Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[Ubertip] => Undoes years of therapy just by holding it.
[Art] => ReplaceableTextures\CommandButtons\BTNSRShamanisticRage.blp
[abilList] => Array
(
)
[Name] => Primeval Rage
)
[settings] => Array
(
[balanceTip] => Array
(
)
[goldcost] => 1400
[author] => Ashbringer
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[rarity] => unique
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Item Drop
[code] => call itm.getCarrier().modifyProperty(MOD_DAMAGE_ADD_PERC, -(itm.userReal/100))
set itm.userReal = 0
[values] => Array
(
[explain] =>
[visible] => false
[goldcost] => 0
[name] =>
)
)
[1] => Array
(
[name] => On Item Creation
[code] => set itm.userReal = 0
[values] => Array
(
[explain] =>
[visible] => false
[goldcost] => 0
[name] =>
)
)
[2] => Array
(
[name] => On Attack
[code] => if itm.userReal + 4 > 100 then
call itm.getCarrier().modifyProperty(MOD_DAMAGE_ADD_PERC, (100 - itm.userReal) * 0.01)
set itm.userReal = 100
elseif itm.userReal < 100 then
call itm.getCarrier().modifyProperty(MOD_DAMAGE_ADD_PERC, 4 * 0.01)
set itm.userReal = itm.userReal + 4
endif
[values] => Array
(
[explain] =>
[visible] => false
[goldcost] => 0
[name] =>
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
)
)
[3] => Array
(
[name] => Header
[code] => globals
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[explain] =>
[visible] => false
[goldcost] => 0
[name] =>
)
)
[4] => Array
(
[name] => Periodic
[code] => local integer loss = IMaxBJ(1, R2I(itm.userReal * 0.1))
if loss >= 1 and itm.userReal >= 1 then
call itm.getCarrier().modifyProperty(MOD_DAMAGE_ADD_PERC, -I2R(loss)/100)
set itm.userReal = itm.userReal - loss
endif
[values] => Array
(
[explain] => Gain |cffFFFF804|r rage on attack, which decays over time. Attack damage is increased by |cffFFFF801%|r per rage. Maximum |cffFFFF80100|r rage.
[visible] => true
[goldcost] => 1400
[PERIODIC_period] => 1.0
[name] => Rampage
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)