Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 1500
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[file] => units\nightelf\Wisp\Wisp.mdl
[manaN] => 100
[atkType1] => normal
[modelScale] => 0.55
[weapTp1] => missile
[acquire] => 1000
[rangeN1] => 1000
[upgrades] => Array
(
)
[cool1] => 1.4
[Ubertip] => Emanates the brightest light ever created.
[regenMana] => 1.5
[abilList] => @@0@@
[Name] => Holy Energy
[Missileart] => Abilities\Spells\Other\HealingSpray\HealBottleMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNHealingWave.blp
[buildingShadow] => Array
(
)
[blue] => 0
[unitSound] => Wisp
[sides1] => 1
[auto] => Array
(
)
[dmgplus1] => 743
[bldtm] => 1
)
[settings] => Array
(
[author] => DaveMatthews
[element] => astral
[authorDisplay] => DaveMatthews
[alpha] => 255
[balanceTip] => |cffFFFF00+0.1 |rmana regen/lvl|n|cffFFFF00+1% |rbuff duration/lvl
[rarity] => rare
[version] => 1.0
[abil_factor] => 0.35
)
[effects] => Array
(
[0] => Array
(
[x] => -34.6248
[y] => -30.8716
[z] => 0
[scale] => 0.25
[rot] => 1.53589
[file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 32.9199
[y] => -32.8921
[z] => 0
[scale] => 0.25
[rot] => 3.10669
[file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 36.6918
[y] => 33.4886
[z] => 0
[scale] => 0.25
[rot] => 4.67748
[file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => -32.2332
[y] => 37.0292
[z] => 0
[scale] => 0.25
[rot] => 6.24828
[file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => 34.3444
[y] => -35.9045
[z] => 0
[scale] => 0.4
[rot] => 2.30384
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => 40.3064
[y] => 35.3399
[z] => 0
[scale] => 0.4
[rot] => 1.32645
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => -33.0847
[y] => 38.2933
[z] => 0
[scale] => 0.4
[rot] => 1.32645
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => -37.326
[y] => -32.1344
[z] => 0
[scale] => 0.4
[rot] => 1.32645
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => -54.1739
[y] => -1.87752
[z] => -12.8
[scale] => 0.3
[rot] => 2.30384
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes8.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[9] => Array
(
[x] => 2.12502
[y] => 55.8938
[z] => -12.8
[scale] => 0.3
[rot] => 2.30384
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes8.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[10] => Array
(
[x] => 55.486
[y] => -5.61334
[z] => -12.8
[scale] => 0.3
[rot] => 2.30384
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes8.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[11] => Array
(
[x] => -1.75056
[y] => -60.0668
[z] => -12.8
[scale] => 0.3
[rot] => 2.30384
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes8.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[12] => Array
(
[x] => 0.430052
[y] => -0.792388
[z] => -51.2
[scale] => 0.6
[rot] => 2.67035
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[13] => Array
(
[x] => 39.2064
[y] => 32.0846
[z] => 44.8
[scale] => 0.2
[rot] => 3.7001
[file] => units\human\Priest\Priest_V1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[14] => Array
(
[x] => -32.6768
[y] => 35.8537
[z] => 44.8
[scale] => 0.2
[rot] => 5.2709
[file] => units\human\Priest\Priest_V1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[15] => Array
(
[x] => 34.4211
[y] => -35.3475
[z] => 44.8
[scale] => 0.2
[rot] => 2.1293
[file] => units\human\Priest\Priest_V1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[16] => Array
(
[x] => -34.1531
[y] => -29.252
[z] => 44.8
[scale] => 0.2
[rot] => 0.733038
