Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[scaleBull] => 0
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 3330
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[file] => units\nightelf\SpiritOfVengeance\SpiritOfVengeance.mdl
[dmgpt1] => 0.33
[atkType1] => hero
[modelScale] => 0.5
[weapTp1] => missile
[acquire] => 830
[rangeN1] => 830
[upgrades] => Array
(
)
[cool1] => 1.6
[Ubertip] => The closer you are to the light, the bigger your shadow is.
[backSw1] => 0.64
[abilList] => Array
(
)
[Name] => Shadow
[Missileart] => Abilities\Spells\Items\OrbDarkness\OrbDarkness.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNVengeanceIncarnate.blp
[buildingShadow] => Array
(
)
[turnRate] => 1
[sides1] => 7000
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 1022
[bldtm] => 1
)
[settings] => Array
(
[author] => i_mOck_death
[element] => darkness
[authorDisplay] => |cffc0c0c0i_mOck_death|r
[alpha] => 255
[balanceTip] => Array
(
)
[rarity] => unique
[version] => 1.0
[abil_factor] => .66
)
[effects] => Array
(
[0] => Array
(
[x] => 1.67718
[y] => -4.74456
[z] => 6.4
[scale] => 0.9
[rot] => 6.02139
[file] => Abilities\Weapons\ShadowHunterMissile\ShadowHunterMissile.mdl
[red] => 1
[green] => 1
[blue] => 1
[alpha] => 200
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 1.67718
[y] => -4.74456
[z] => 6.4
[scale] => 0.9
[rot] => 1.79769
[file] => Abilities\Weapons\ShadowHunterMissile\ShadowHunterMissile.mdl
[red] => 1
[green] => 1
[blue] => 1
[alpha] => 200
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 4.83186
[y] => 5.5941
[z] => 12.8
[scale] => 1.75
[rot] => 0
[file] => Abilities\Spells\Items\OrbDarkness\OrbDarkness.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 60.8446
[y] => 1.40498
[z] => 0
[scale] => 0.28
[rot] => 3.14159
[file] => doodads\cinematic\ShimmeringPortal\ShimmeringPortal.mdl
[red] => 1
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -56.0645
[y] => 1.40496
[z] => 0
[scale] => 0.28
[rot] => 0
[file] => doodads\cinematic\ShimmeringPortal\ShimmeringPortal.mdl
[red] => 1
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => 1.99356
[y] => 40.3638
[z] => -19.2
[scale] => 0.28
[rot] => 1.5708
[file] => doodads\cinematic\ShimmeringPortal\ShimmeringPortal.mdl
[red] => 50
[green] => 50
[blue] => 50
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 6.13354
[y] => 47.3182
[z] => 0
[scale] => 0.9
[rot] => 1.5708
[file] => Abilities\Weapons\ShadowHunterMissile\ShadowHunterMissile.mdl
[red] => 1
[green] => 1
[blue] => 1
[alpha] => 200
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => 6.13354
[y] => 47.3182
[z] => 25.6
[scale] => 0.9
[rot] => 1.5708
[file] => Abilities\Weapons\ShadowHunterMissile\ShadowHunterMissile.mdl
[red] => 1
[green] => 1
[blue] => 1
[alpha] => 200
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => 3.89464
[y] => 4.47508
[z] => 12.8
[scale] => 1.75
[rot] => 1.5708
[file] => Abilities\Spells\Items\OrbDarkness\OrbDarkness.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[9] => Array
(
[x] => 2.95104
[y] => 4.47511
[z] => 12.8
[scale] => 1.75
[rot] => 3.14159
[file] => Abilities\Spells\Items\OrbDarkness\OrbDarkness.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[10] => Array
(
[x] => 2.95857
[y] => 3.35753
[z] => 12.8
[scale] => 1.75
[rot] => 4.71239
[file] => Abilities\Spells\Items\OrbDarkness\OrbDarkness.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[11] => Array
(
[x] => 5.82938
[y] => 47.5253
[z] => 0
[scale] => 1.8
[rot] => 1.48689
[file] => Abilities\Spells\Items\OrbDarkness\OrbDarkness.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[12] => Array
(
[x] => 6.894
[y] => 47.5252
[z] => 0
[scale] => 1.8
[rot] => 4.71239
[file] => Abilities\Spells\Items\OrbDarkness\OrbDarkness.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
BuffType mOck_darkShroud
ProjectileType mOck_darkOrb
ProjectileType mOck_lesserDarkOrb
endglobals
function darkS takes Buff b returns nothing
local Tower tower = b.getCaster()
local Unit target = Event.getTarget()
local real dmg = Event.damage*(.1+.005*tower.getLevel())
set Event.damage = Event.damage*.9
call tower.doCustomAttackDamage(target, dmg, 1, AttackType.DECAY)
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set mOck_darkShroud = BuffType.createAuraEffectType(true)
call mOck_darkShroud.setBuffIcon('@@1@@')
call mOck_darkShroud.addEventOnDamage(darkS,1.0, 0.0)
set mOck_darkOrb = ProjectileType.create("Abilities\\Spells\\Items\\OrbDarkness\\OrbDarkness.mdl",8,200)
set mOck_lesserDarkOrb = ProjectileType.create("Abilities\\Spells\\Items\\OrbDarkness\\OrbDarkness.mdl",3,0)
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Kill
[code] => local integer level = tower.getLevel()
local Projectile p
local Creep creep = Event.getTarget()
local real x = creep.getX()
local real y = creep.getY()
set p = Projectile.create(mOck_lesserDarkOrb,tower,tower.getCurrentAttackDamageWithBonus()*(.03+level*0.0012),tower.calcSpellCritNoBonus(),x,y,80.0,0)
call p.setScale(1.25)
call p.addAbility('@@0@@')
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNBigBadVoodooSpell.blp
[visible] => true
[name] => Soul Conversion
[short_explain] => Converts a creep's soul into a lesser orb.
