Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 2000
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[moveHeight] => 120
[file] => units\creeps\NetherDragon\NetherDragon.mdl
[modelScale] => 0.55
[atkType1] => chaos
[weapTp1] => missile
[Missilearc] => 0.1
[acquire] => 800
[rangeN1] => 1000
[upgrades] => Array
(
)
[cool1] => 1.35
[Ubertip] => Selfish creature, harbringer of the void.
[abilList] => Array
(
)
[Name] => Void Drake
[Missileart] => Abilities\Weapons\AvengerMissile\AvengerMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNNetherDragon.blp
[buildingShadow] => Array
(
)
[turnRate] => 1
[sides1] => 333
[uberSplat] => Array
(
)
[auto] => Array
(
)
[dmgplus1] => 3632
[bldtm] => 1
)
[settings] => Array
(
[author] => Chronos
[element] => darkness
[authorDisplay] => |cff57B4FBChronos|r
[alpha] => 255
[balanceTip] => |cffFFFF00-50% |rexp gain (|cffFFFF00-6%|r/lvl)|n|cffFFFF00+4% |rattackspeed/lvl|n|cffFFFF00+12% |rdamage/lvl
[rarity] => rare
[version] => 1.0
[abil_factor] => 1.4
)
[effects] => Array
(
[0] => Array
(
[x] => -1.63525
[y] => -12.5403
[z] => 0
[scale] => 2.5
[rot] => 4.92183
[file] => Abilities\Spells\Undead\Possession\PossessionCaster.mdl
[red] => 255
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -3.27075
[y] => -12.5403
[z] => 0
[scale] => 0.8
[rot] => 1.71042
[file] => Abilities\Spells\Demon\DarkConversion\ZombifyTarget.mdl
[red] => 255
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_EXP_RECEIVED
[base] => -0.5
[add] => -0.06
)
[1] => Array
(
[id] => MOD_ATTACKSPEED
[base] => 0
[add] => 0.04
)
[2] => Array
(
[id] => MOD_DAMAGE_BASE_PERC
[base] => 0
[add] => 0.12
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Tower Creation
[code] => if Event.getPrecedingTower().getFamily() != tower.getFamily() then
call tower.removeExpFlat(tower.getExp())
endif
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => local real silenceDuration = 1.25 + 0.07 * tower.getLevel()
local Unit creep = Event.getTarget()
if creep.getSize() == SIZE_BOSS then
set silenceDuration = silenceDuration / 3
endif
call cb_silence.applyOnlyTimed(tower, Event.getTarget(), silenceDuration)
[values] => Array
(
[ONDAMAGE_chance] => 1
[icon] => ReplaceableTextures\CommandButtons\BTNSilence.blp
[visible] => true
[name] => Silence
[short_explain] => Units damaged by this tower are silenced.
[ONDAMAGE_chanceLevelAdd] => 0
[long_explain] => Units damaged by this tower are silenced for |cffFFFF801.25|r seconds. Bosses are silenced only for |cffFFFF801/3|r of the normal duration.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.07|r seconds duration
)
)
[2] => Array
(
[name] => Header
[code] => globals
//@export
real array Chronos_voidLevelExp
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local integer i = 1
local real f = 1.0
loop //calculate exp needed for levels
exitwhen i > 25
set Chronos_voidLevelExp[i] = Chronos_voidLevelExp[i-1] + Game.EXP_BASE_VALUE * f
set i = i + 1
set f = f * Game.EXP_LEVEL_FACTOR
endloop
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[3] => Array
(
[name] => Periodic
[code] => local integer level = tower.getLevel()
local real exp = tower.getExp()
local real expRemoved = exp * (0.01+0.0002*level)
if expRemoved >= (exp - Chronos_voidLevelExp[level]) then
set expRemoved = (exp - Chronos_voidLevelExp[level]) - 0.01
endif
if (expRemoved) >= 0.1 and level != 25 then
call tower.removeExpFlat(expRemoved)
endif
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNGenericSpellImmunity.blp
[visible] => true
[PERIODIC_period] => 1
[name] => Void
[short_explain] => Every few seconds, this unit loses experience points. This tower will not lose levels in this way. Replacing a tower with this tower will reset the experience to 0 unless the replaced tower is of this tower's family.
[long_explain] => Every second, this unit loses |cffFFFF801%|r of its experience. This tower will not lose levels in this way. Replacing a tower with this tower will reset the experience to |cffFFFF800|r unless the replaced tower is of this tower's family. When this tower is upgraded or replaced to Void Dragon, it loses experience equal to |cffFFFF8050%|r of its current experience. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.02%|r periodical experience lost|n|cffFFFF80+1%|r upgrade experience lost
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => real
[name] => array
)
)
)