Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[scaleBull] => 0
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 150
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[file] => buildings\other\GoldMine\GoldMine.mdl
[modelScale] => 0.3
[atkType1] => pierce
[weapTp1] => missile
[Missilearc] => 0.2
[acquire] => 700
[rangeN1] => 700
[upgrades] => Array
(
)
[cool1] => 2
[Ubertip] => Tower with a chance to cast an ice nova.
[green] => 100
[abilList] => Array
(
)
[Name] => Small Ice Mine
[Missileart] => Abilities\Weapons\LichMissile\LichMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNGlacier.blp
[red] => 100
[buildingShadow] => Array
(
)
[sides1] => 2
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 279
[bldtm] => 1
)
[settings] => Array
(
[author] => Velex
[element] => ice
[authorDisplay] => Velex
[balanceTip] => Array
(
)
[rarity] => uncommon
[version] => 1.0
[abil_factor] => 0.7
)
[effects] => Array
(
[0] => Array
(
[x] => -14.1114
[y] => 27.6421
[z] => 0
[scale] => 0.3
[rot] => 3.40339
[file] => Doodads\Icecrown\Props\IceCrownPillar\IceCrownPillar1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 7.80393
[y] => -31.1452
[z] => 0
[scale] => 0.14
[rot] => 0.0872665
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal5.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => local Unit targ = Event.getTarget()
local Iterate it = Iterate.overUnitsInRangeOfUnit(tower,TARGET_TYPE_CREEPS,targ,250)
local Unit next
loop
set next = it.next()
exitwhen next == 0
call Maj_iceNovaSlow.applyCustomTimed(tower, next, 75, 2.0)
endloop
call tower.doSpellDamageAoEUnit(targ,250,150+(tower.getLevel()*7.5),tower.calcSpellCrit(0.3,0.0),0)
call SFXAtUnit("Abilities\\Spells\\Undead\\FrostNova\\FrostNovaTarget.mdl", targ.getUnit())
[values] => Array
(
[ONDAMAGE_chance] => .2
[icon] => ReplaceableTextures\CommandButtons\BTNGlacier.blp
[visible] => true
[name] => Ice Nova
[short_explain] => Has a chance to deal damage and slow units around its target.
[ONDAMAGE_chanceLevelAdd] => 0.004
[long_explain] => Damaged targets have a |cffFFFF8020%|r chance to get blasted by an ice nova, dealing |cffFFFF80150|r damage and slowing units in |cffFFFF80250|r range by |cffFFFF807.5%|r for |cffFFFF802|r seconds. Has a |cffFFFF8030%|r bonus chance to crit. |n|n|cffff8000Level Bonus:|r|n|cffffff80+0.4%|r chance |n|cffffff80+7.5|r damage
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@export
BuffType Maj_iceNovaSlow
endglobals
//The init function
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set Maj_iceNovaSlow = BuffType.create(0,0,false)
call m.addModification(MOD_MOVESPEED,0,-0.001)
call Maj_iceNovaSlow.setBuffModifier(m)
call Maj_iceNovaSlow.setBuffIcon('@@0@@')
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Bfro
[oeValues] => Array
(
[Bufftip] => Nova Chill
[Buffubertip] => This unit was hit by an ice nova so it moves slower.
[Buffart] => ReplaceableTextures\CommandButtons\BTNFrost.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => Maj_iceNovaSlow
)
)
)