Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 2500
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 2000
            [moveHeight] => 45
            [file] => Units\Critters\Marine\Marine.mdl
            [manaN] => 35
            [atkType1] => hero
            [modelScale] => 0.6
            [weapTp1] => missile
            [acquire] => 1200
            [rangeN1] => 1200
            [upgrades] => Array
                (
                )

            [cool1] => 0.6
            [Ubertip] => A highly esteemed footsoldier with moderate self esteem.
            [regenMana] => 1.3
            [abilList] => Array
                (
                )

            [mana0] => 10
            [Name] => Experienced Marine
            [Missileart] => Abilities\Weapons\CannonTowerMissile\CannonTowerMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNMarine.blp
            [buildingShadow] => Array
                (
                )

            [turnRate] => 1
            [sides1] => 1
            [auto] => Array
                (
                )

            [dmgplus1] => 559
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => Boekie
            [element] => iron
            [authorDisplay] => |cff00CD00Boekie|r
            [alpha] => 255
            [balanceTip] => Array
                (
                )

            [rarity] => rare
            [version] => 1.0
            [abil_factor] => 0.5
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -9.29745
                    [y] => -11.5869
                    [z] => -0.000000953674
                    [scale] => 0.5
                    [rot] => 4.86947
                    [file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding1.mdl
                    [red] => 30
                    [green] => 30
                    [blue] => 30
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => 20.9527
                    [y] => -30.0938
                    [z] => 19.2
                    [scale] => 0.3
                    [rot] => 5.60855
                    [file] => Doodads\Outland\Props\Grate\Grate1.mdl
                    [red] => 100
                    [green] => 100
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => -1.2
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => -28.3827
                    [y] => 18.3228
                    [z] => 25.6
                    [scale] => 0.3
                    [rot] => 2.50713
                    [file] => Doodads\Outland\Props\Grate\Grate1.mdl
                    [red] => 100
                    [green] => 100
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => -1.2
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => 7.76517
                    [y] => 9.254
                    [z] => 25.6
                    [scale] => 0.8
                    [rot] => 4.04324
                    [file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
                    [red] => 200
                    [green] => 200
                    [blue] => 200
                    [alpha] => 255
                    [pitch] => -5
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 34.5044
                    [y] => 42.8457
                    [z] => 83.2
                    [scale] => 0.2
                    [rot] => 1.15192
                    [file] => Doodads\Outland\Props\Grate\Grate1.mdl
                    [red] => 100
                    [green] => 100
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => -5.9
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => 29.1003
                    [y] => -32.3046
                    [z] => 0
                    [scale] => 0.12
                    [rot] => 3.23388
                    [file] => Doodads\Ruins\Structures\RuinsArchway45_\RuinsArchway45_0.mdl
                    [red] => 40
                    [green] => 40
                    [blue] => 40
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [6] => Array
                (
                    [x] => -35.1809
                    [y] => 17.388
                    [z] => 0
                    [scale] => 0.12
                    [rot] => 3.17328
                    [file] => Doodads\Ruins\Structures\RuinsArchway45_\RuinsArchway45_0.mdl
                    [red] => 40
                    [green] => 40
                    [blue] => 40
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [7] => Array
                (
                    [x] => -45.53
                    [y] => -59.1008
                    [z] => 12.8
                    [scale] => 0.15
                    [rot] => 0.979081
                    [file] => Doodads\Outland\Props\Grate\Grate1.mdl
                    [red] => 100
                    [green] => 100
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => -4.9
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [8] => Array
                (
                    [x] => -32.1422
                    [y] => -44.7923
                    [z] => -12.8
                    [scale] => 0.3
                    [rot] => 3.22463
                    [file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk1.mdl
                    [red] => 30
                    [green] => 30
                    [blue] => 30
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => set Projectile.createFromUnitToUnit(shard, tower, 1.50, tower.calcSpellCritNoBonus(), tower, Event.getTarget(), false, true, false).userInt = 8 //eight projectiles
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 0.25
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [ONDAMAGE_chanceLevelAdd] => 0.004
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        ProjectileType shard
        //@import
        BuffType boekie_stim_buff
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing         
	endfunction
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNHumanArtilleryUpOne.blp
                            [visible] => true
                            [name] => Frag Grenade
                            [short_explain] => Has a chance to fire a frag grenade on attack.
                            [long_explain] => When this tower damages a creep it has a |cffFFFF8025%|r chance to fire a frag grenade that will split into |cffFFFF808|r smaller grenades after a short delay. When a grenade collides with a creep it deals |cffFFFF801800|r spelldamage and increases the damage the target takes from attacks by |cffFFFF802%|r, stacking up to a maximum of |cffFFFF8050%|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r chance|r|n|cffFFFF80+150|r damage|r|n|cffFFFF80+0.1%|r damage increase
                        )

                )

            [2] => Array
                (
                    [name] => Autocast
                    [code] => local integer level = tower.getLevel()
    call boekie_stim_buff.applyCustomTimed(tower,tower,level,5.0+0.08*level)
                    [values] => Array
                        (
                            [caster_art] => Abilities\Spells\Human\Avatar\AvatarCaster.mdl
                            [icon] => ReplaceableTextures\CommandButtons\BTNStatUp.blp
                            [AUTOCAST_cooldown] => 7
                            [AUTOCAST_numBuffsBeforeIdle] => 0
                            [AUTOCAST_isExtended] => false
                            [long_explain] => This marine uses a stimpack, increasing its attackspeed by |cffFFFF80150%|r and decreasing its attackdamage by |cffFFFF8050%|r. This buff lasts |cffFFFF805|r seconds. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.08|r seconds duration
                            [AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
                            [AUTOCAST_manacost] => 25
                            [AUTOCAST_range] => 1200
                            [AUTOCAST_buffType] => 0
                            [name] => Stim
                            [AUTOCAST_targetSelf] => true
                            [short_explain] => This unit uses a stimpack.
                            [AUTOCAST_targetType] => 0
                            [target_art] => 
                            [AUTOCAST_autoRange] => 1200
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => ProjectileType
                    [name] => shard
                )

            [1] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => boekie_stim_buff
                )

        )

)