[long_explain] => On kill a lesser orb is spawned where the creep died. Lesser orbs last for |cffFFFF803|r seconds, firing off lesser dark rays at enemies within |cffFFFF80450|r range, which deal |cffFFFF809%|r of this tower's attack damage as spell damage per second.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.36%|r damage per second
)
)
[2] => Array
(
[name] => On Attack
[code] => local integer level = tower.getLevel()
local integer numProjectiles = 3 + level/5
local integer i = numProjectiles
local Projectile p
local real face = GetUnitFacing(tower.getUnit())
local real x = tower.getX()
local real y = tower.getY()
loop
set i = i - 1
set p = Projectile.create(mOck_darkOrb,tower,tower.getCurrentAttackDamageWithBonus()*(.05+level*0.002),tower.calcSpellCritNoBonus(),x,y,80.0,face+i*360.0/numProjectiles)
call p.setScale(1.75)
call p.addAbility('@@0@@')
exitwhen i < 1
endloop
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
[visible] => true
[name] => Dark Orbs
[short_explain] => Each attack has a chance to spawn orbs to attack enemy units.
[ONATTACK_chance] => .2
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => Each attack has a |cffFFFF8020%|r chance to spawn |cffFFFF803|r orbs that travel outwards in all directions from Shadow. Orbs travel for |cffFFFF808|r seconds, firing off dark rays at enemies within |cffFFFF80450|r range, which deal |cffFFFF8015%|r of this tower's attack damage as spell damage per second.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1|r orb every |cffFFFF805|r levels|n|cffFFFF80+0.6%|r damage per second
)
)
[3] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNTheBlackArrow.blp
[visible] => true
[AURA_auraEffect] => mOck_darkShroud
[AURA_power] => 0
[long_explain] => Towers within |cffFFFF80300|r range have |cffFFFF8010%|r of their damage output stolen by Shadow. This tower then deals that damage back at its original targets in the form of |cff808000Decay|r damage. This damage cannot crit.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.5%|r damage dealt
[AURA_level] => 0
[AURA_auraRange] => 300
[AURA_targetType] => TARGET_TYPE_TOWERS
[AURA_levelAdd] => 1
[AURA_powerAdd] => 1
[name] => Dark Shroud
[AURA_targetSelf] => true
[short_explain] => Imbues the power of darkness to nearby towers by making them deal part of their damage as decay damage.
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Apxf
[oeValues] => Array
(
[Name] => a
[Missileart] => Abilities\Spells\NightElf\shadowstrike\ShadowStrikeMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNMarkOfFire.blp
[Cool1] => 0.33
[HeroDur1] => 0.01
[Dur1] => 0.01
[DataA1] => 1
[DataB1] => 0
[Area1] => 450
)
)
)
[buffs] => Array
(
[0] => Array
(
[id] => @@1@@
[derivedFrom] => BHab
[oeValues] => Array
(
[Bufftip] => Darkness Imbued
[Buffubertip] => A portion of this towers damage will be dealt as decay damage
[Buffart] => ReplaceableTextures\CommandButtons\BTNTheBlackArrow.blp
[TargetArt] => Array
(
)
[EditorName] => Dark Shroud
)
)
)
[units] => Array
(
)
[references] => Array
(
)
)