Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [scaleBull] => 0
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 3000
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1500
            [moveHeight] => -20
            [file] => .mdl
            [manaN] => 180
            [atkType1] => normal
            [modelScale] => 0.1
            [weapTp1] => missile
            [acquire] => 800
            [rangeN1] => 750
            [upgrades] => Array
                (
                )

            [cool1] => 1.5
            [Ubertip] => A powerful vortex with the ability to move things through space itself.
            [regenMana] => 2.5
            [abilList] => Array
                (
                )

            [mana0] => 180
            [Name] => Astral Rift
            [Missileart] => Abilities\Weapons\DruidoftheTalonMissile\DruidoftheTalonMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNCharm.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 1
            [uberSplat] => Array
                (
                )

            [auto] => Array
                (
                )

            [dmgplus1] => 2150
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => i_mOck_death
            [element] => astral
            [authorDisplay] => |cffc0c0c0i_mOck_death|r
            [alpha] => 255
            [balanceTip] => Array
                (
                )

            [rarity] => unique
            [version] => 1.0
            [abil_factor] => .35
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -1.0208
                    [y] => -1.18565
                    [z] => 51.2
                    [scale] => 2
                    [rot] => 0.383973
                    [file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -1.0208
                    [y] => -1.18565
                    [z] => 51.2
                    [scale] => 2
                    [rot] => 6.03884
                    [file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => -1.0208
                    [y] => -1.18565
                    [z] => 51.2
                    [scale] => 2
                    [rot] => 2.72271
                    [file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => -1.0208
                    [y] => -1.18565
                    [z] => 51.2
                    [scale] => 2
                    [rot] => 4.66003
                    [file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => -1.0208
                    [y] => -1.18565
                    [z] => 51.2
                    [scale] => 2
                    [rot] => 2.60054
                    [file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => -1.0208
                    [y] => -1.18565
                    [z] => 51.2
                    [scale] => 2
                    [rot] => 4.95674
                    [file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [6] => Array
                (
                    [x] => 0.794188
                    [y] => -5.73738
                    [z] => 121.6
                    [scale] => 2
                    [rot] => 4.69494
                    [file] => Abilities\Spells\Undead\Possession\PossessionTarget.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -3.14
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [7] => Array
                (
                    [x] => 0.794188
                    [y] => -5.73738
                    [z] => 121.6
                    [scale] => 2
                    [rot] => 4.69494
                    [file] => Abilities\Spells\Undead\Possession\PossessionTarget.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -3.14
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [8] => Array
                (
                    [x] => 55.9595
                    [y] => 0.113904
                    [z] => 57.6
                    [scale] => 0.26
                    [rot] => 3.13485
                    [file] => doodads\cinematic\ShimmeringPortal\ShimmeringPortal.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [9] => Array
                (
                    [x] => -52.2206
                    [y] => 0.113873
                    [z] => 57.6
                    [scale] => 0.26
                    [rot] => 0.00314805
                    [file] => doodads\cinematic\ShimmeringPortal\ShimmeringPortal.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [10] => Array
                (
                    [x] => 3.27965
                    [y] => -0.749639
                    [z] => 0
                    [scale] => 0.32
                    [rot] => 4.71284
                    [file] => Doodads\Ruins\Props\Ruins_NagaCircle\Ruins_NagaCircle.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [11] => Array
                (
                    [x] => -24.2486
                    [y] => -47.211
                    [z] => 0
                    [scale] => 0.29
                    [rot] => 4.97958
                    [file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [12] => Array
                (
                    [x] => 27.2188
                    [y] => -46.5242
                    [z] => 0
                    [scale] => 0.29
                    [rot] => 4.36138
                    [file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [13] => Array
                (
                    [x] => 57.1423
                    [y] => 2.3663
                    [z] => 0
                    [scale] => 0.29
                    [rot] => 2.32257
                    [file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [14] => Array
                (
                    [x] => 26.6592
                    [y] => 52.3101
                    [z] => 0
                    [scale] => 0.29
                    [rot] => 5.08707
                    [file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [15] => Array
                (
                    [x] => -23.9159
                    [y] => 52.31
                    [z] => 0
                    [scale] => 0.29
                    [rot] => 4.67748
                    [file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [16] => Array
                (
                    [x] => -52.1068
                    [y] => 2.36623
                    [z] => 0
                    [scale] => 0.29
                    [rot] => 5.49697
                    [file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Creep target = Event.getTarget()
    local Creep creep
    local integer level = tower.getLevel()
    local real facing
    local real newX
    local real newY
    local Iterate it

