Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 35
            [weapsOn] => 1
            [dice1] => 1
            [damageLoss1] => 0.2
            [Missilespeed] => 1000
            [file] => Doodads\Ashenvale\Props\Totem\Totem2.mdl
            [atkType1] => magic
            [weapTp1] => missile
            [acquire] => 900
            [rangeN1] => 750
            [upgrades] => Array
                (
                )

            [cool1] => 2.2
            [Ubertip] => Tower that deals additional damage to invisible units.
            [abilList] => Array
                (
                )

            [Name] => Astral Lantern
            [Missileart] => Abilities\Spells\NightElf\FaerieFire\FaerieFireTarget.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNLamp.blp
            [buildingShadow] => Array
                (
                )

            [unitSound] => AltarOfElders
            [sides1] => 6
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 89
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => Velex
            [element] => astral
            [authorDisplay] => Velex
            [balanceTip] => Array
                (
                )

            [rarity] => common
            [version] => 1.0
            [abil_factor] => .97
        )

    [effects] => Array
        (
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => if Event.getTarget().isInvisible() then
        set Event.damage = Event.damage * ( 1.15 + 0.006 * tower.getLevel() )
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [icon] => ReplaceableTextures\CommandButtons\BTNLamp.blp
                            [visible] => true
                            [name] => Light in the Dark
                            [short_explain] => Deals additional damage to invisible creeps.
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => Deals |cffFFFF8015%|r additional damage to invisible creeps.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r damage
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)