Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [Ubertip] => It shouldn't be tangible, yet it somehow is.
            [Art] => ReplaceableTextures\CommandButtons\BTNShadowFury.blp
            [abilList] => Array
                (
                )

            [Name] => Coalesced Shadow
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [goldcost] => 1600
            [author] => Ashbringer
            [authorDisplay] => |cffFF6600Ashbringer|r
            [version] => 1.0
            [rarity] => rare
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Tower tower = itm.getCarrier()
    local Unit target = Event.getTarget()
    local Unit next
    local Iterate i = Iterate.overUnitsInRangeOfUnit(tower, TARGET_TYPE_CREEPS, target, 250)
    local real damage = tower.getCurrentAttackDamageWithBonus() * 8

    if Event.isMainTarget() then
        if tower.calcChance(0.02 * tower.getBaseAttackspeed()) then
            call Effect.createScaled("Abilities\\Spells\\Undead\\DeathandDecay\\DeathandDecayTarget.mdl", target.getX(), target.getY(), 0.0, 0.0, 2.0).destroy()
            loop
                set next = i.next()
                exitwhen next == 0
                call tower.doCustomAttackDamage(next, damage, tower.calcAttackMulticrit(0,0,0), AttackType.DECAY)
                call Effect.createSimpleOnUnit("Abilities\\Spells\\Undead\\DeathandDecay\\DeathandDecayDamage.mdl", next, "chest").setLifetime(0.5)
                call cb_stun.applyOnlyTimed(tower, next, 3.0)
            endloop
        endif
    endif
                    [values] => Array
                        (
                            [explain] => Attacks have a |cffFFFF802%|r attack speed adjusted chance on hit to unleash a blast of shadow that deals |cffFFFF80800%|r of attack damage as |cff808000Decay|r damage to enemies within |cffFFFF80250|r range of the target and stuns them for |cffFFFF801|r second.
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [goldcost] => 1600
                            [name] => Shadowfury
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)