Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[Ubertip] => The very essence of Mother Nature herself.
[Art] => ReplaceableTextures\CommandButtons\BTNAbolishMagic.blp
[abilList] => Array
(
)
[Name] => Gaia's Core
)
[settings] => Array
(
[balanceTip] => Array
(
)
[goldcost] => 2500
[author] => Moppy
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[rarity] => unique
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => local Tower t = itm.getCarrier()
local Unit mainTarget = Event.getTarget()
local Iterate i = Iterate.overUnitsInRangeOfUnit(t, TARGET_TYPE_CREEPS, mainTarget, 200)
local Unit c
if Event.isMainTarget() then
call SFXAtUnit("war3mapImported\\SpiritOfVengeanceMissileLime.mdx", mainTarget.getUnit())
loop
set c = i.next()
exitwhen c == 0
if c != mainTarget then
call t.doCustomAttackDamage(c, t.getCurrentAttackDamageWithBonus() * 0.25, Event.getCriticalMultiplier(), AttackType.ESSENCE)
endif
endloop
endif
[values] => Array
(
[explain] => Attacks splash for |cffFFFF8025%|r of the tower's attack damage as |cff80FF00Essence|r damage to other enemies in |cffFFFF80200|r range around the main target.
[ONDAMAGE_chance] => 1.0
[visible] => true
[goldcost] => 2500
[name] => Gaia's Wrath
[ONDAMAGE_chanceLevelAdd] => 0.0
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)