Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[Ubertip] => The echo doesn’t spread - it rips into the core.
[Art] => ReplaceableTextures\CommandButtons\BTNHornOfFog.blp
[abilList] => Array
(
)
[Name] => Resonant Foghorn
)
[settings] => Array
(
[balanceTip] => Array
(
)
[goldcost] => 1250
[author] => Moppy
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[rarity] => unique
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
ProjectileType moppy_foghorn_sonic_blast_shot
endglobals
function moppy_foghorn_sonic_blast_damage takes Projectile p, Unit target returns nothing
call p.getCaster().doSpellDamage(target, 1000, p.getCaster().calcSpellCritNoBonus())
call cb_stun.applyOnlyTimed(p.getCaster(), target, 1.0)
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set moppy_foghorn_sonic_blast_shot = ProjectileType.create("Abilities\\Weapons\\BansheeMissile\\BansheeMissile.mdl", 4.0, 1000)
call moppy_foghorn_sonic_blast_shot.enableHoming(moppy_foghorn_sonic_blast_damage, 0.0)
endfunction
[values] => Array
(
[explain] =>
[visible] => false
[goldcost] => 0
[name] =>
)
)
[1] => Array
(
[name] => Periodic
[code] => local Unit t = itm.getCarrier()
local Iterate i = Iterate.overUnitsInRangeOfUnit(t, TARGET_CREEPS, t, 1000)
local Unit r = i.nextRandom()
if r != 0 then
call Projectile.createFromUnitToUnit(moppy_foghorn_sonic_blast_shot, t, 1, t.calcSpellCritNoBonus(), t, r, true, false, false)
call i.destroy()
endif
[values] => Array
(
[explain] => Every |cffFFFF803|r seconds, fires a focused sonic blast at a random enemy within |cffFFFF801000|r range, dealing |cffFFFF801000|r spell damage and stunning it for |cffFFFF801|r second.
[visible] => true
[goldcost] => 1250
[PERIODIC_period] => 3
[name] => Sonic Blast
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)