Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [auto] => Array
                (
                )

            [Art] => ReplaceableTextures\CommandButtons\BTNSkink.blp
            [turnRate] => 0.5
            [dmgplus1] => 111
            [bldtm] => 1
            [unitSound] => Skink
            [goldcost] => 280
            [sides1] => 14
            [acquire] => 800
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Aged Skink
            [weapTp1] => missile
            [MissileHoming] => 1
            [file] => units\critters\Skink\Skink.mdl
            [uberSplat] => OSMA
            [Missileart] => Abilities\Weapons\snapMissile\snapMissile.mdl
            [Missilespeed] => 1200
            [dice1] => 1
            [RngBuff1] => 250
            [modelScale] => 0.8
            [rangeN1] => 800
            [atkType1] => hero
            [cool1] => 1
            [Ubertip] => It likes to hug people.
            [abilList] => Array
                (
                )

            [moveHeight] => 42
            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [abil_factor] => 0.4
            [author] => cedi
            [alpha] => 255
            [authorDisplay] => DreamStrider
            [version] => 1.0
            [element] => nature
            [rarity] => uncommon
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -25.763
                    [y] => 31.4854
                    [z] => 0
                    [scale] => 0.4
                    [rot] => 5.68977
                    [file] => Doodads\Ruins\Plants\VinyPlant\VinyPlant3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -24.4075
                    [y] => 17.1368
                    [z] => -12.8
                    [scale] => 0.5
                    [rot] => 0.0589692
                    [file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => -45.1218
                    [y] => 1.47308
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 3.39281
                    [file] => Doodads\Ruins\Plants\VinyPlant\VinyPlant3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => 27.9463
                    [y] => -20.6955
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 3.23092
                    [file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 34.9042
                    [y] => -20.9416
                    [z] => 0
                    [scale] => 0.6
                    [rot] => 6.24514
                    [file] => Doodads\Ruins\Plants\VinyPlant\VinyPlant1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => 1.86365
                    [y] => -4.88494
                    [z] => 0
                    [scale] => 0.45
                    [rot] => 4.99528
                    [file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType cedi_skinkA //Aura
        //@import
        BuffType cedi_skinkB //Buff
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [AURA_powerAdd] => 1
                            [visible] => true
                            [AURA_auraEffect] => cedi_skinkA
                            [AURA_levelAdd] => 1
                            [AURA_power] => 0
                            [icon] => ReplaceableTextures\CommandButtons\BTNMagicImmunity.blp
                            [AURA_targetType] => TARGET_TYPE_TOWERS
                            [long_explain] => This and any towers in |cffFFFF80200|r range gain a poisonous attack. The poison deals |cffFFFF8010|r spell damage per second for |cffFFFF805|r seconds. The effect stacks and is attack speed and range adjusted.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4|r spell damage per second
                            [AURA_targetSelf] => true
                            [name] => Poisonous Skin
                            [AURA_level] => 0
                            [short_explain] => This and any towers in |cffFFFF80200|r range gain a poisonous attack.
                            [AURA_auraRange] => 200
                        )

                )

            [2] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userReal = 10.0
    set tower.userReal2 = 0.4
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => cedi_skinkA
                )

            [1] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => cedi_skinkB
                )

        )

)