.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_MANA
                    [base] => 0
                    [add] => 10
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userInt=0
    call SetUnitState(tower.getUnit(),UNIT_STATE_MANA,0)
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => call slowAndDamage.apply(tower,Event.getTarget(),tower.getLevel())
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [icon] => ReplaceableTextures\CommandButtons\BTNIncinerate.blp
                            [visible] => true
                            [name] => Incinerate
                            [short_explain] => Projectiles set the target creep on fire
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => This tower's attacks set the target on fire. A burning creep takes |cffFFFF805%|r more damage from |cFFFF5300Fire|r towers and receives |cffFFFF80120|r spelldamage every second for |cffFFFF809|r seconds|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+5|r damage|n|cffFFFF80+0.3|r seconds duration
                        )

                )

            [2] => Array
                (
                    [name] => Header
                    [code] => globals
        BuffType slowAndDamage
        ProjectileType pT
    endglobals
    
    public function damagePeriodic takes Buff b returns nothing //Poisondamage
        local Tower tower=b.getCaster()
        call tower.doSpellDamage(b.getBuffedUnit(),b.getPower()*5+120,tower.calcSpellCritNoBonus())
    endfunction
       
    public function hit takes Projectile p, Unit creep returns nothing
        local Tower tower=p.getCaster()
        call tower.doSpellDamage(creep,tower.getLevel()*12+300,tower.calcSpellCritNoBonus())
        call slowAndDamage.apply(tower,creep,tower.getLevel())
    endfunction

    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        local Modifier m = Modifier.create()
        set slowAndDamage=BuffType.create(9,0.3,false)
            // new fire weakening
        call m.addModification(MOD_DMG_FROM_FIRE, 5/100.0, 0)
        call slowAndDamage.setBuffModifier(m)
            // end new fire
        call slowAndDamage.setBuffIcon('@@0@@')
        call slowAndDamage.addPeriodicEvent(EventHandler.damagePeriodic,1.0)
        call slowAndDamage.setStackingGroup("FireBattery")
        

        set pT=ProjectileType.create("Abilities\\Weapons\\FireBallMissile\\FireBallMissile.mdl",10.0,1200.0)        
        call pT.enableHoming(ProjectileTargetEvent.hit,0.0)
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [3] => Array
                (
                    [name] => Periodic
                    [code] => local unit towerUnit=tower.getUnit()
    local Iterate inRange
    local real numResults=0.0
    local Unit result
    local Unit next
    local Projectile p
    local PeriodicEvent pE
    
    if GetUnitState(towerUnit,UNIT_STATE_MANA)>10 then
        //Random creep in range
        set inRange=Iterate.overUnitsInRangeOfCaster(tower,TARGET_CREEPS,1200)
        loop
            set next=inRange.next()
            exitwhen next==0
            
            set numResults=numResults+1.0 
            if GetRandomReal(0.0,1.0)<=1.0/numResults then
                set result=next
            endif
        endloop
        
        if numResults>0.5 then
            //if GetRandomReal(0.0,3.0)<=2.0 then
                //if GetRandomReal(0.0,2.0)<=1.0 then
                    set p= Projectile.createFromPointToUnit(pT,tower,1.0,1.0,GetUnitX(towerUnit)+30.0,GetUnitY(towerUnit)+25.0,190.0,result,true,false,false)
                //else
                    //set p= Projectile.createFromPointToUnit(pT,tower,1.0,1.0,GetUnitX(towerUnit)-32.0,GetUnitY(towerUnit)-2.0,147.0,result,true,false,false)
            //else
                //set p= Projectile.createFromPointToUnit(pT,tower,1.0,1.0,GetUnitX(towerUnit)-32.0,GetUnitY(towerUnit)-2.0,147.0,result,true,false,false)
            //endif
            call p.setScale(0.5)
        endif
        
        
        //Manacost
        call SetUnitState(towerUnit,UNIT_STATE_MANA,GetUnitState(towerUnit,UNIT_STATE_MANA)-10)
    else
        set pE=Event.getCurrentPeriodicEvent()
        set tower.userInt=pE
        call pE.disable()
    endif
    set towerUnit = null
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [PERIODIC_period] => 0.2
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [4] => Array
                (
                    [name] => Autocast
                    [code] => local unit towerUnit=tower.getUnit()
    local PeriodicEvent pE
    call SetUnitState(towerUnit,UNIT_STATE_MANA,GetUnitState(towerUnit,UNIT_STATE_MANA)+100)
    if tower.userInt!=0 then
        set pE=tower.userInt
        call pE.enable()
    endif
    set towerUnit = null
                    [values] => Array
                        (
                            [caster_art] => 
                            [icon] => ReplaceableTextures\CommandButtons\BTNOrbOfFire.blp
                            [AUTOCAST_cooldown] => 20.0
                            [AUTOCAST_numBuffsBeforeIdle] => 0
                            [visible] => true
                            [AUTOCAST_isExtended] => false
                            [long_explain] => The tower attacks creeps in a range of |cffFFFF801200|r every |cffFFFF800.2|r seconds till all mana is gone. Each attack (or try to attack) costs |cffFFFF8010|r mana, deals |cffFFFF80300|r points damage and incinerates the target.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+12|r damage
                            [AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
                            [AUTOCAST_manacost] => 100
                            [AUTOCAST_range] => 1200
                            [name] => Battery Overload
                            [AUTOCAST_buffType] => 0
                            [AUTOCAST_targetSelf] => false
                            [short_explain] => Multiple attacks at a high rate for mana
                            [AUTOCAST_targetType] => 0
                            [target_art] => 
                            [AUTOCAST_autoRange] => 800
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => Bspo
                    [oeValues] => Array
                        (
                            [Bufftip] => Burning
                            [Targetattach] => origin
                            [Buffubertip] => This creep takes damage over time.
                            [EditorSuffix] => Array
                                (
                                )

                            [Targetattachcount] => 1
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNIncinerate.blp
                            [TargetArt] => Abilities\Spells\Human\FlameStrike\FlameStrikeDamageTarget.mdl
                            [EditorName] => Burning
                            [Spelldetail] => 1
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)