Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[scaleBull] => 0
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 1600
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1800
[moveHeight] => 10
[file] => Units\Creeps\MagnataurBlue\MagnataurBlue.mdl
[dmgpt1] => 0.66
[atkType1] => pierce
[modelScale] => 0.62
[weapTp1] => missile
[Missilearc] => 0.15
[acquire] => 900
[rangeN1] => 900
[upgrades] => Array
(
)
[cool1] => 1.7
[Ubertip] => Roaming on the Frozen Wastes, the Magnataur Spirit Hunter seeks new challenges to beat.
[backSw1] => 0.84
[abilList] => Array
(
)
[Name] => Magnataur Spirit Hunter
[Missileart] => abilities\weapons\TuskarSpear\TuskarSpear.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNBlueMagnataur.blp
[buildingShadow] => Array
(
)
[unitSound] => Magnataur
[turnRate] => 1
[sides1] => 12
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 2500
[bldtm] => 1
)
[settings] => Array
(
[author] => drol/i_mOck_death
[element] => ice
[authorDisplay] => |cffcc6600drol|r/|cffc0c0c0i_mOck_death|r
[alpha] => 120
[balanceTip] => Array
(
)
[rarity] => uncommon
[version] => 1.0
[abil_factor] => .855
)
[effects] => Array
(
[0] => Array
(
[x] => -4.99284
[y] => -7.28348
[z] => 0
[scale] => 0.7
[rot] => 5.0091
[file] => Doodads\Northrend\Props\North_Bones\North_Bones7.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 36.8273
[y] => 37.3056
[z] => 0
[scale] => 0.65
[rot] => 3.10669
[file] => Doodads\Northrend\Props\North_Bones\North_Bones8.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -19.2479
[y] => 11.1215
[z] => 0
[scale] => 0.8
[rot] => 1.22173
[file] => Doodads\Northrend\Props\North_Bones\North_Bones6.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 17.8427
[y] => 38.6945
[z] => 0
[scale] => 0.4
[rot] => 1.5708
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -34.5669
[y] => 40.1487
[z] => 0
[scale] => 0.4
[rot] => 0.733038
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => 43.1707
[y] => 10.3039
[z] => 0
[scale] => 0.4
[rot] => 1.62316
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 56.6192
[y] => -13.1554
[z] => 0
[scale] => 0.7
[rot] => 4.71239
[file] => Doodads\Underground\Plants\ShroomsBlue\ShroomsBlue.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => local Unit creep = Event.getTarget()
local real level = tower.getLevel()
if Event.isMainTarget() == true then
set Event.damage = Event.damage*(1.5+(.04*level))
call SFXAtUnit("Objects\\Spawnmodels\\Critters\\Albatross\\CritterBloodAlbatross.mdl", creep.getUnit())
call cb_stun.applyOnlyTimed(tower, creep, 0.5+tower.getLevel()*0.01)
call tower.getOwner().displaySmallFloatingText(I2S(R2I(Event.damage)),tower,255,150,150,0)
endif
[values] => Array
(
[ONDAMAGE_chance] => .13
[icon] => ReplaceableTextures\CommandButtons\BTNThoriumRanged.blp
[visible] => true
[name] => Frozen Spears
[short_explain] => Has a small chance to deal bonus damage and stun the target.
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => Has a |cffFFFF8013%|r chance to deal |cffFFFF8050%|r more damage and stun the target for |cffFFFF800.5|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+4%|r damage|n|cffFFFF80+0.01|r seconds
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)