    if (target.getSize() < SIZE_BOSS or GetRandomInt(0,1) == 1) and tower.subtractMana(30,false) == 30 then
        call Effect.createScaled("Abilities\\Spells\\Undead\\ReplenishMana\\ReplenishManaCaster.mdl", tower.getX()-16, tower.getY()-16, 10, 0, 30).setLifetime(1)
        //Move the creep(s).
        call Effect.createSimple("Abilities\\Spells\\Items\\AIil\\AIilTarget.mdl",target.getX(),target.getY()).destroy()
        set facing = GetUnitFacing(target.getUnit()) - 180
        if tower.calcChance(0.15) then
            //Move all units around the target.
            set it = Iterate.overUnitsInRangeOfUnit(tower, TARGET_CREEPS, target, 175.0 + level)
            loop 
                set creep = it.next()
                exitwhen creep == 0
                set newX = creep.getX() + (175+level) * Cos(facing * bj_DEGTORAD)
                set newY = creep.getY() + (175+level) * Sin(facing * bj_DEGTORAD)
                call creep.moveToPoint(newX,newY,true)
            endloop
        else
            //Move target only.
            set newX = target.getX() + (175+level) * Cos(facing * bj_DEGTORAD)
            set newY = target.getY() + (175+level) * Sin(facing * bj_DEGTORAD)
            call target.moveToPoint(newX,newY,true)
        endif
        //Apply slow
        call Effect.create("Abilities\\Spells\\Other\\Silence\\SilenceAreaBirth.mdl", target.getX(), target.getY(), 50, 0).setLifetime(1)
        set it = Iterate.overUnitsInRangeOfUnit(tower, TARGET_CREEPS, target, 250 + level)
        loop 
            set creep = it.next()
            exitwhen creep == 0
            call mOck_AstralRift_Slow.apply(tower, creep, level)
        endloop
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => .10
                            [icon] => ReplaceableTextures\CommandButtons\BTNMassTeleport.blp
                            [visible] => true
                            [name] => Spacial Rift
                            [short_explain] => This tower has a chance on damage to move units back and slow them, but at the cost of some mana.
                            [ONDAMAGE_chanceLevelAdd] => 0.004
                            [long_explain] => Whenever this tower damages a creep it has a |cffFFFF8010%|r chance to move that creep back by |cffFFFF80175|r units. Upon triggering there is a further |cffFFFF8015%|r chance that all creeps in |cffFFFF80175|r AoE of the target will also be moved back |cffFFFF80175|r units. Costs |cffFFFF8030|r mana. Chance is halved for bosses.  The original target and creeps around it will get startled and become slowed by |cffFFFF8030%|r for |cffFFFF802|r seconds in a |cffFFFF80250|r AoE.  |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r chance to move creep|n|cffFFFF80+1|r units moved |n|cffFFFF80+1|r slow and unit move AoE|n|cffFFFF80+1%|r slow
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
        BuffType mOck_AstralRift
        BuffType mOck_AstralRift_Slow
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    function SPDamage takes Buff b returns nothing
        local Creep c = b.getBuffedUnit()
        local Tower t = b.getCaster()
        call t.doSpellDamage(c,GetUnitMoveSpeed(c.getUnit())*((t.getLevel()*.16)+2),t.calcSpellCritNoBonus())
    endfunction
    
    private function init takes nothing returns nothing
        local Modifier Bmod = Modifier.create()
    
        set mOck_AstralRift_Slow = BuffType.create(2,0,false)
        set mOck_AstralRift = BuffType.createAuraEffectType(false)
        
        call mOck_AstralRift.addPeriodicEvent(EventHandler.SPDamage, 1.00 )
        call Bmod.addModification(MOD_MOVESPEED,-.3,-.01)
        call mOck_AstralRift_Slow.setBuffModifier(Bmod)
        call mOck_AstralRift.setStackingGroup("rift_aura")
        call mOck_AstralRift.setBuffIcon('@@0@@')
        call mOck_AstralRift_Slow.setBuffIcon('@@1@@')
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [2] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNWispSplode.blp
                            [visible] => true
                            [AURA_auraEffect] => mOck_AstralRift
                            [AURA_power] => 0
                            [long_explain] => The Astral Rift's presence is so powerful that it damages creeps equal to |cffFFFF80200%|r of their movement speed every second in an area of |cffFFFF80750|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+16%|r damage increase
                            [AURA_level] => 0
                            [AURA_auraRange] => 750
                            [AURA_targetType] => TARGET_TYPE_CREEPS
                            [AURA_levelAdd] => 1
                            [AURA_powerAdd] => 1
                            [name] => Presence of the Rift
                            [AURA_targetSelf] => false
                            [short_explain] => Aura that damages creeps based on their movement speed.
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BHab
                    [oeValues] => Array
                        (
                            [Bufftip] => Presence of the Rift
                            [Buffubertip] => This unit is in the presence of the Rift and is getting damaged every second.
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNWispSplode.blp
                            [TargetArt] => Array
                                (
                                )

                            [EditorName] => Presence of the Rift
                        )

                )

            [1] => Array
                (
                    [id] => @@1@@
                    [derivedFrom] => Bfae
                    [oeValues] => Array
                        (
                            [Bufftip] => Startled
                            [Buffubertip] => This unit got startled making it become slower for a short period of time.
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNMassTeleport.blp
                            [TargetArt] => Array
                                (
                                )

                            [EditorName] => Startled
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)