Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 1000
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1900
            [file] => Units\Creeps\SeaTurtle\SeaTurtle.mdl
            [manaN] => 1600
            [atkType1] => normal
            [dmgpt1] => 0.5
            [modelScale] => 0.3
            [weapTp1] => missile
            [acquire] => 800
            [rangeN1] => 900
            [upgrades] => Array
                (
                )

            [cool1] => 1.2
            [Ubertip] => Become one with water. Become a turtle.
            [backSw1] => 0.3
            [abilList] => Array
                (
                )

            [mana0] => 1200
            [Name] => Sea Turtle
            [Missileart] => Abilities\Weapons\LichMissile\LichMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNSeaTurtleGreen.blp
            [red] => 50
            [buildingShadow] => Array
                (
                )

            [turnRate] => 2
            [sides1] => 1
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 0
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => i_mOck_death
            [element] => ice
            [authorDisplay] => |cffc0c0c0i_mOck_death|r
            [alpha] => 255
            [balanceTip] => |cffFFFF00+64 |rmana/lvl
            [rarity] => rare
            [version] => 1.0
            [abil_factor] => 0
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 3.76359
                    [y] => 5.31251
                    [z] => 0
                    [scale] => 1
                    [rot] => 5.42798
                    [file] => Abilities\Spells\NightElf\MoonWell\MoonWellTarget.mdl
                    [red] => 1
                    [green] => 255
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => 1.9072
                    [y] => -14.816
                    [z] => 0
                    [scale] => 2
                    [rot] => 3.92699
                    [file] => Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl
                    [red] => 50
                    [green] => 200
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => 2.99312
                    [y] => 25.5152
                    [z] => -32
                    [scale] => 0.4
                    [rot] => 4.71239
                    [file] => Doodads\Terrain\CliffDoodad\Waterfall\Waterfall.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -3.14
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => 3.74655
                    [y] => -16.569
                    [z] => -32
                    [scale] => 0.4
                    [rot] => 1.5708
                    [file] => Doodads\Terrain\CliffDoodad\Waterfall\Waterfall.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -3.14
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 28.3613
                    [y] => 13.0844
                    [z] => -32
                    [scale] => 0.4
                    [rot] => 3.14159
                    [file] => Doodads\Terrain\CliffDoodad\Waterfall\Waterfall.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -3.14
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => -23.5358
                    [y] => -2.40681
                    [z] => -32
                    [scale] => 0.4
                    [rot] => 0
                    [file] => Doodads\Terrain\CliffDoodad\Waterfall\Waterfall.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -3.14
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_MANA
                    [base] => 0
                    [add] => 64
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Unit creep = Event.getTarget()
    call tower.doAttackDamage(creep, GetUnitState(tower.getUnit(), UNIT_STATE_MANA),tower.calcAttackMulticrit(0.0,0.0,0))
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [icon] => ReplaceableTextures\CommandButtons\BTNBlizzard.blp
                            [visible] => true
                            [name] => Aqua Breath
                            [short_explain] => This tower attacks through its mana.
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => This tower deals |cff00FFFFEnergy|r damage equal to its mana.
                        )

                )

            [1] => Array
                (
                    [name] => Periodic
                    [code] => call tower.subtractMana(GetUnitState(tower.getUnit(), UNIT_STATE_MAX_MANA)*.0175, false)
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNNagaBurrow.blp
                            [visible] => true
                            [PERIODIC_period] => 1
                            [name] => Cold Blooded
                            [short_explain] => This tower loses mana over time.
                            [long_explain] => Every second this tower loses |cffFFFF801.75%|r of its max mana.
                        )

                )

            [2] => Array
                (
                    [name] => On Attack
                    [code] => local unit towerUnit = tower.getUnit()
    local real mana = GetUnitState(towerUnit, UNIT_STATE_MANA)
  
    if tower.getProp_ManaRegPercBonus() > 0 then
        call SetUnitState(towerUnit , UNIT_STATE_MANA, mana + (64+tower.getLevel()*2.56) * (1. + tower.getProp_ManaRegPercBonus()))
    else
        call SetUnitState(towerUnit , UNIT_STATE_MANA, mana + (64))
    endif
    set towerUnit = null
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNNagaUnBurrow.blp
                            [visible] => true
                            [name] => Splash
                            [short_explain] => This tower restores mana on each attack.
                            [ONATTACK_chance] => 1.0
                            [ONATTACK_chanceLevelAdd] => 0.0
                            [long_explain] => Every attack the turtle restores |cffFFFF8064|r mana. Mana regeneration will increase mana restored. Mana degeneration will not decrease mana restored below |cffFFFF8064|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+2.56|r mana restored
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)