Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [auto] => Array
                (
                )

            [Art] => ReplaceableTextures\CommandButtons\BTNSkink.blp
            [turnRate] => 0.5
            [dmgplus1] => 27
            [bldtm] => 1
            [unitSound] => Skink
            [goldcost] => 75
            [sides1] => 7
            [acquire] => 800
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Skink
            [weapTp1] => missile
            [MissileHoming] => 1
            [file] => units\critters\Skink\Skink.mdl
            [uberSplat] => OSMA
            [Missileart] => Abilities\Weapons\snapMissile\snapMissile.mdl
            [Missilespeed] => 1200
            [dice1] => 1
            [RngBuff1] => 250
            [modelScale] => 0.8
            [rangeN1] => 800
            [atkType1] => hero
            [cool1] => 1
            [Ubertip] => It likes to hug people.
            [abilList] => Array
                (
                )

            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [abil_factor] => 0.4
            [author] => cedi
            [alpha] => 255
            [authorDisplay] => DreamStrider
            [version] => 1.0
            [element] => nature
            [rarity] => uncommon
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -23.1505
                    [y] => 28.9546
                    [z] => 0
                    [scale] => 0.4
                    [rot] => 5.68977
                    [file] => Doodads\Ruins\Plants\VinyPlant\VinyPlant3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -26.4579
                    [y] => 16.4094
                    [z] => -12.8
                    [scale] => 0.5
                    [rot] => 0.0589692
                    [file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => -45.1218
                    [y] => 1.47308
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 3.39281
                    [file] => Doodads\Ruins\Plants\VinyPlant\VinyPlant3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => 28.9648
                    [y] => -20.7156
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 3.23092
                    [file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 34.9042
                    [y] => -20.9416
                    [z] => 0
                    [scale] => 0.6
                    [rot] => 6.24514
                    [file] => Doodads\Ruins\Plants\VinyPlant\VinyPlant1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@export
        BuffType cedi_skinkA //Aura
        //@export
        BuffType cedi_skinkB //Buff
    endglobals
    
    function poisenskin takes Buff B returns nothing
        local Tower C = B.getCaster()
        local Tower T = B.getBuffedUnit()
        local Unit U = Event.getTarget()
        local Buff P = U.getBuffOfType( cedi_skinkB )
        local real dmg = ( C.userReal + C.userReal2 * C.getLevel() ) * T.getCurrentAttackspeed() / ( T.getRange() / 800.00 ) 
        
        if P != 0 then
            if P.getCaster().getUID() == P.userInt then
                call P.refreshDuration()
                set P.userReal = P.userReal + dmg
            else
                set dmg = P.userReal + dmg
                call P.removeBuff()
                set P = cedi_skinkB.apply( C, U, C.getLevel() )
                set P.userInt = C.getUID()
                set P.userReal = dmg
            endif
        else
            set P = cedi_skinkB.apply( C, U, C.getLevel() )
            set P.userInt = C.getUID()
            set P.userReal = dmg
        endif
    endfunction
    
    function dot takes Buff B returns nothing
        local Tower T = B.getCaster()
        call T.doSpellDamage( B.getBuffedUnit(), B.userReal, T.calcSpellCritNoBonus() )
        call DestroyEffect( AddSpecialEffectTarget( "Abilities\\Spells\\NightElf\\CorrosiveBreath\\ChimaeraAcidTargetArt.mdl", T.getUnit(), "head" ) )
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        set cedi_skinkA = BuffType.createAuraEffectType( true )
        call cedi_skinkA.setBuffIcon( '@@0@@' )
        call cedi_skinkA.addEventOnAttack( poisenskin, 1.0, 0.0 )
        
        set cedi_skinkB = BuffType.create( 5.00, 0.0, false )
        call cedi_skinkB.setBuffIcon( '@@1@@' )
        call cedi_skinkB.addPeriodicEvent( dot, 1.0 )
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [AURA_powerAdd] => 1
                            [visible] => true
                            [AURA_auraEffect] => cedi_skinkA
                            [AURA_levelAdd] => 1
                            [AURA_power] => 0
                            [icon] => ReplaceableTextures\CommandButtons\BTNMagicImmunity.blp
                            [AURA_targetType] => TARGET_TYPE_TOWERS
                            [long_explain] => This and any towers in |cffFFFF80200|r range gain a poisonous attack. The poison deals |cffFFFF803|r spell damage per second for |cffFFFF805|r seconds. The effect stacks and is attack speed and range adjusted.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.12|r spell damage per second
                            [AURA_targetSelf] => true
                            [name] => Poisonous Skin
                            [AURA_level] => 0
                            [short_explain] => This and any towers in |cffFFFF80200|r range gain a poisonous attack.
                            [AURA_auraRange] => 200
                        )

                )

            [2] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userReal = 3
    set tower.userReal2 = 0.12
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BHfs
                    [oeValues] => Array
                        (
                            [EditorName] => Poisonous Skin
                            [Buffubertip] => This tower has a poisonous attack.
                            [TargetArt] => Array
                                (
                                )

                            [Bufftip] => Poisonous Skin
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNMagicImmunity.blp
                        )

                )

            [1] => Array
                (
                    [id] => @@1@@
                    [derivedFrom] => BHfs
                    [oeValues] => Array
                        (
                            [Targetattach] => chest
                            [EditorName] => Skink Poison
                            [Buffubertip] => This unit takes damage over time.
                            [TargetArt] => Abilities\Weapons\PoisonSting\PoisonStingTarget.mdl
                            [Targetattachcount] => 1
                            [Bufftip] => Skink Poison
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNMagicImmunity.blp
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => true
                    [category] => global
                    [typ] => BuffType
                    [name] => cedi_skinkA
                )

            [1] => Array
                (
                    [export] => true
                    [category] => global
                    [typ] => BuffType
                    [name] => cedi_skinkB
                )

        )

)