Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 480
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1100
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[atkType1] => siege
[modelScale] => 0.5
[weapTp1] => missile
[Missilearc] => 1
[acquire] => 800
[rangeN1] => 800
[upgrades] => Array
(
)
[cool1] => 1.5
[Ubertip] => An old Shrine of an ancient religion. Numerous humans prayed on this, leading to immense power. Maybe you should pray!
[green] => 174
[abilList] => Array
(
)
[Name] => Shrine of Fortuity
[Missileart] => Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNArcaniteArchitecture.blp
[red] => 205
[buildingShadow] => Array
(
)
[blue] => 143
[sides1] => 20
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 1395
[bldtm] => 1
)
[settings] => Array
(
[author] => Neotopia
[element] => iron
[authorDisplay] => Neotopia
[alpha] => 255
[balanceTip] => Array
(
)
[rarity] => common
[version] => 1.0
[abil_factor] => 1.8
)
[effects] => Array
(
[0] => Array
(
[x] => -1.22996
[y] => -0.167772
[z] => 153.6
[scale] => 0.35
[rot] => 0
[file] => Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -48.9868
[y] => -4.99697
[z] => 0
[scale] => 0.14
[rot] => 1.5708
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 205
[green] => 174
[blue] => 143
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 45.6096
[y] => -3.8255
[z] => 0
[scale] => 0.14
[rot] => 1.5708
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 205
[green] => 174
[blue] => 143
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => -20.419
[y] => -20.4204
[z] => 0
[scale] => 0.14
[rot] => 1.5708
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 205
[green] => 174
[blue] => 143
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => 18.9184
[y] => -21.1073
[z] => 0
[scale] => 0.14
[rot] => 1.5708
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 205
[green] => 174
[blue] => 143
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -28.5085
[y] => -3.44354
[z] => 0
[scale] => 0.4
[rot] => 1.5708
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 205
[green] => 174
[blue] => 143
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 26.0546
[y] => -2.01614
[z] => 0
[scale] => 0.4
[rot] => 1.5708
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 205
[green] => 174
[blue] => 143
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => -2.15546
[y] => -5.49667
[z] => 38.4
[scale] => 0.13
[rot] => 2.3562
[file] => Doodads\Cityscape\Structures\Archway45\Archway45.mdl
[red] => 205
[green] => 174
[blue] => 143
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => if tower.calcBadChance( 0.5 - tower.getLevel() * 0.006 ) then
set Event.damage = 0
call tower.getOwner().displayFloatingTextX("Miss",tower,255, 0, 0,255,0.05,0.0,2.0)
endif
[values] => Array
(
[ONDAMAGE_chance] => 1
[icon] => ReplaceableTextures\CommandButtons\BTNFeedBack.blp
[visible] => true
[name] => Warming Up
[short_explain] => This tower is a bit old and has lost the accuracy it had in the past.
[ONDAMAGE_chanceLevelAdd] => 0
[long_explain] => Each attack of this tower has a |cffFFFF8050%|r chance to miss the target.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80-0.6%|r miss chance
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)