[file] => units\human\Priest\Priest_V1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_MANA_REGEN
[base] => 0
[add] => 0.1
)
[1] => Array
(
[id] => MOD_BUFF_DURATION
[base] => 0
[add] => 0.01
)
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
BuffType dave_glimmer
BuffType dave_sunlight
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set dave_glimmer = BuffType.createAuraEffectType(true)
call m.addModification(MOD_DEBUFF_RESISTANCE,0.15,0.002)
call dave_glimmer.setBuffModifier(m)
call dave_glimmer.setBuffIcon('@@1@@')
set dave_sunlight = BuffType.createDuplicate(cb_stun, 1.5, 0.02, false)
call dave_sunlight.setBuffIcon('@@2@@')
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Autocast
[code] => local Iterate it = Iterate.overUnitsInRangeOfCaster(tower,TARGET_CREEPS,1000)
local Unit u
local integer level= tower.getLevel()
loop
set u = it.next()
exitwhen u == 0
call dave_sunlight.apply(tower,u,level)
endloop
set it = Iterate.overUnitsInRangeOfCaster(tower,TARGET_TOWERS,1000)
loop
set u = it.next()
exitwhen u == 0
call dave_sunlight.apply(tower,u,level)
endloop
[values] => Array
(
[caster_art] => Abilities\Spells\Other\Awaken\Awaken.mdl
[icon] => ReplaceableTextures\CommandButtons\BTNHolyBolt.blp
[AUTOCAST_cooldown] => 20
[AUTOCAST_numBuffsBeforeIdle] => 0
[AUTOCAST_isExtended] => false
[long_explain] => Stuns all towers and all enemies in |cffFFFF801000|r range for |cffFFFF801.5|r seconds. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.02|r seconds
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
[AUTOCAST_manacost] => 90
[AUTOCAST_range] => 1000
[AUTOCAST_buffType] => 0
[name] => Sunlight Burst
[AUTOCAST_targetSelf] => false
[short_explain] => Stuns all towers and units.
[AUTOCAST_targetType] => 0
[target_art] =>
[AUTOCAST_autoRange] => 850
)
)
[2] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNPriestMaster.blp
[visible] => true
[AURA_auraEffect] => dave_glimmer
[AURA_power] => 1
[long_explain] => Increases the debuff resistance of all towers in |cffFFFF80500|r range by |cffFFFF8015%|r. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.2%|r debuff resistance
[AURA_level] => 1
[AURA_auraRange] => 500
[AURA_targetType] => TARGET_TYPE_TOWERS
[AURA_levelAdd] => 1
[AURA_powerAdd] => 1
[name] => Glimmer of Hope
[AURA_targetSelf] => true
[short_explain] => Increases the debuff resistance of nearby towers.
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Aroc
[oeValues] => Array
(
[Missilearc] => 0
[DataC1] => 3
[Requires] => Array
(
)
[Cool1] => 1.4
[Ubertip] => Attacks up to |cffffff803|r targets at the same time.
[targs1] => enemies
[Dur1] => 1.4
[DataA1] => 0
[DataB1] => 1
[Area1] => 1000
[Missileart] => Abilities\Spells\Other\HealingSpray\HealBottleMissile.mdl
[Name] => Multishot
[Art] => ReplaceableTextures\CommandButtons\BTNHealingWave.blp
[HeroDur1] => 1.4
[Missilespeed] => 1500
[Buttonpos] => 3
[Tip] => Multishot
[Unubertip] => Attacks up to |cffffff803|r targets at the same time.
)
)
)
[buffs] => Array
(
[0] => Array
(
[id] => @@1@@
[derivedFrom] => BHab
[oeValues] => Array
(
[Bufftip] => Glimmer of Hope
[Buffubertip] => This unit has its debuff resistance increased.
[Buffart] => ReplaceableTextures\CommandButtons\BTNPriestMaster.blp
)
)
[1] => Array
(
[id] => @@2@@
[derivedFrom] => BHab
[oeValues] => Array
(
[Bufftip] => Sunlight Burst
[Targetattach] => overhead
[Buffubertip] => Stunned.
[Targetattachcount] => 1
[Buffart] => ReplaceableTextures\CommandButtons\BTNHolyBolt.blp
[TargetArt] => Abilities\Weapons\WitchDoctorMissile\WitchDoctorMissile.mdl
)
)
)
[units] => Array
(
)
[references] => Array
(
)
)