Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 2650
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[file] => .mdl
[atkType1] => siege
[modelScale] => 0.28
[weapTp1] => missile
[acquire] => 1000
[rangeN1] => 1000
[upgrades] => Array
(
)
[cool1] => 2.8
[Ubertip] => Strange tower that rejects some items.
[abilList] => Array
(
)
[Name] => Ruined Hurricane Tower
[Missileart] => Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNAdvancedEnergyTower.blp
[buildingShadow] => Array
(
)
[sides1] => 51
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 9858
[bldtm] => 1
)
[settings] => Array
(
[author] => SirCoqaLot.
[element] => storm
[authorDisplay] => SirCoqaLot.
[alpha] => 255
[balanceTip] => Array
(
)
[rarity] => uncommon
[version] => 1.0
[abil_factor] => 1.2
)
[effects] => Array
(
[0] => Array
(
[x] => -1.07155
[y] => -8.70304
[z] => 25.6
[scale] => 0.4
[rot] => 6.00393
[file] => Abilities\Spells\Other\Tornado\TornadoElementalSmall.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -25.9645
[y] => -29.482
[z] => 70.4
[scale] => 0.95
[rot] => 2.87979
[file] => Abilities\Spells\Items\AIlb\AIlbTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -18.8693
[y] => -19.438
[z] => 0
[scale] => 0.25
[rot] => 1.76052
[file] => Doodads\Ruins\Props\DalaranRuinTwoBases\DalaranRuinTwoBases0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 12.0748
[y] => -16.5846
[z] => 0
[scale] => 0.275
[rot] => 3.36467
[file] => Doodads\Ruins\Props\DalaranRuinTwoBases\DalaranRuinTwoBases0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => 33.0845
[y] => 22.8938
[z] => 0
[scale] => 0.15
[rot] => 4.93928
[file] => Doodads\Ruins\Props\DalaranRuinTower2\DalaranRuinTower2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -28.4055
[y] => 29.7394
[z] => 0
[scale] => 0.175
[rot] => 0.488692
[file] => Doodads\Ruins\Props\DalaranRuinTower2\DalaranRuinTower2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 34.1251
[y] => 20.9601
[z] => 102.4
[scale] => 0.45
[rot] => 2.84489
[file] => Abilities\Spells\Items\AIlb\AIlbTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => -29.7711
[y] => 29.2464
[z] => 89.6
[scale] => 0.7
[rot] => 4.32842
[file] => Abilities\Spells\Items\AIlb\AIlbTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => -3.53941
[y] => -7.40503
[z] => 0
[scale] => 0.25
[rot] => 4.30361
[file] => Doodads\Ruins\Props\DalaranRuinCrystals\DalaranRuinCrystals.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => Array
(
)
[aniSpeed] => 50
)
[9] => Array
(
[x] => 3.95448
[y] => -30.3223
[z] => 0
[scale] => 0.15
[rot] => 6.02364
[file] => Doodads\Ruins\Props\DalaranRuinCrystals\DalaranRuinCrystals.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local Item itm
local integer i = 1
loop
exitwhen i > 6
set itm = tower.getHeldItem(i)
if itm != 0 and itm.getRarity() != Rarity.UNIQUE then
call itm.drop()
endif
set i = i + 1
endloop
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNDefend.blp
[visible] => true
[name] => Rejection
[short_explain] => This tower drops some items on attack.
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => This tower drops all except |cffFF00BFUnique|r items on attack.
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)